Resolved 1 - 10 / 1840

0006647
[The Dark Mod] In-game main menu music doesn't loop when "leadin" value is applied to custom soundshader.
Sound - 13.12.2025 23:45
0006617
[The Dark Mod] The live 3D menu in Blackheart Manor is broken as of 2.14 (dev17343-11008)
GUI - 21.11.2025 13:31
0006593
[The Dark Mod] Compass renderdef model disappears underwater.
GUI - 09.11.2025 19:48
0006644
[The Dark Mod] Compass broken/dosent show: 2.14 (dev17343-11008)
Design/Coding - 09.11.2025 18:29
0006588
[The Dark Mod] Func_fracture infinite decal spawn
Coding - 29.07.2025 01:56
0006629
[The Dark Mod] In the shop menu the description of the slow match is wrong
GUI - 15.07.2025 14:49
0006630
[The Dark Mod] Glass shattering animation causes FPS dip
Graphics - 15.07.2025 00:45
0006511
[DarkRadiant] fails to compile: plugins/vcs/Repository.cpp: invalid conversion: ‘const git_commit**’ to ‘git_commit* const*’
Compilation/Build - 01.07.2025 18:48
0006512
[DarkRadiant] Wiki: Compiling with "n" cores
Design/Coding - 18.06.2025 18:57
0005742
[DarkRadiant] Feature: extend asset deprecation to more asset types
Shader System - 12.06.2025 18:46

Timeline

   25/05/2025 .. 01/06/2025   
wellingtoncrab
wellingtoncrab resolved issue 0006604
31.05.2025 16:05
wellingtoncrab
wellingtoncrab commented on issue 0006604
31.05.2025 16:05
Fiver
Fiver tagged issue 0006266 with usability
27.05.2025 22:46
Fiver
Fiver tagged issue 0006266 with objectives
27.05.2025 22:46
Fiver
Fiver tagged issue 0006266 with keyboard
27.05.2025 22:46
Fiver
Fiver tagged issue 0006266 with gui
27.05.2025 22:46
Fiver
Fiver tagged issue 0006266 with gamepad
27.05.2025 22:46
Geep
Geep created issue 0006624
25.05.2025 23:24