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0006677 |
[The Dark Mod] Add more dynamic HUD options to make the game more immersive GUI - 08.02.2026 10:31 |
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0006676 |
[The Dark Mod] Light Leaks Specific to Shadow Maps Graphics - 08.02.2026 03:54 |
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0006674 |
[The Dark Mod] mission.cfg makes no sense Coding - 07.02.2026 19:50 |
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0006675 |
[The Dark Mod] Gap in mesh on model - bucket.lwo Models - 07.02.2026 18:27 |
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0005453 |
[The Dark Mod] Rethink how FM's should override cvars Design/Coding - 07.02.2026 11:46 |
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0006671 |
[The Dark Mod] Several older door models have floating hinges Models - 07.02.2026 11:40 |
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0006641 |
[The Dark Mod] Blackjack hit sounds are inconsistent and propagation barely makes a difference Script/Def - 07.02.2026 11:40 |
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0006060 |
[The Dark Mod] Lever entity in wall_lever01.pfb prefab has gigantic frob box Models - 07.02.2026 11:40 |
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0006652 |
[The Dark Mod] Borked UV on model Models - 07.02.2026 11:39 |
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0006272 |
[The Dark Mod] Wardrobe prefab door clips through frame Models - 07.02.2026 11:38 |