| | | 0006427 | 3 | |
| normal | | 14/10/2024 | Unexpected behavior when locking and unlocking chest in Training Mission |
| | | 0006507 | 5 | |
| normal | | 01/07/2024 | "Drunk" AI spawnarg broken |
| | | 0006288 | 3 | 3 |
| normal | | 01/06/2024 | endtable_001.lwo has no shadow mesh |
| | | 0006362 | 13 | |
| normal | new | 21/04/2024 | It is possible to walk through some stone walls |
| | | 0006447 | | |
| normal | new | 05/04/2024 | Knocking the stool under the desk may cause it to cut through the floor |
| | | 0006513 | | 1 |
| normal | new | 01/04/2024 | Modules: Interior corner has left window but no right window version |
| | | 0006499 | | |
| normal | new | 25/03/2024 | tdm_safe_lock_small prefab doesn't work if rotated |
| | | 0006444 | | |
| normal | new | 28/02/2024 | Small box on top does not move when bottom large box is pushed |
| | | 0006493 | | |
| normal | new | 28/02/2024 | Moveable freezes in-air if moveable below it is removed |
| | | 0006495 | | |
| normal | new | 26/02/2024 | Player can tunnel through some objects by frobbing them |
| | | 0006375 | | |
| tweak | new | 26/02/2024 | Locked doors have no keyholes |
| | | 0005161 | 1 | |
| normal | new | 11/02/2024 | Would like code support for a better destructable crate. |
| | | 0002559 | 1 | 1 |
| feature | new | 11/02/2024 | Add an explodable mushroom |
| | | 0003135 | 34 | 3 |
| feature | new | 11/02/2024 | Add per-pixel material definitions ("material maps") |
| | | 0004299 | 4 | |
| normal | confirmed | 11/02/2024 | Wench head flutters when using an elevator |
| | | 0004090 | 3 | |
| normal | | 11/02/2024 | Chain mail shadows |
| | | 0003606 | | |
| normal | | 10/02/2024 | Old skin for head04 |
| | | 0003605 | 9 | |
| normal | new | 10/02/2024 | Eyelid bones jitter when AI are talking |
| | | 0002240 | | |
| normal | new | 10/02/2024 | Need new AF for spiders |
| | | 0006457 | 2 | 1 |
| normal | | 29/01/2024 | Incorrect frobstage_texture for a number of sign models |
| | | 0006397 | | |
| tweak | new | 23/01/2024 | Some banners with builder symbol look sqashed narrow |
| | | 0006382 | 3 | |
| tweak | new | 23/01/2024 | The depth of the seats of the benches are too narrow |
| | | 0006381 | 2 | |
| tweak | new | 23/01/2024 | Issues with model fence around the pulpit |
| | | 0006442 | | |
| normal | new | 22/01/2024 | Levitating rat |
| | | 0006450 | | |
| normal | new | 20/01/2024 | See through wall glitch when leaning forward and running into wall |
| | | 0005559 | | |
| normal | new | 20/01/2024 | Clipping into brush corners |
| | | 0006445 | | |
| normal | new | 20/01/2024 | Candlestick cuts into book |
| | | 0006365 | | |
| tweak | new | 20/01/2024 | Ladder in the wood shed cuts into a barrel |
| | | 0006364 | | |
| tweak | new | 20/01/2024 | Ladder cuts into the arch and the northern door when door is opened |
| | | 0005691 | 4 | 2 |
| normal | | 06/01/2024 | noshadows_lod_# won't work without hide_distance |
| | | 0006429 | | |
| normal | new | 05/01/2024 | Purse highlights but is not frobbable |
| | | 0006326 | 5 | 3 |
| crash | | 02/01/2024 | Crash: TDM crashes when modifying the model / skin of the player's head |
| | | 0006398 | | |
| tweak | new | 30/12/2023 | Player can get stuck in square between houses |
| | | 0005039 | 2 | |
| feature | acknowledged | 11/05/2021 | A way to highlight models with no material defined in DR render |
| | | 0005326 | 11 | 3 |
| major | feedback | 15/01/2021 | Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ? |