| | | 0006541 | | |
| normal | new | 01/01/2025 | Ragdolls fall through supporting objects |
| | | 0006483 | 4 | |
| normal | new | 09/11/2024 | Stacked moveables drop into each other after you touch them |
| | | 0002366 | 2 | |
| major | new | 17/07/2024 | Inverse kinematics spoil legs of horses |
| | | 0006444 | | |
| normal | new | 28/02/2024 | Small box on top does not move when bottom large box is pushed |
| | | 0006493 | | |
| normal | new | 28/02/2024 | Moveable freezes in-air if moveable below it is removed |
| | | 0006495 | | |
| normal | new | 26/02/2024 | Player can tunnel through some objects by frobbing them |
| | | 0003673 | 5 | |
| minor | feedback | 10/02/2024 | Falling water from a water arrow should wake a sleeping AI |
| | | 0003580 | 2 | |
| normal | suspended | 10/02/2024 | Possible window when waking up and falling through the floor |
| | | 0002645 | 1 | |
| normal | new | 10/02/2024 | Gas arrows can, in rare cases, impart an impulse to an AI that throws it a good distance. |
| | | 0001738 | | |
| major | new | 10/02/2024 | AI check for melee range does not take leaned players into account |
| | | 0003543 | 1 | |
| normal | new | 10/02/2024 | Bad physics for small moveables |
| | | 0000665 | 2 | |
| normal | new | 10/02/2024 | Moveables stacked on top of eachother begin to levitate up |
| | | 0006254 | 7 | |
| major | acknowledged | 10/02/2024 | AI ragdolls not sustaining any damage from any fall height |
| | | 0005395 | 1 | |
| feature | new | 01/12/2022 | Player needs horizontal movement to fall to the ground when the "gravity" spawnarg is set |