| | | | 0006700 | | |
| normal | new | 30/03/2026 | Sometimes NPC will make a 180 turn without playing a 'turn' animation |
| | | | 0006699 | | |
| minor | new | 30/03/2026 | Using safe lock interferes with player animations |
| | | | 0006698 | | |
| normal | new | 29/03/2026 | Feature request: Ungroup all nested groups |
| | | | 0006696 | | 4 |
| normal | new | 15/03/2026 | 'normalise' button on Texture Tool window doesn't work |
| | | | 0006547 | 6 | 5 |
| normal | new | 15/03/2026 | Copy/paste shader doesn't always work with angled surfaces |
| | | | 0006645 | 3 | 1 |
| normal | new | 14/03/2026 | Feature request: Option to preserve texture on CSG subtract target brushes |
| | | | 0006353 | 3 | |
| normal | new | 14/03/2026 | Feature request: Make 'Shift Textures randomly' work with patches |
| | | | 0006618 | 3 | 1 |
| major | | 12/03/2026 | fails to build: openal: incompatible with cmake 4 |
| | | | 0006693 | 2 | |
| normal | new | 10/03/2026 | Cloning should place new object in active layer |
| | | | 0006694 | 1 | 2 |
| normal | new | 10/03/2026 | Feature Request: Trim Tool |
| | | | 0006245 | 5 | 2 |
| normal | new | 08/03/2026 | Fixing the console warnings (pt2) |
| | | | 0006494 | 1 | |
| normal | new | 08/03/2026 | Feature Request: Add option to remove selected brush when creating any patch type |
| | | | 0006695 | | 1 |
| normal | new | 08/03/2026 | User configuration causing multiple bugs |
| | | | 0006127 | 12 | 3 |
| normal | new | 01/03/2026 | Pick Shader via MMB not working. |
| | | | 0006529 | 3 | |
| normal | new | 01/03/2026 | Crashing on pressing ctrl-z to undo |
| | | | 0006689 | | |
| normal | new | 28/02/2026 | Edit Package Info (darkmod.txt) doesn't work |
| | | | 0006263 | | |
| normal | new | 28/02/2026 | Feature request: Animation selector for path_anim and path_cycleanim entities |
| | | | 0006686 | 1 | 1 |
| crash | new | 28/02/2026 | Script errors in map scripts cause game to hang/crash |
| | | | 0006680 | 1 | |
| normal | new | 28/02/2026 | Slowly move grabber objects towards the center of the screen when using TDM(inv) frob control style |
| | | | 0006564 | | 2 |
| normal | new | 28/02/2026 | Model exporter breaking UV map on existing stock tdm models |
| | | | 0006692 | | 1 |
| normal | new | 28/02/2026 | TDM's precision errors are bas on model that are smaller than one unit |
| | | | 0005995 | | 2 |
| normal | new | 28/02/2026 | DR-exported models that are only partially solid |
| | | | 0005006 | 7 | |
| normal | new | 28/02/2026 | Pressing shift-LMB select, is selecting multiple back ground items. |
| | | | 0006251 | 1 | 3 |
| normal | new | 28/02/2026 | light_center should not be transformed when the light is rotated |
| | | | 0006275 | 1 | |
| normal | new | 28/02/2026 | Texture stretches when rotating brush 90 degrees |
| | | | 0006347 | 2 | 3 |
| feature | new | 28/02/2026 | Clipping in Camerview/Orthoview when grid is set to less than 0.125 |
| | | | 0006656 | 2 | |
| normal | new | 26/02/2026 | Improve Carleton 24pt Font |
| | | | 0006691 | | 18 |
| normal | new | 26/02/2026 | Please add the following models to the core: |
| | | | 0006278 | 7 | 2 |
| normal | new | 23/02/2026 | Func_Peek lightgem glitch |
| | | | 0006613 | | |
| normal | new | 23/02/2026 | Swing mission: fix player launcher. |
| | | | 0006482 | 1 | |
| trivial | new | 23/02/2026 | Fix no spawnfunc or spawnclass warning on aas_flood |
| | | | 0005906 | | 1 |
| normal | new | 23/02/2026 | Dropping dead or KO'ed AI into water falls slowly |
| | | | 0005889 | 2 | |
| feature | new | 23/02/2026 | Finalize volumetric fog lights |
| | | | 0006578 | 2 | 1 |
| normal | new | 23/02/2026 | Candles in candle holders sometimes spontaneously relight |
| | | | 0006612 | 1 | |
| normal | new | 23/02/2026 | Gas mine knockouts are not accounted to player |
| | | | 0006323 | 1 | 1 |
| normal | new | 23/02/2026 | Drowned AI not marked as 'player responsible' if shallow water |
| | | | 0005896 | | |
| normal | new | 23/02/2026 | Add screenshots to Tracy profiling |
| | | | 0006594 | 2 | |
| normal | new | 23/02/2026 | FOV settings not saved correctly in save games |
| | | | 0006637 | | |
| normal | new | 23/02/2026 | Mines explode underwater. |
| | | | 0006493 | | |
| normal | new | 23/02/2026 | Moveable freezes in-air if moveable below it is removed |
| | | | 0006483 | 5 | |
| normal | new | 23/02/2026 | Stacked moveables drop into each other after you touch them |
| | | | 0006135 | 2 | |
| feature | new | 22/02/2026 | feature request: TAB cycles through items in a selected Group |
| | | | 0003569 | 3 | |
| normal | new | 22/02/2026 | Flashbomb can be used even when item with "Use" action is being held. |
| | | | 0006687 | | |
| normal | new | 18/02/2026 | Feature Request: Drop "carleton_condensed" font, treat as alias to "carleton@aspect=16:9" |
| | | | 0006488 | 1 | 1 |
| major | new | 17/02/2026 | Inventory bug (two items on single button press) |
| | | | 0006566 | 1 | 1 |
| normal | new | 14/02/2026 | Player's model is clipped when using the bow |
| | | | 0006682 | | |
| normal | new | 12/02/2026 | Player should sholder the actual 3d model rather than display two hand icons |
| | | | 0006681 | | |
| normal | new | 12/02/2026 | Make the arrow visible on the equipped bow |
| | | | 0006678 | | |
| normal | new | 10/02/2026 | Oversized bumpmap file - steam_engine_003_local |
| | | | 0006676 | | |
| normal | new | 08/02/2026 | Light Leaks Specific to Shadow Maps |