Unassigned 1 - 10 / 759

0006686
[The Dark Mod] Script errors in map scripts cause game to hang/crash
Script/Def - 28.02.2026 18:08
0006680
[The Dark Mod] Slowly move grabber objects towards the center of the screen when using TDM(inv) frob control style
Design/Coding - 28.02.2026 16:59
0006529
[DarkRadiant] Crashing on pressing ctrl-z to undo
General - 28.02.2026 15:23
0000447
[DarkRadiant] Model viewer does not give a scale or sense of size
Models - 28.02.2026 15:03
0005355
[DarkRadiant] Very simple 4x4 floor, trying to export as .OBJ results in distorted UV
Saving and loading - 28.02.2026 15:02
0006564
[DarkRadiant] Model exporter breaking UV map on existing stock tdm models
Design/Coding - 28.02.2026 15:01
0005522
[DarkRadiant] DR .ase importer should remove vertex doubles, .lwo importer should not
Models - 28.02.2026 15:01
0006692
[The Dark Mod] TDM's precision errors are bas on model that are smaller than one unit
Design/Coding - 28.02.2026 14:58
0001820
[DarkRadiant] Texture lock unfriendliness for vertex dragging
Map Editing - 28.02.2026 14:54
0005995
[DarkRadiant] DR-exported models that are only partially solid
Models - 28.02.2026 14:52

Resolved 1 - 10 / 1879

0006608
[The Dark Mod] Support last game frame as in-game main menu background
Graphics - 28.02.2026 16:57
0006690
[The Dark Mod] 2.14-5 long-frobbing with nothing to frob causes immediate CTD
Saving/Loading - 28.02.2026 12:34
0006652
[The Dark Mod] Borked UV on model
Models - 28.02.2026 12:33
0006606
[The Dark Mod] Apply tonemap to 3D game only, don't change HUDs
Graphics - 24.02.2026 19:35
0005867
[The Dark Mod] Try to support interactions on projected decals
Graphics - 24.02.2026 19:35
0006309
[The Dark Mod] Func_Smoke does not correctly loop particles with multiple stages with differing lifespans
Def / Setup - 24.02.2026 19:33
0006650
[The Dark Mod] Improvements of r_useParallelAddModels
Coding - 24.02.2026 19:32
0006598
[The Dark Mod] Eating food drops mines
Physics - 22.02.2026 12:50
0006688
[The Dark Mod] Drop item to hands will select next item if stack is empty, which can sometimes cause multiple items to be selected
GUI - 22.02.2026 12:26
0006273
[The Dark Mod] Feature request: EFX preset spawnarg for Location Entities
Sound System - 21.02.2026 20:28

Timeline

   12/09/2020 .. 19/09/2020   
greebo
greebo resolved issue 0005288
19.09.2020 18:02
greebo
greebo picked up issue 0005288
19.09.2020 17:45
Dragofer
Dragofer commented on issue 0005288
18.09.2020 22:54
greebo
greebo commented on issue 0005288
18.09.2020 04:01
greebo
greebo commented on issue 0005269
18.09.2020 03:54
greebo
greebo resolved issue 0005269
18.09.2020 03:54
greebo
greebo picked up issue 0005269
18.09.2020 03:54
greebo
greebo resolved issue 0005180
17.09.2020 18:01
greebo
greebo picked up issue 0005180
17.09.2020 18:01
greebo
greebo commented on issue 0005200
17.09.2020 18:01
greebo
greebo resolved issue 0005200
17.09.2020 18:01
greebo
greebo commented on issue 0005200
17.09.2020 17:57