Viewing Issues 1 - 50 / 2728

    PID CategorySeverityStatus UpdatedSummary
  0006700   
[The Dark Mod]  Animation
normal
new
30/03/2026Sometimes NPC will make a 180 turn without playing a 'turn' animation
  0006699   
[The Dark Mod]  Animation
minor
new
30/03/2026Using safe lock interferes with player animations
  0006698   
[DarkRadiant]  Map Editing
normal
new
29/03/2026Feature request: Ungroup all nested groups
  0006696 4
[DarkRadiant]  Map Editing
normal
new
15/03/2026'normalise' button on Texture Tool window doesn't work
  000654765
[DarkRadiant]  Map Editing
normal
new
15/03/2026Copy/paste shader doesn't always work with angled surfaces
  000664531
[DarkRadiant]  Map Editing
normal
new
14/03/2026Feature request: Option to preserve texture on CSG subtract target brushes
  00063533  
[DarkRadiant]  Map Editing
normal
new
14/03/2026Feature request: Make 'Shift Textures randomly' work with patches
  000661831
[The Dark Mod]  Coding
major
new (stgatilov)
12/03/2026fails to build: openal: incompatible with cmake 4
  00066932  
[DarkRadiant]  Map Editing
normal
new
10/03/2026Cloning should place new object in active layer
  000669412
[DarkRadiant]  Map Editing
normal
new
10/03/2026Feature Request: Trim Tool
  000624552
[The Dark Mod]  Tweaking
normal
new
08/03/2026Fixing the console warnings (pt2)
  00064941  
[DarkRadiant]  Map Editing
normal
new
08/03/2026Feature Request: Add option to remove selected brush when creating any patch type
  0006695 1
[DarkRadiant]  Map Editing
normal
new
08/03/2026User configuration causing multiple bugs
  0006127123
[DarkRadiant]  GUI
normal
new
01/03/2026Pick Shader via MMB not working.
  00065293  
[DarkRadiant]  General
normal
new
01/03/2026Crashing on pressing ctrl-z to undo
  0006689   
[DarkRadiant]  Map Editing
normal
new
28/02/2026Edit Package Info (darkmod.txt) doesn't work
  0006263   
[DarkRadiant]  General
normal
new
28/02/2026Feature request: Animation selector for path_anim and path_cycleanim entities
  000668611
[The Dark Mod]  Script/Def
crash
new
28/02/2026Script errors in map scripts cause game to hang/crash
  00066801  
[The Dark Mod]  Design/Coding
normal
new
28/02/2026Slowly move grabber objects towards the center of the screen when using TDM(inv) frob control style
  0006564 2
[DarkRadiant]  Design/Coding
normal
new
28/02/2026Model exporter breaking UV map on existing stock tdm models
  0006692 1
[The Dark Mod]  Design/Coding
normal
new
28/02/2026TDM's precision errors are bas on model that are smaller than one unit
  0005995 2
[DarkRadiant]  Models
normal
new
28/02/2026DR-exported models that are only partially solid
  00050067  
[DarkRadiant]  GUI
normal
new
28/02/2026Pressing shift-LMB select, is selecting multiple back ground items.
  000625113
[DarkRadiant]  Map Editing
normal
new
28/02/2026light_center should not be transformed when the light is rotated
  00062751  
[DarkRadiant]  General
normal
new
28/02/2026Texture stretches when rotating brush 90 degrees
  000634723
[DarkRadiant]  Renderer
feature
new
28/02/2026Clipping in Camerview/Orthoview when grid is set to less than 0.125
  00066562  
[The Dark Mod]  GUI
normal
new
26/02/2026Improve Carleton 24pt Font
  0006691 18
[The Dark Mod]  Models
normal
new
26/02/2026Please add the following models to the core:
  000627872
[The Dark Mod]  Mapping
normal
new
23/02/2026Func_Peek lightgem glitch
  0006613   
[The Dark Mod]  Mapping
normal
new
23/02/2026Swing mission: fix player launcher.
  00064821  
[The Dark Mod]  Coding
trivial
new
23/02/2026Fix no spawnfunc or spawnclass warning on aas_flood
  0005906 1
[The Dark Mod]  Physics
normal
new
23/02/2026Dropping dead or KO'ed AI into water falls slowly
  00058892  
[The Dark Mod]  Graphics
feature
new
23/02/2026Finalize volumetric fog lights
  000657821
[The Dark Mod]  Coding
normal
new
23/02/2026Candles in candle holders sometimes spontaneously relight
  00066121  
[The Dark Mod]  Coding
normal
new
23/02/2026Gas mine knockouts are not accounted to player
  000632311
[The Dark Mod]  Physics
normal
new
23/02/2026Drowned AI not marked as 'player responsible' if shallow water
  0005896   
[The Dark Mod]  Feature proposal
normal
new
23/02/2026Add screenshots to Tracy profiling
  00065942  
[The Dark Mod]  Saving/Loading
normal
new
23/02/2026FOV settings not saved correctly in save games
  0006637   
[The Dark Mod]  Script/Def
normal
new
23/02/2026Mines explode underwater.
  0006493   
[The Dark Mod]  Physics
normal
new
23/02/2026Moveable freezes in-air if moveable below it is removed
  00064835  
[The Dark Mod]  Physics
normal
new
23/02/2026Stacked moveables drop into each other after you touch them
  00061352  
[DarkRadiant]  Map Editing
feature
new
22/02/2026feature request: TAB cycles through items in a selected Group
  00035693  
[The Dark Mod]  Coding
normal
new
22/02/2026Flashbomb can be used even when item with "Use" action is being held.
  0006687   
[The Dark Mod]  Coding
normal
new
18/02/2026Feature Request: Drop "carleton_condensed" font, treat as alias to "carleton@aspect=16:9"
  000648811
[The Dark Mod]  Coding
major
new
17/02/2026Inventory bug (two items on single button press)
  000656611
[The Dark Mod]  Graphics
normal
new
14/02/2026Player's model is clipped when using the bow
  0006682   
[The Dark Mod]  Animation
normal
new
12/02/2026Player should sholder the actual 3d model rather than display two hand icons
  0006681   
[The Dark Mod]  Animation
normal
new
12/02/2026Make the arrow visible on the equipped bow
  0006678   
[The Dark Mod]  Textures
normal
new
10/02/2026Oversized bumpmap file - steam_engine_003_local
  0006676   
[The Dark Mod]  Graphics
normal
new
08/02/2026Light Leaks Specific to Shadow Maps