| | | 0005353 | 7 | |
| normal | | 15/04/2021 | Feature: Finer-grained DMap Warning for "dropped" visportals |
| | | 0005354 | 7 | |
| normal | | 15/04/2021 | Feature: Pointfiles for Debugging of Info_Location Overlaps |
| | | 0005208 | 4 | |
| normal | | 15/04/2021 | Support for extra mouse buttons |
| | | 0005589 | | |
| normal | | 15/04/2021 | Material Editor: Add Reload Images button to reload the textures of the selected shader |
| | | 0005590 | 1 | |
| normal | | 15/04/2021 | ASE import failure loading models/darkmod/nature/flowers/flowers_patch_01.ase |
| | | 0005572 | 1 | |
| normal | | 15/04/2021 | Material Editor |
| | | 0005588 | | |
| normal | acknowledged | 14/04/2021 | Separate UI-related and core module interface headers |
| | | 0005129 | 4 | |
| feature | | 14/04/2021 | dmap: add diagnostics for visportal problems |
| | | 0004857 | 3 | |
| normal | | 14/04/2021 | Build Error due to reference to cpuid.h on PPC64 |
| | | 0004550 | 9 | |
| minor | | 14/04/2021 | Cleanup of SIMD code |
| | | 0005587 | 2 | |
| feature | | 14/04/2021 | Add setting to control EFX Reverb Strength |
| | | 0004907 | 6 | |
| feature | confirmed | 14/04/2021 | Make OpenAL settings more configurable inside TDM |
| | | 0005586 | | |
| crash | | 11/04/2021 | Crash at shutdown when Dockable layout is active |
| | | 0005541 | 1 | |
| feature | | 11/04/2021 | Customisable GUI layout |
| | | 0005585 | | |
| normal | | 11/04/2021 | Extend MaterialManager scripting interfaces by editing methods |
| | | 0005581 | | 1 |
| normal | | 10/04/2021 | Regression: only one light is interacting with brushes in lighting preview |
| | | 0005566 | 1 | 1 |
| normal | | 10/04/2021 | Material stages with alpha test are incorrectly rendered as translucent |
| | | 0005280 | 4 | |
| normal | | 10/04/2021 | r_useDebugGroups crashes with AMD cards |
| | | 0005582 | | |
| normal | | 10/04/2021 | Front End Renderer Advancements |
| | | 0005583 | | |
| normal | | 10/04/2021 | Shader passes group renderables per Light |
| | | 0005584 | | |
| normal | | 10/04/2021 | Move openGL render calls to Backend |
| | | 0005580 | 3 | |
| normal | | 10/04/2021 | Dmap : better windings precision |
| | | 0005486 | 8 | 1 |
| normal | | 10/04/2021 | dmap: close vertices due to numeric errors, and bloomed sparklies |
| | | 0004634 | 28 | 4 |
| minor | | 10/04/2021 | Decal depth fighting (Inn Business: "rug in tavern is not smooth") |
| | | 0005569 | | |
| normal | | 09/04/2021 | Material Editor: ability to set the shader parms |
| | | 0005570 | | |
| normal | | 09/04/2021 | Material Editor: ability to choose the preview's light entityDef |
| | | 0005579 | | |
| normal | new | 06/04/2021 | "Mission Success" Audio Broken |
| | | 0005578 | | |
| normal | | 06/04/2021 | LayerControl::_updateActive not initialised |
| | | 0005576 | | 1 |
| normal | | 05/04/2021 | ASE importer needs to handle shared vertices with different normals |
| | | 0005577 | | 1 |
| normal | new | 03/04/2021 | Debrief Video: Fails to Start |
| | | 0005552 | 1 | |
| normal | | 03/04/2021 | Better support for stage transform keywords in idTech4 materials |
| | | 0005567 | | |
| normal | | 03/04/2021 | Material Editor: Basic Mode GUI |
| | | 0005575 | 2 | |
| major | new | 31/03/2021 | When Uncapped FPS is Off, Video Cutscene Loses Audio Sync |
| | | 0005118 | 8 | 1 |
| major | | 31/03/2021 | No 'Press attack to start' anymore if error message stops first attempt to load map |
| | | 0005282 | | |
| normal | assigned | 29/03/2021 | Readables look stretched in widescreen modes |
| | | 0000108 | 3 | |
| minor | | 29/03/2021 | Ambients don't light sides facing away |
| | | 0005565 | | |
| normal | | 29/03/2021 | Material Editor: Save/Export Handling |
| | | 0005468 | 5 | |
| minor | | 29/03/2021 | Debug rendering like s_drawSounds does not work under com_smp |
| | | 0005520 | 6 | 1 |
| normal | new | 28/03/2021 | FOV: Find a way to correct the distortion |
| | | 0005574 | | |
| normal | | 28/03/2021 | Debrief Video: Cuts to Menu Before Start |
| | | 0005323 | 6 | |
| normal | | 28/03/2021 | Improve menu GUI and remove unexpected overrides of menu GUI files |
| | | 0004713 | 6 | |
| minor | | 27/03/2021 | Starting new script thread with method is wrong |
| | | 0005172 | 3 | |
| minor | | 26/03/2021 | Improve interaction culling: case when player-visible object is not visible from light |
| | | 0005568 | | |
| normal | | 25/03/2021 | Material Editor: Image Picker to select files from VFS |
| | | 0005472 | 6 | |
| normal | acknowledged | 23/03/2021 | Alternative grid increments like 1/10/100/250/500/1000 |
| | | 0005532 | 2 | |
| feature | | 23/03/2021 | Material Editor: Ground Work |
| | | 0005571 | | |
| normal | | 23/03/2021 | Table lookup evaluation is not producing the same results as in the engine |
| | | 0002350 | | |
| normal | | 20/03/2021 | BlendLight (shadow) textures don't show |
| | | 0001923 | 3 | |
| feature | | 20/03/2021 | Minimal support of def_attach-able relationships |
| | | 0000219 | 1 | |
| minor | | 20/03/2021 | Realtime shadow mode? |