Viewing Issues 1 - 50 / 2089

    PID CategorySeverityStatusUpdated Summary
   0005237   
[The Dark Mod]  Coding
normal
resolved (cabalistic)
02/07/2020Improve FBO management
   0005231   
[DarkRadiant]  Design/Coding
feature
assigned (greebo)
01/07/2020Extract Radiant core such that it can be instantiated from outside the main executable
   000518414  
[The Dark Mod]  Models
normal
new
28/06/2020Issues with new manbeast/werebeast/zombie assets
   00052393  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
28/06/2020Reflection probes support in the engine
   0005028201
[The Dark Mod]  Coding
crash
assigned (grayman)
28/06/2020Crash on loading game in March of Rahena (EV_UpdateCameraTarget)
   00052741  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/06/2020Elementals sometimes make zombie sounds
   00052731  
[The Dark Mod]  Def / Setup
feature
resolved (Dragofer)
28/06/2020Blue flame elementals added
   00052721  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/06/2020Duplicate material/skin/sound defs causing console warnings at startup (beta 2.08)
   00049253  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
28/06/2020Sounds not referenced in soundshaders
   00038664  
[The Dark Mod]  Sound
normal
resolved (Springheel)
28/06/2020Barks for getting help not used
   00049152  
[The Dark Mod]  GUI
tweak
assigned (Springheel)
28/06/2020Create HD version of briefing_video
   0004905142
[The Dark Mod]  GUI
normal
resolved (AluminumHaste)
28/06/2020Please add support for Ultrawide Resolutions
   0005282   
[The Dark Mod]  GUI
normal
assigned (AluminumHaste)
28/06/2020Readables look stretched in widescreen modes
   0005281   
[DarkRadiant]  Saving and loading
feature
new
26/06/2020Feature: remember layer visibilities
   0005280   
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
25/06/2020r_useDebugGroups crashes with AMD cards
   00052781  
[DarkRadiant]  General
minor
confirmed
25/06/2020Config files should go under ".config"
   0005279   
[The Dark Mod]  Models
normal
new
24/06/2020Prefabs: potted_large01.pfb is identical to potted_lily1.pfb
   00052771  
[DarkRadiant]  GUI
minor
resolved (orbweaver)
23/06/2020Improve usability of class selection in Difficulty editor
   00052761  
[DarkRadiant]  GUI
tweak
resolved (orbweaver)
23/06/2020Render mode icons are difficult to distinguish in certain environments
   0005275 1
[DarkRadiant]  Shader System
minor
assigned (orbweaver)
23/06/2020DarkRadiant will not show DDS textures that are stored uncompressed (non-DXT)
   00052046  
[The Dark Mod]  Models
normal
resolved (Dragofer)
21/06/20202.08 beta issues with new assets
   00052703  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/06/2020Better report on events overflow
   00052713  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
17/06/2020Missing texture - models/darkmod/loot/jewellery/lionhead_amulet.lwo
   0005268265
[The Dark Mod]  AI
major
resolved (grayman)
17/06/2020AI in King of Diamonds gets stuck on a chair, mission fails
   0005269   
[DarkRadiant]  General
trivial
acknowledged
01/06/2020Escaped EOLN in entity spawnarg is turned into real EOLN
   000495711  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
01/06/2020Snow and rain particles stopping on brushes
   000525951
[The Dark Mod]  AI
minor
assigned (grayman)
29/05/2020Crash in game code
   0003989427
[The Dark Mod]  AI
normal
resolved (grayman)
29/05/2020Examine returning to sitting position after interruption
   00052654  
[The Dark Mod]  AI
normal
resolved (grayman)
28/05/2020Problem with allowing sitting/sleeping when AI is far away.
   0005267 1
[DarkRadiant]  Map Editing
normal
new
28/05/2020Duplicating model and moving with Alt-arrow results in pivot on original model when trying to rotate afterwards
   0005266 1
[DarkRadiant]  Map Editing
normal
new
28/05/2020Twosided models can only be selected from one side
   00052641  
[DarkRadiant]  Map Editing
normal
resolved (greebo)
26/05/2020Add `monster_player_clip_wood` to list of filtered clip textures
   0005246   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
26/05/2020Texture Tool / UV Tool grid size
   000466518  
[The Dark Mod]  Coding
major
resolved (stgatilov)
26/05/2020Mouse Sensitivity Tied to Framerate
   00047262  
[The Dark Mod]  Distribution
normal
new
26/05/2020Check I18N links on Mission web pages
   00049443  
[The Dark Mod]  GUI
normal
assigned (Obstler)
26/05/2020Adjust names for launching mission
   00052513  
[The Dark Mod]  Graphics
minor
assigned (duzenko)
26/05/2020Visual glitch - scissors?
   00025093  
[The Dark Mod]  Animation
normal
new
26/05/2020blackjack idle
   00040042  
[The Dark Mod]  Models
normal
resolved (Dragofer)
26/05/2020Covered models
   00034865  
[The Dark Mod]  AI
normal
resolved (Springheel)
25/05/2020Completed Werebeast needed
   0005010   
[The Dark Mod]  Def / Setup
normal
new
25/05/2020Broken items noticed by e.g. animals
   0005263   
[DarkRadiant]  Map Editing
normal
new
25/05/2020"Model Scaler" doesn't handle model duplication correctly (or perhaps consistently)
   00052601  
[The Dark Mod]  Tweaking
normal
new
24/05/2020Stealth score: bodies found incorrect
   00052611  
[The Dark Mod]  Design/Coding
minor
new
23/05/2020Extend localization system to understand string placeholders
   00043612  
[The Dark Mod]  Graphics
feature
assigned (nbohr1more)
22/05/2020Create new light type "customLight"
   0005258   
[The Dark Mod]  Sound
normal
assigned (grayman)
21/05/2020func_listener not working in a cinematic?
   000482571
[The Dark Mod]  Graphics
tweak
assigned (stgatilov)
21/05/2020Investigate approach to avoid/reduce light toggling on surfaces
   00042885  
[The Dark Mod]  GUI
normal
resolved
21/05/2020Minimizing TDM
   00051912  
[The Dark Mod]  Def / Setup
feature
feedback (duzenko)
21/05/2020Create x-ray material
   00049751  
[The Dark Mod]  GUI
feature
assigned (Obstler)
20/05/2020Add proper scaling to the new inventory grid