| | | 0005499 | 3 | |
| normal | | 23/01/2021 | Prefabs house cleaning |
| | | 0004900 | | |
| normal | | 23/01/2021 | Material parser doesn't recognise materials with no whitespace between name and block |
| | | 0005033 | | |
| feature | acknowledged | 23/01/2021 | Feature: consistent Esc & Enter keys functionality across all openable windows in DR |
| | | 0000289 | 6 | |
| minor | confirmed | 23/01/2021 | ESC to close dialogs with Cancel |
| | | 0004524 | 9 | |
| normal | feedback | 23/01/2021 | DarkRadiant doesn't sense keyboard inputs |
| | | 0005097 | 21 | 2 |
| normal | | 23/01/2021 | Layer toggle controls can get out of sync (showing wrong icons) |
| | | 0005456 | | |
| normal | | 23/01/2021 | Imported prefabs should be created at cursor |
| | | 0005491 | 1 | |
| feature | | 22/01/2021 | Initial GUI improvements to game connection plugin |
| | | 0005482 | 5 | 1 |
| feature | | 22/01/2021 | List model definitions in Model Chooser |
| | | 0005498 | 1 | |
| crash | | 22/01/2021 | Crash when selecting caulk in Texture Browser, saving, loading map |
| | | 0005493 | | 3 |
| crash | | 22/01/2021 | TreeModel column accessed before initialization |
| | | 0005455 | 2 | 2 |
| feature | | 21/01/2021 | Prefab Chooser preview: improvements to initial view |
| | | 0005470 | 4 | |
| normal | new | 20/01/2021 | Black cube appears in dmapped mission |
| | | 0005497 | 3 | |
| minor | new | 20/01/2021 | Explicitly set "rotate" and "translate" in entityDefs of special doors |
| | | 0005427 | 2 | |
| normal | new | 19/01/2021 | Move Frob-Highlight to GLSL |
| | | 0004487 | 1 | |
| normal | | 19/01/2021 | Plaster materials missing frob highlighting |
| | | 0000362 | 3 | |
| minor | feedback | 19/01/2021 | Water does not slow down arrows |
| | | 0005494 | 1 | 2 |
| normal | new | 19/01/2021 | g_stopTime causes portal_sky to turn black |
| | | 0005496 | | |
| normal | | 19/01/2021 | Revise wiki article about TDM releases |
| | | 0004350 | 5 | |
| feature | | 19/01/2021 | Simplify Release Mechanics |
| | | 0005495 | | |
| normal | | 19/01/2021 | Terminate tdm_update support |
| | | 0005250 | 11 | |
| major | | 19/01/2021 | New differential update and weekly builds |
| | | 0005076 | 1 | |
| normal | | 19/01/2021 | Switch updater/packager Linux build from SCons to CMake. |
| | | 0005490 | 11 | |
| crash | | 19/01/2021 | darkradiant 2.10.0 crashes in pybind / python scripting interface |
| | | 0005492 | | |
| minor | new | 18/01/2021 | Cycle through pointfiles |
| | | 0005124 | 6 | |
| normal | | 18/01/2021 | DR slow/laggy to move light sources around - on large maps |
| | | 0005469 | 3 | |
| crash | | 17/01/2021 | Crash in master on startup |
| | | 0005334 | 20 | 1 |
| minor | resolved | 17/01/2021 | White rectangle blinks when in-game text appears |
| | | 0005472 | 2 | |
| normal | feedback | 16/01/2021 | Request to change grid from inches to centimeters (x2.54) |
| | | 0005352 | 1 | |
| minor | new | 16/01/2021 | Entities with invalid classname and no model have no visual representation |
| | | 0005475 | 3 | |
| normal | | 16/01/2021 | Missing textures don't appear in the media pane |
| | | 0003250 | | |
| feature | | 16/01/2021 | Extend Search-Feature of browsers |
| | | 0005186 | 9 | 2 |
| normal | | 16/01/2021 | Make prefabs with rotation hacks comply with new rules |
| | | 0005127 | | 3 |
| normal | | 16/01/2021 | Managing favorite resources (entities, textures,...) |
| | | 0004970 | 15 | |
| feature | | 15/01/2021 | Avoid problems with rotation-resized models |
| | | 0005326 | 11 | 3 |
| major | feedback | 15/01/2021 | Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ? |
| | | 0004789 | 3 | 1 |
| feature | | 15/01/2021 | Better searching - entity/textures/model/prefab/folder/inspector windows. |
| | | 0005445 | | |
| feature | | 15/01/2021 | Filter search for asset browsers |
| | | 0004825 | 11 | 1 |
| tweak | | 13/01/2021 | Investigate approach to avoid/reduce light toggling on surfaces |
| | | 0004692 | 12 | 6 |
| normal | | 12/01/2021 | An openable version of display_case01.lwo |
| | | 0005489 | 2 | |
| normal | | 12/01/2021 | Finish Rodin's Eve Statue |
| | | 0005464 | 2 | |
| normal | new | 12/01/2021 | TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics |
| | | 0004409 | 17 | |
| normal | | 12/01/2021 | Add an option to lift the 60 fps lock |
| | | 0004493 | 35 | 5 |
| normal | | 12/01/2021 | Some physics events have changed in 2.05 due to faster fps |
| | | 0005438 | 4 | 4 |
| normal | | 12/01/2021 | Editor (_ed) texture dosent reflect in-game texture. |
| | | 0005319 | 4 | 1 |
| normal | new | 10/01/2021 | Trigger_multiple stops working if AI stops moving |
| | | 0005460 | 41 | 4 |
| normal | confirmed | 10/01/2021 | Newly drawn brushes don't use height of previous selection with "Show Size Info" switched off |
| | | 0005487 | 8 | |
| major | | 10/01/2021 | "image_preload 0" breaks rendering if SSAO or Bloom are enabled |
| | | 0005404 | 1 | |
| normal | new | 09/01/2021 | Unreliable "item is in location" objective |
| | | 0005479 | 4 | |
| feature | | 09/01/2021 | Auto-reload models, skins, materials, etc |