Viewing Issues 1 - 50 / 2190

    PID CategorySeverityStatusUpdated Summary
   0005456   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
23/01/2021Imported prefabs should be created at cursor
   00054992  
[The Dark Mod]  Mapping
normal
assigned (Dragofer)
22/01/2021Prefabs house cleaning
   00054911  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
22/01/2021Initial GUI improvements to game connection plugin
   000548251
[DarkRadiant]  GUI
feature
resolved (greebo)
22/01/2021List model definitions in Model Chooser
   00054981  
[DarkRadiant]  General
crash
resolved (greebo)
22/01/2021Crash when selecting caulk in Texture Browser, saving, loading map
   0005493 3
[DarkRadiant]  GUI
crash
resolved (greebo)
22/01/2021TreeModel column accessed before initialization
   000545522
[DarkRadiant]  GUI
feature
resolved (greebo)
21/01/2021Prefab Chooser preview: improvements to initial view
   00054704  
[DarkRadiant]  Models
normal
new
20/01/2021Black cube appears in dmapped mission
   00054973  
[The Dark Mod]  Def / Setup
minor
new
20/01/2021Explicitly set "rotate" and "translate" in entityDefs of special doors
   00054272  
[The Dark Mod]  Graphics
normal
new
19/01/2021Move Frob-Highlight to GLSL
   00044871  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
19/01/2021Plaster materials missing frob highlighting
   00003623  
[The Dark Mod]  Physics
minor
feedback
19/01/2021Water does not slow down arrows
   000549412
[The Dark Mod]  Graphics
normal
new
19/01/2021g_stopTime causes portal_sky to turn black
   0005496   
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
19/01/2021Revise wiki article about TDM releases
   00043505  
[The Dark Mod]  Distribution
feature
resolved (taaaki)
19/01/2021Simplify Release Mechanics
   0005495   
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
19/01/2021Terminate tdm_update support
   000525011  
[The Dark Mod]  Distribution
major
resolved (stgatilov)
19/01/2021New differential update and weekly builds
   00050761  
[The Dark Mod]  TDM Updater
normal
assigned (stgatilov)
19/01/2021Switch updater/packager Linux build from SCons to CMake.
   000549011  
[DarkRadiant]  Compilation/Build
crash
resolved (orbweaver)
19/01/2021darkradiant 2.10.0 crashes in pybind / python scripting interface
   0005492   
[DarkRadiant]  GUI
minor
new
18/01/2021Cycle through pointfiles
   00051246  
[DarkRadiant]  Design/Coding
normal
resolved (orbweaver)
18/01/2021DR slow/laggy to move light sources around - on large maps
   00054693  
[DarkRadiant]  Design/Coding
crash
resolved (greebo)
17/01/2021Crash in master on startup
   0005334201
[The Dark Mod]  Graphics
minor
resolved
17/01/2021White rectangle blinks when in-game text appears
   00054722  
[DarkRadiant]  Map Editing
normal
feedback
16/01/2021Request to change grid from inches to centimeters (x2.54)
   00053521  
[DarkRadiant]  GUI
minor
new
16/01/2021Entities with invalid classname and no model have no visual representation
   00054753  
[DarkRadiant]  GUI
normal
resolved (greebo)
16/01/2021Missing textures don't appear in the media pane
   0003250   
[DarkRadiant]  Map Editing
feature
resolved (greebo)
16/01/2021Extend Search-Feature of browsers
   000518692
[The Dark Mod]  Mapping
normal
feedback (stgatilov)
16/01/2021Make prefabs with rotation hacks comply with new rules
   0005127 3
[DarkRadiant]  Map Editing
normal
resolved (greebo)
16/01/2021Managing favorite resources (entities, textures,...)
   000497015  
[The Dark Mod]  Design/Coding
feature
resolved (stgatilov)
15/01/2021Avoid problems with rotation-resized models
   0005326113
[DarkRadiant]  Models
major
feedback
15/01/2021Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ?
   000478931
[DarkRadiant]  GUI
feature
resolved (greebo)
15/01/2021Better searching - entity/textures/model/prefab/folder/inspector windows.
   0005445   
[DarkRadiant]  GUI
feature
resolved (greebo)
15/01/2021Filter search for asset browsers
   0004825111
[The Dark Mod]  Graphics
tweak
resolved (stgatilov)
13/01/2021Investigate approach to avoid/reduce light toggling on surfaces
   0004692126
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021An openable version of display_case01.lwo
   00054892  
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021Finish Rodin's Eve Statue
   00054642  
[The Dark Mod]  Physics
normal
new
12/01/2021TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics
   000440917  
[The Dark Mod]  Coding
normal
resolved (duzenko)
12/01/2021Add an option to lift the 60 fps lock
   0004493355
[The Dark Mod]  Physics
normal
resolved (duzenko)
12/01/2021Some physics events have changed in 2.05 due to faster fps
   000543844
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
12/01/2021Editor (_ed) texture dosent reflect in-game texture.
   000531941
[The Dark Mod]  Script/Def
normal
new
10/01/2021Trigger_multiple stops working if AI stops moving
   0005460414
[DarkRadiant]  Map Editing
normal
confirmed
10/01/2021Newly drawn brushes don't use height of previous selection with "Show Size Info" switched off
   00054878  
[The Dark Mod]  Graphics
major
resolved (cabalistic)
10/01/2021"image_preload 0" breaks rendering if SSAO or Bloom are enabled
   00054041  
[The Dark Mod]  Objectives
normal
new
09/01/2021Unreliable "item is in location" objective
   00054794  
[DarkRadiant]  Design/Coding
feature
assigned (jonri)
09/01/2021Auto-reload models, skins, materials, etc
   0005293   
[The Dark Mod]  Coding
minor
new
08/01/2021Mouse cursor is moved to the screen center when alt-tab switching (Linux)
   0005488   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
08/01/2021dmap: faster optimize algorithm
   000548641
[The Dark Mod]  Coding
normal
assigned (stgatilov)
08/01/2021dmap: close vertices due to numeric errors, and bloomed sparklies
   00054766  
[The Dark Mod]  Graphics
minor
assigned (cabalistic)
06/01/2021Bindless Textures causes freezes and stutter when changing Anisotropic Filtering in a loaded Mission
   0005433101
[The Dark Mod]  Coding
normal
resolved (stgatilov)
06/01/2021Random crash when dynamically loading textures