View Issue Details

IDProjectCategoryView StatusLast Update
0005205The Dark ModAnimationpublic04.04.2020 10:22
ReporterSTiFU Assigned ToSTiFU  
Status resolvedResolutionfixed 
Target VersionTDM 2.08Fixed in VersionTDM 2.08 
Summary0005205: Player is temporarily suspended mid-air when shouldering a body mid-air
DescriptionThis behavior is a side effect of the currently given immobilization.

Possible fixes:
a) Disallow shouldering while mid-air.
b) Remove immobilization. Possibly, have player move at recuded speed only to balance shouldering versus dragging (0001932)
Steps To ReproduceJump, frob and shoulder body while mid-air. The shouldering animation will be played out. Afterwards, the player drops down to the ground.
TagsNo tags attached.


child of 0003607 resolvedSTiFU Add dip to shouldering bodies 




31.03.2020 14:53

developer   ~0012329

As noted in the linked forum comment, option b) is not easily possible:
"The viewport animation performs a small dip to the bottom, which makes the player collision model clip into the ground. If the regular player move routines are performed during that, the player gets stuck in the ground or other weird effects. This animation simply does not work while moving with the current method of changing the player view position."

I therefore implemented option a), Rev. 8655.

Issue History

Date Modified Username Field Change
31.03.2020 10:12 STiFU New Issue
31.03.2020 10:12 STiFU Status new => assigned
31.03.2020 10:12 STiFU Assigned To => STiFU
31.03.2020 10:54 STiFU Relationship added related to 0003607
31.03.2020 14:53 STiFU Status assigned => resolved
31.03.2020 14:53 STiFU Resolution open => fixed
31.03.2020 14:53 STiFU Note Added: 0012329
03.04.2020 11:57 STiFU Fixed in Version => TDM 2.08
04.04.2020 10:22 STiFU Relationship replaced child of 0003607