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0006654 |
[The Dark Mod] func_cameraTargets have collision Def / Setup - 16.01.2026 17:49 |
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0006655 |
[The Dark Mod] idChoiceWindow linked to cvar converts mission override into user value GUI - 15.01.2026 23:40 |
|
0005453 |
[The Dark Mod] Rethink how FM's should override cvars Design/Coding - 15.01.2026 18:14 |
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0006652 |
[The Dark Mod] Borked UV on model Models - 12.01.2026 16:05 |
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0006610 |
[The Dark Mod] OBJ model import issues Coding - 04.01.2026 12:07 |
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0006503 |
[The Dark Mod] Jobs system improvements Coding - 01.01.2026 12:16 |
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0005485 |
[The Dark Mod] mirrorRenderMap doesn't accept resolution parameters anymore Graphics - 27.12.2025 22:31 |
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0006649 |
[The Dark Mod] Light estimate system returns full shadow for parallel lights Coding - 27.12.2025 22:30 |
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0006608 |
[The Dark Mod] Support last game frame as in-game main menu background Graphics - 23.12.2025 09:45 |
|
0005314 |
[The Dark Mod] While loading a game there are weird texts or graphics displayed in the first second Graphics - 21.12.2025 19:12 |