The Dark Mod - Change Log
Released 25/12/2007
- 0000513: [AI] Wounding an AI does not alert them (angua)
- 0000472: Fix the moon texture (tels)
- 0000355: [Design/Coding] Add frob response (greebo)
- 0000496: main menu shows in briefing gui (greebo)
- 0000497: Objective not checked quickly enough (greebo)
- 0000502: Moss blobs block the AI (angua)
- 0000488: AI problems with the Thug (angua)
- 0000479: Shutters have a hole (tels)
- 0000481: Fix player ammo (greebo)
- 0000480: fix duplicate objectives in Thief's Den map (greebo)
- 0000487: Crash on Linux after quit (angua)
- 0000486: add black silhouette material to SVN (tels)
- 0000483: Need to include DoomConfig.cfg with default keybindings. (greebo)
- 0000484: New Missions (in the Main Menu GUI) should just run Thief's Den (greebo)
- 0000485: Remove Sacrifice AI to complete the objectives (Fidcal)
- 0000490: Hitting ESC during Mission Complete goes to Main Menu (greebo)
- 0000499: Remove in-game Objectives GUI impulse (greebo)
- 0000500: Objectives/Resume Game Button are visible during in-game main menu fade-in (greebo)
- 0000501: Add hum_subtle05_loop.ogg to Objectives (in-game Main Menu) (greebo)
- 0000510: Implement "Cancel Mission" button. (greebo)
- 0000489: Briefing GUI and Objectives GUI integration into Main Menu (greebo)
- 0000505: Load/Save in main menu does nothing (greebo)
- 0000508: Creep's key no longer frobbable (greebo)
23 issues View Issues