| | | 0005689 | 4 | 3 |
| normal | | 17/07/2022 | Default grass particles ignore lighting and appear fully bright |
| | | 0005138 | 4 | |
| normal | | 01/02/2021 | Refactor particle systems code |
| | | 0004957 | 11 | |
| feature | | 06/01/2021 | Snow and rain particles stopping on brushes |
| | | 0005137 | 4 | |
| major | | 05/01/2021 | Dmap optimization breaks rain patches |
| | | 0005136 | 2 | |
| major | | 30/11/2020 | Wrong bounds of particle system |
| | | 0004132 | 11 | 1 |
| normal | | 22/11/2020 | Weather particle distribution should be more random |
| | | 0003161 | 8 | |
| normal | | 22/11/2020 | Dousing a fireplace causes smoke to bounce |
| | | 0005141 | 3 | |
| minor | | 27/08/2020 | idImage::ActuallyLoadImage should always load CPU-side data |
| | | 0005130 | 1 | |
| normal | | 09/03/2020 | "deform particle" with "fadeIndex" broken |
| | | 0005139 | 1 | |
| normal | | 21/02/2020 | Renew particle declarations for rain |
| | | 0003878 | 18 | 2 |
| normal | | 01/02/2020 | Soft particles |
| | | 0003950 | 5 | |
| feature | | 01/02/2020 | Let particle effects use world axis instead of emitter axis |