Viewing Issues 1 - 50 / 2217

    PID CategorySeverityStatusUpdated Summary
   000535410  
[The Dark Mod]  Feature proposal
normal
assigned (stgatilov)
17/04/2021Feature: Pointfiles for Debugging of Info_Location Overlaps
   0005592   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
17/04/2021dmap: shorter leak files
   00048364  
[The Dark Mod]  Coding
tweak
feedback (cabalistic)
16/04/2021Early texture loading
   00039848  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
16/04/2021GPU vertex skinning
   00055912  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
16/04/2021Reduce map load time
   00055873  
[The Dark Mod]  Sound
feature
resolved (nbohr1more)
16/04/2021Add setting to control EFX Reverb Strength
   00053537  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
15/04/2021Feature: Finer-grained DMap Warning for "dropped" visportals
   00052084  
[The Dark Mod]  GUI
normal
feedback (cabalistic)
15/04/2021Support for extra mouse buttons
   0005589   
[DarkRadiant]  GUI
normal
resolved (greebo)
15/04/2021Material Editor: Add Reload Images button to reload the textures of the selected shader
   00055901  
[DarkRadiant]  Models
normal
resolved (greebo)
15/04/2021ASE import failure loading models/darkmod/nature/flowers/flowers_patch_01.ase
   00055721  
[DarkRadiant]  GUI
normal
resolved (greebo)
15/04/2021Material Editor
   0005588   
[DarkRadiant]  Design/Coding
normal
acknowledged
14/04/2021Separate UI-related and core module interface headers
   00051294  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
14/04/2021dmap: add diagnostics for visportal problems
   00048573  
[The Dark Mod]  Coding
normal
feedback (stgatilov)
14/04/2021Build Error due to reference to cpuid.h on PPC64
   00045509  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
14/04/2021Cleanup of SIMD code
   00049076  
[The Dark Mod]  Sound System
feature
confirmed
14/04/2021Make OpenAL settings more configurable inside TDM
   0005586   
[DarkRadiant]  GUI
crash
resolved (greebo)
11/04/2021Crash at shutdown when Dockable layout is active
   00055411  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
11/04/2021Customisable GUI layout
   0005585   
[DarkRadiant]  Scripting
normal
resolved (greebo)
11/04/2021Extend MaterialManager scripting interfaces by editing methods
   0005581 1
[DarkRadiant]  Renderer
normal
resolved (greebo)
10/04/2021Regression: only one light is interacting with brushes in lighting preview
   000556611
[DarkRadiant]  Renderer
normal
resolved (greebo)
10/04/2021Material stages with alpha test are incorrectly rendered as translucent
   00052804  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
10/04/2021r_useDebugGroups crashes with AMD cards
   0005582   
[DarkRadiant]  Renderer
normal
assigned (greebo)
10/04/2021Front End Renderer Advancements
   0005583   
[DarkRadiant]  Renderer
normal
assigned (greebo)
10/04/2021Shader passes group renderables per Light
   0005584   
[DarkRadiant]  Renderer
normal
assigned (greebo)
10/04/2021Move openGL render calls to Backend
   00055803  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/04/2021Dmap : better windings precision
   000548681
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/04/2021dmap: close vertices due to numeric errors, and bloomed sparklies
   0004634284
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
10/04/2021Decal depth fighting (Inn Business: "rug in tavern is not smooth")
   0005569   
[DarkRadiant]  GUI
normal
confirmed (greebo)
09/04/2021Material Editor: ability to set the shader parms
   0005570   
[DarkRadiant]  GUI
normal
resolved (greebo)
09/04/2021Material Editor: ability to choose the preview's light entityDef
   0005579   
[The Dark Mod]  Sound
normal
new
06/04/2021"Mission Success" Audio Broken
   0005578   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/04/2021LayerControl::_updateActive not initialised
   0005576 1
[DarkRadiant]  Models
normal
resolved (greebo)
05/04/2021ASE importer needs to handle shared vertices with different normals
   0005577 1
[The Dark Mod]  GUI
normal
new
03/04/2021Debrief Video: Fails to Start
   00055521  
[DarkRadiant]  Shader System
normal
resolved (greebo)
03/04/2021Better support for stage transform keywords in idTech4 materials
   0005567   
[DarkRadiant]  Renderer
normal
resolved (greebo)
03/04/2021Material Editor: Basic Mode GUI
   00055752  
[The Dark Mod]  Sound
major
new
31/03/2021When Uncapped FPS is Off, Video Cutscene Loses Audio Sync
   000511881
[The Dark Mod]  Mapping
major
assigned (stgatilov)
31/03/2021No 'Press attack to start' anymore if error message stops first attempt to load map
   0005282   
[The Dark Mod]  GUI
normal
assigned
29/03/2021Readables look stretched in widescreen modes
   00001083  
[DarkRadiant]  Renderer
minor
resolved (orbweaver)
29/03/2021Ambients don't light sides facing away
   0005565   
[DarkRadiant]  GUI
normal
resolved (greebo)
29/03/2021Material Editor: Save/Export Handling
   00054685  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
29/03/2021Debug rendering like s_drawSounds does not work under com_smp
   000552061
[The Dark Mod]  Graphics
normal
new
28/03/2021FOV: Find a way to correct the distortion
   0005574   
[The Dark Mod]  GUI
normal
assigned (stgatilov)
28/03/2021Debrief Video: Cuts to Menu Before Start
   00053236  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
28/03/2021Improve menu GUI and remove unexpected overrides of menu GUI files
   00047136  
[The Dark Mod]  Script/Def
minor
resolved (stgatilov)
27/03/2021Starting new script thread with method is wrong
   00051723  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
26/03/2021Improve interaction culling: case when player-visible object is not visible from light
   0005568   
[DarkRadiant]  GUI
normal
resolved (greebo)
25/03/2021Material Editor: Image Picker to select files from VFS
   00054726  
[DarkRadiant]  Map Editing
normal
acknowledged
23/03/2021Alternative grid increments like 1/10/100/250/500/1000
   00055322  
[DarkRadiant]  GUI
feature
resolved (greebo)
23/03/2021Material Editor: Ground Work