Unassigned 1 - 10 / 754

0006682
[The Dark Mod] Player should sholder the actual 3d model rather than display two hand icons
Animation - 12.02.2026 21:10
0006681
[The Dark Mod] Make the arrow visible on the equipped bow
Animation - 12.02.2026 21:07
0006680
[The Dark Mod] Slowly move grabber objects towards the center of the screen when using TDM(inv) frob control style
Design/Coding - 12.02.2026 21:02
0006678
[The Dark Mod] Oversized bumpmap file - steam_engine_003_local
Textures - 10.02.2026 13:18
0006676
[The Dark Mod] Light Leaks Specific to Shadow Maps
Graphics - 08.02.2026 03:54
0003012
[The Dark Mod] Make FM readmes, titles and "More Info" translateable
Coding - 03.02.2026 16:04
0006553
[DarkRadiant] Feature Request: avoid 'Game/Project setup...' hassle
General - 03.02.2026 15:53
0006673
[The Dark Mod] Player can clip through tiny holes by mantling an object behind the obstacle
Design/Coding - 02.02.2026 20:34
0004727
[The Dark Mod] Noisemaker arrow will cling to a func_fracture instead of breaking it or bouncing off
Physics - 28.01.2026 21:20
0006639
[The Dark Mod] Held items cause decals to spawn on breakable glass
Design/Coding - 28.01.2026 21:19

Resolved 1 - 10 / 1872

0006653
[The Dark Mod] Add option to not select an item in the inventory when picking it up
GUI - 12.02.2026 20:43
0006677
[The Dark Mod] Add more dynamic HUD options to make the game more immersive
GUI - 12.02.2026 20:42
0006679
[The Dark Mod] FrobHelper aspect ratio is not 1:1
GUI - 12.02.2026 20:39
0006658
[The Dark Mod] Refactor frob handling to better support different frob control styles
Coding - 12.02.2026 20:33
0006668
[The Dark Mod] Add hold-frob mechanic to doors to open them slowly
Animation - 12.02.2026 20:33
0006635
[The Dark Mod] Make Flashbombed AI's become Blackjackable
Design/Coding - 12.02.2026 20:30
0006675
[The Dark Mod] Gap in mesh on model - bucket.lwo
Models - 09.02.2026 08:10
0005453
[The Dark Mod] Rethink how FM's should override cvars
Design/Coding - 07.02.2026 11:46
0006671
[The Dark Mod] Several older door models have floating hinges
Models - 07.02.2026 11:40
0006641
[The Dark Mod] Blackjack hit sounds are inconsistent and propagation barely makes a difference
Script/Def - 07.02.2026 11:40

Timeline

   07/06/2024 .. 14/06/2024   
Amadeus
Amadeus reopened issue 0006507
13.06.2024 19:12
Amadeus
Amadeus resolved issue 0006507
13.06.2024 19:05
Amadeus
Amadeus picked up issue 0006507
13.06.2024 19:05
Amadeus
Amadeus commented on issue 0006507
13.06.2024 19:02
Geep
Geep created issue 0006543
10.06.2024 18:06
nbohr1more
nbohr1more closed issue 0006542
09.06.2024 18:20
nbohr1more
nbohr1more assigned issue 0006542 to Springheel
09.06.2024 18:20
nbohr1more
nbohr1more closed issue 0006540
09.06.2024 18:16
nbohr1more
nbohr1more commented on issue 0006540
09.06.2024 18:15
stgatilov
stgatilov picked up issue 0005718
09.06.2024 11:01
stgatilov
stgatilov reopened issue 0005718
09.06.2024 11:01
stgatilov
stgatilov commented on issue 0005718
09.06.2024 11:01
stgatilov
stgatilov commented on issue 0005718
09.06.2024 09:01
nbohr1more
nbohr1more closed issue 0005718
09.06.2024 05:17
nbohr1more
nbohr1more assigned issue 0005718 to orbweaver
09.06.2024 05:17
nbohr1more
nbohr1more commented on issue 0005718
09.06.2024 05:16
Fiver
Fiver tagged issue 0006542 with realism
08.06.2024 14:50
Fiver
Fiver tagged issue 0006542 with materials
08.06.2024 14:50
Fiver
Fiver tagged issue 0006542 with model
08.06.2024 14:50
Fiver
Fiver created issue 0006542
08.06.2024 14:48
Fiver
Fiver tagged issue 0006541 with collision
08.06.2024 14:16
Fiver
Fiver tagged issue 0006541 with ragdoll
08.06.2024 14:15
Fiver
Fiver tagged issue 0006541 with Physics
08.06.2024 14:15
Fiver
Fiver tagged issue 0006541 with engine
08.06.2024 14:15
Fiver
Fiver created issue 0006541
08.06.2024 14:13
Fiver
Fiver created issue 0006540
08.06.2024 14:09