Viewing Issues 1 - 50 / 1990

    PID CategorySeverityStatusUpdated Summary
   00051611  
[DarkRadiant]  General
normal
new
22/02/2020Would like code support for a better destructable crate.
   0004230 2
[The Dark Mod]  Physics
normal
new
22/02/2020Flinders spawning with no velocity
   000470518  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
22/02/2020Soft gamma
   0005163   
[The Dark Mod]  GUI
normal
new
22/02/2020Allow to configure gamma/brightness in menu with quick preview
   0005138   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
22/02/2020Refactor particle systems code
   00051361  
[The Dark Mod]  Graphics
major
assigned (stgatilov)
22/02/2020Wrong bounds of particle system
   00045503  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
22/02/2020Cleanup of SIMD code
   000398925  
[The Dark Mod]  AI
normal
resolved (grayman)
22/02/2020Examine returning to sitting position after interruption
   0005162   
[DarkRadiant]  GUI
major
new
21/02/2020Textures browser keeps hiding in-user textures
   00051391  
[The Dark Mod]  Def / Setup
normal
resolved (stgatilov)
21/02/2020Renew particle declarations for rain
   0005160   
[The Dark Mod]  Def / Setup
minor
new
20/02/2020Error in material definitions for signs: frob highlight shows Bear and Belcher sign
   000515619  
[The Dark Mod]  AI
major
resolved (grayman)
19/02/2020Physics failures: Huge translation
   0005159   
[DarkRadiant]  GUI
normal
new
18/02/2020Search function missing in head chooser and vocal set chooser
   000515411
[DarkRadiant]  GUI
normal
acknowledged
17/02/2020Objectives window wont auto-size
   0005158   
[The Dark Mod]  Sound System
feature
new
17/02/2020TDM dosent dynamically detect default sound device
   000515721
[The Dark Mod]  Physics
normal
resolved (stgatilov)
17/02/2020Random collisions force player to drop held item
   00035161  
[The Dark Mod]  Coding
normal
resolved (grayman)
17/02/2020AI can be blocked by simple movable
   0004972   
[The Dark Mod]  Graphics
feature
assigned (cabalistic)
16/02/2020Screen-Space Ambient Occlusion
   00035962  
[The Dark Mod]  GUI
normal
resolved (cabalistic)
16/02/2020Issues with key bindings
   00049631  
[The Dark Mod]  Design/Coding
normal
resolved (cabalistic)
16/02/2020Some keys cannot be assigned on Linux
   000494073
[The Dark Mod]  AI
major
resolved (grayman)
16/02/2020Various AI get dead/unconscious before you get to them
   0005118 1
[The Dark Mod]  Mapping
major
new
14/02/2020No 'Press attack to start' if an error message stops map loading
   0005155 1
[DarkRadiant]  GUI
minor
acknowledged
14/02/2020Model chooser doesn't list .md3 models
   000515311
[DarkRadiant]  General
crash
acknowledged
14/02/2020Darkradiant crashes when working on readables
   0005152   
[DarkRadiant]  Map Editing
minor
acknowledged
14/02/2020'Select Group Parts' is disabled by going into Vertices mode
   0005151 1
[DarkRadiant]  GUI
tweak
acknowledged
14/02/2020Targeting projected lights: let the line point to the light source instead of the light volume's midpoint
   00051481  
[DarkRadiant]  GUI
minor
acknowledged
14/02/2020'Show help' tooltip text updates incorrectly
   0005147   
[DarkRadiant]  GUI
minor
acknowledged
14/02/2020'Show help' etc. checkboxes in entity inspector aren't remembered by DR
   0005149   
[DarkRadiant]  Map Editing
crash
acknowledged
12/02/2020Readable Editor Crash
   00051434  
[The Dark Mod]  Graphics
major
resolved (duzenko)
11/02/2020Allow to run TDM on GL3 core profile
   0005146   
[The Dark Mod]  GUI
minor
new
09/02/2020Can't double click to load savegames during a mission
   00051441  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/02/2020Fix render tools on GL Core profile
   000514552
[DarkRadiant]  Models
normal
acknowledged
09/02/2020DR and the engine behave differently when dealing with the angle spawnarg of a idDoor.
   000514212
[The Dark Mod]  Script/Def
normal
new
09/02/2020Calling scripts via console breaks future saves
   0005135   
[DarkRadiant]  Map Editing
crash
acknowledged
06/02/2020Texture Tool: crashes on brush surfaces with texture scale 0
   000495710  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
03/02/2020Snow and rain particles stopping on brushes
   0005141   
[The Dark Mod]  Coding
minor
new
03/02/2020idImage::ActuallyLoadImage should always load CPU-side data
   0005065121
[The Dark Mod]  Coding
crash
resolved (cabalistic)
03/02/2020target_endlevel causes a crash
   0005140   
[DarkRadiant]  GUI
normal
acknowledged
03/02/2020ToggleFullScreenCamera does not toggle the full screen camera
   00051374  
[The Dark Mod]  Coding
major
resolved (stgatilov)
02/02/2020Dmap optimization breaks rain patches
   000480822
[The Dark Mod]  Design/Coding
trivial
resolved (stgatilov)
01/02/2020Make SCons Python3 compatible (Patch included)
   00031617  
[The Dark Mod]  Coding
normal
resolved (SteveL)
01/02/2020Dousing a fireplace causes smoke to bounce
   0003878182
[The Dark Mod]  Feature proposal
normal
resolved (SteveL)
01/02/2020Soft particles
   0004132101
[The Dark Mod]  Design/Coding
normal
resolved (SteveL)
01/02/2020Weather particle distribution should be more random
   00039505  
[The Dark Mod]  Graphics
feature
resolved (SteveL)
01/02/2020Let particle effects use world axis instead of emitter axis
   00051301  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
01/02/2020"deform particle" with "fadeIndex" broken
   0005134   
[DarkRadiant]  Map Editing
minor
acknowledged
30/01/2020'Reload models' reveals hidden models
   00050184  
[The Dark Mod]  Textures
normal
new
28/01/2020FM-overridden material definitions do not automatically load in-game
   00051331  
[DarkRadiant]  Map Editing
normal
acknowledged
28/01/2020Replacing brush-based func_static's model spawnarg from the textbox does not remove their primitives
   000511512
[DarkRadiant]  Models
normal
new
27/01/2020Export patches: .lwo loses smooth shading