Viewing Issues 1 - 50 / 2212

    PID CategorySeverityStatusUpdated Summary
   00055872  
[The Dark Mod]  Sound
feature
resolved (nbohr1more)
14/04/2021Add setting to control EFX Reverb Strength
   00049076  
[The Dark Mod]  Sound System
feature
confirmed
14/04/2021Make OpenAL settings more configurable inside TDM
   00045507  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
12/04/2021Cleanup of SIMD code
   00053542  
[The Dark Mod]  Feature proposal
normal
assigned (stgatilov)
12/04/2021Feature: Pointfiles for Debugging of Info_Location Overlaps
   00053532  
[The Dark Mod]  Feature proposal
normal
assigned (stgatilov)
12/04/2021Feature: Finer-grained DMap Warning for "dropped" visportals
   0005586   
[DarkRadiant]  GUI
crash
resolved (greebo)
11/04/2021Crash at shutdown when Dockable layout is active
   00055411  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
11/04/2021Customisable GUI layout
   00055721  
[DarkRadiant]  GUI
normal
resolved (greebo)
11/04/2021Material Editor
   0005585   
[DarkRadiant]  Scripting
normal
resolved (greebo)
11/04/2021Extend MaterialManager scripting interfaces by editing methods
   0005581 1
[DarkRadiant]  Renderer
normal
resolved (greebo)
10/04/2021Regression: only one light is interacting with brushes in lighting preview
   000556611
[DarkRadiant]  Renderer
normal
resolved (greebo)
10/04/2021Material stages with alpha test are incorrectly rendered as translucent
   00052804  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
10/04/2021r_useDebugGroups crashes with AMD cards
   0005582   
[DarkRadiant]  Renderer
normal
assigned (greebo)
10/04/2021Front End Renderer Advancements
   0005583   
[DarkRadiant]  Renderer
normal
assigned (greebo)
10/04/2021Shader passes group renderables per Light
   0005584   
[DarkRadiant]  Renderer
normal
assigned (greebo)
10/04/2021Move openGL render calls to Backend
   00055803  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/04/2021Dmap : better windings precision
   000548681
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/04/2021dmap: close vertices due to numeric errors, and bloomed sparklies
   0004634284
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
10/04/2021Decal depth fighting (Inn Business: "rug in tavern is not smooth")
   0005569   
[DarkRadiant]  GUI
normal
confirmed (greebo)
09/04/2021Material Editor: ability to set the shader parms
   0005570   
[DarkRadiant]  GUI
normal
resolved (greebo)
09/04/2021Material Editor: ability to choose the preview's light entityDef
   0005579   
[The Dark Mod]  Sound
normal
new
06/04/2021"Mission Success" Audio Broken
   0005578   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/04/2021LayerControl::_updateActive not initialised
   0005576 1
[DarkRadiant]  Models
normal
resolved (greebo)
05/04/2021ASE importer needs to handle shared vertices with different normals
   0005577 1
[The Dark Mod]  GUI
normal
new
03/04/2021Debrief Video: Fails to Start
   00055521  
[DarkRadiant]  Shader System
normal
resolved (greebo)
03/04/2021Better support for stage transform keywords in idTech4 materials
   0005567   
[DarkRadiant]  Renderer
normal
resolved (greebo)
03/04/2021Material Editor: Basic Mode GUI
   00055752  
[The Dark Mod]  Sound
major
new
31/03/2021When Uncapped FPS is Off, Video Cutscene Loses Audio Sync
   000511881
[The Dark Mod]  Mapping
major
assigned (stgatilov)
31/03/2021No 'Press attack to start' anymore if error message stops first attempt to load map
   0005282   
[The Dark Mod]  GUI
normal
assigned
29/03/2021Readables look stretched in widescreen modes
   00001083  
[DarkRadiant]  Renderer
minor
resolved (orbweaver)
29/03/2021Ambients don't light sides facing away
   0005565   
[DarkRadiant]  GUI
normal
resolved (greebo)
29/03/2021Material Editor: Save/Export Handling
   00054685  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
29/03/2021Debug rendering like s_drawSounds does not work under com_smp
   000552061
[The Dark Mod]  Graphics
normal
new
28/03/2021FOV: Find a way to correct the distortion
   0005574   
[The Dark Mod]  GUI
normal
assigned (stgatilov)
28/03/2021Debrief Video: Cuts to Menu Before Start
   00053236  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
28/03/2021Improve menu GUI and remove unexpected overrides of menu GUI files
   00047136  
[The Dark Mod]  Script/Def
minor
resolved (stgatilov)
27/03/2021Starting new script thread with method is wrong
   00051723  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
26/03/2021Improve interaction culling: case when player-visible object is not visible from light
   0005568   
[DarkRadiant]  GUI
normal
resolved (greebo)
25/03/2021Material Editor: Image Picker to select files from VFS
   00054726  
[DarkRadiant]  Map Editing
normal
acknowledged
23/03/2021Alternative grid increments like 1/10/100/250/500/1000
   00055322  
[DarkRadiant]  GUI
feature
resolved (greebo)
23/03/2021Material Editor: Ground Work
   0005571   
[DarkRadiant]  Renderer
normal
resolved (greebo)
23/03/2021Table lookup evaluation is not producing the same results as in the engine
   0002350   
[DarkRadiant]  Renderer
normal
confirmed (orbweaver)
20/03/2021BlendLight (shadow) textures don't show
   00019233  
[DarkRadiant]  Map Editing
feature
acknowledged (orbweaver)
20/03/2021Minimal support of def_attach-able relationships
   00002191  
[DarkRadiant]  Renderer
minor
confirmed (orbweaver)
20/03/2021Realtime shadow mode?
   00001416  
[DarkRadiant]  GUI
tweak
resolved (orbweaver)
20/03/2021File dialog Name sorting is case sensitive
   000501215  
[The Dark Mod]  Coding
crash
confirmed (stgatilov)
16/03/2021Shader loaded from frontend crashes on AMD (Crash from heathaze GUI overlay)
   00037631  
[The Dark Mod]  GUI
normal
resolved (grayman)
15/03/2021Loading bar progress should better represent actual progress
   0004977212
[The Dark Mod]  Feature proposal
normal
confirmed
15/03/2021Player lantern should move with player while leaning
   0005453   
[The Dark Mod]  Design/Coding
minor
new
15/03/2021Rethink how FM's should override cvars
   00048132  
[The Dark Mod]  Graphics
tweak
new
15/03/2021Consider OpenGL "no-error context" option