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IDProjectCategoryView StatusLast Update
0005309DarkRadiantRendererpublic26.07.2020 20:28
Reporterorbweaver Assigned Toorbweaver  
PrioritynormalSeverityminorReproducibilityhave not tried
Status assignedResolutionopen 
Product Version2.8.0 
Summary0005309: Creating a model entity creates a "phantom light" near the world origin
Description1. Create a textured floor brush at the world origin (with upper surface at Z=0, and X and Y dimensions extending a reasonable distance).
2. Choose Create Entity and add a simple entity (e.g. atdm:moveable_barrel_01). The location of the entity does not matter.
3. Enter lighting preview mode.

Observe that the floor brush is now lit with a light which does not exist in the map and cannot be selected or edited. The light persists for the session, but is gone if the map is reloaded in a new session.

Hypothesis: this is something to do with the entity preview widget, maybe? A light is needed to show the preview and perhaps this light is remaining in the internal scene after the widget has closed.
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Issue History

Date Modified Username Field Change
26.07.2020 20:28 orbweaver New Issue
26.07.2020 20:28 orbweaver Status new => assigned
26.07.2020 20:28 orbweaver Assigned To => orbweaver