0006633 |
[The Dark Mod] NPCs will react as if they are blinded if you deploy a flash mine AI - 14.07.2025 10:53 |
0006632 |
[The Dark Mod] Switching language causes main menu idChoiceWindow warnings GUI - 14.07.2025 03:19 |
0006588 |
[The Dark Mod] Func_fracture infinite decal spawn Coding - 14.07.2025 03:10 |
0006593 |
[The Dark Mod] Compass renderdef model disappears underwater. GUI - 13.07.2025 18:58 |
0006631 |
[The Dark Mod] void leak / void traversal bug Physics - 13.07.2025 06:46 |
0006177 |
[The Dark Mod] Weird map corruption: map splinter Mapping - 12.07.2025 20:17 |
0006630 |
[The Dark Mod] Glass shattering animation causes FPS dip Graphics - 12.07.2025 11:57 |
0006628 |
[The Dark Mod] Hanging banner cuts into wall Mapping - 07.07.2025 00:30 |
0006629 |
[The Dark Mod] In the shop menu the description of the slow match is wrong GUI - 01.07.2025 16:00 |
0006476 |
[DarkRadiant] Allow to copy spawnargs from Entity Class Tree GUI - 25.06.2025 18:31 |
0006633 |
[The Dark Mod] NPCs will react as if they are blinded if you deploy a flash mine AI - 14.07.2025 10:53 |
0006632 |
[The Dark Mod] Switching language causes main menu idChoiceWindow warnings GUI - 14.07.2025 03:19 |
0006588 |
[The Dark Mod] Func_fracture infinite decal spawn Coding - 14.07.2025 03:10 |
0006593 |
[The Dark Mod] Compass renderdef model disappears underwater. GUI - 13.07.2025 18:58 |
0006623 |
[The Dark Mod] Patrolling AI Ignore absence_alert spawnargs AI - 13.07.2025 12:00 |
0006546 |
[The Dark Mod] Proper system for measuring light factor of bodies Coding - 13.07.2025 11:58 |
0006631 |
[The Dark Mod] void leak / void traversal bug Physics - 13.07.2025 06:46 |
0005796 |
[The Dark Mod] Envshot is broken again - 2.12b1 Design/Coding - 13.07.2025 03:34 |
0006177 |
[The Dark Mod] Weird map corruption: map splinter Mapping - 12.07.2025 20:17 |
0006630 |
[The Dark Mod] Glass shattering animation causes FPS dip Graphics - 12.07.2025 11:57 |