| | | 0006509 | | |
| feature | new | 28/03/2024 | Add GUI debriefing stage to main menu |
| | | 0004430 | 10 | |
| normal | | 28/03/2024 | Allow TDM to run on non-primary monitors |
| | | 0006508 | | 2 |
| major | new | 26/03/2024 | tdm_installer: fails to build: missing include: cstdint |
| | | 0006362 | 13 | |
| normal | new | 26/03/2024 | It is possible to walk through some stone walls |
| | | 0006507 | | |
| normal | new | 26/03/2024 | "Drunk" AI spawnarg broken |
| | | 0006469 | | |
| normal | new | 25/03/2024 | Broadhead arrows can block doors |
| | | 0006499 | | |
| normal | new | 25/03/2024 | tdm_safe_lock_small prefab doesn't work if rotated |
| | | 0006330 | 4 | 1 |
| normal | | 25/03/2024 | Looping WAV sounds continue playing in main menu |
| | | 0006505 | 12 | 3 |
| normal | new | 24/03/2024 | Crashing on map load: The Painters Wife |
| | | 0003321 | 3 | |
| normal | new | 24/03/2024 | idStr::ToUpper(), idStr::ToLower() etc. don't work properly |
| | | 0006481 | 6 | 1 |
| normal | | 23/03/2024 | Add HMart's new Hedge model or other reduced-poly Hedge models to the core |
| | | 0006462 | | |
| normal | new | 22/03/2024 | Missing configuration for rotating objects in direction roll for gamepad |
| | | 0001744 | 6 | |
| minor | | 19/03/2024 | Method for controlling readable brightness |
| | | 0006506 | | |
| normal | new | 18/03/2024 | Not everything is sorted alphabetically on favourites tab |
| | | 0006373 | | |
| normal | new | 18/03/2024 | Failure to pick lock of chest |
| | | 0006463 | | |
| normal | new | 17/03/2024 | Cannot immediately rotate objects using touchpad |
| | | 0006278 | 4 | 2 |
| normal | new | 16/03/2024 | Func_Peek lightgem glitch |
| | | 0006271 | 11 | |
| normal | | 15/03/2024 | Merge old and new backend |
| | | 0006504 | 1 | 2 |
| normal | new | 15/03/2024 | grime_corners_medium material shows as inverted in DarkRadiant but correct in-game |
| | | 0006496 | 1 | 1 |
| normal | new | 10/03/2024 | Request: make parallelsky a validated argument |
| | | 0006503 | 2 | |
| feature | | 10/03/2024 | Jobs system improvements |
| | | 0006498 | 4 | |
| normal | | 09/03/2024 | Store core missions uncompressed in assets SVN |
| | | 0006502 | | |
| normal | | 09/03/2024 | Replace libxml2 with pugixml |
| | | 0005502 | 15 | 5 |
| normal | | 08/03/2024 | Surfaces render through other surfaces on AMD cards |
| | | 0006501 | | |
| normal | new | 07/03/2024 | sit_down_angle ignored if AI is sleeping |
| | | 0006490 | 4 | 1 |
| normal | | 07/03/2024 | Incorrect Specular Response on Translucent Materials in Stencil Shadows Implementation |
| | | 0006349 | 2 | |
| normal | | 05/03/2024 | Cleaning the scissors mess |
| | | 0006500 | 1 | |
| normal | | 05/03/2024 | Envmap stage does not support bumpmap texture transforms |
| | | 0003984 | 10 | |
| normal | | 05/03/2024 | GPU vertex skinning |
| | | 0006480 | 5 | 2 |
| normal | | 04/03/2024 | Dmap rounds all floats in .proc file to integers |
| | | 0005772 | 1 | 1 |
| normal | confirmed | 04/03/2024 | Ambient sound: volume does not change if sound is the same |
| | | 0003090 | 2 | |
| normal | new | 01/03/2024 | AI get stuck in corners when blocked by moveables |
| | | 0006484 | 1 | |
| minor | new | 01/03/2024 | If cancelling a throw by dropping, the next item the player picks up will get thrown |
| | | 0006497 | | |
| minor | new | 01/03/2024 | Add objectives to the victory screen |
| | | 0006371 | | |
| normal | new | 01/03/2024 | AIs sometimes freeze or get stuck during battle |
| | | 0004352 | 13 | 1 |
| normal | | 01/03/2024 | Add Vine Arrow Practice to the Training Mission |
| | | 0006425 | 6 | 1 |
| normal | | 29/02/2024 | See through ceiling glitch when mantling top shelf |
| | | 0006444 | | |
| normal | new | 28/02/2024 | Small box on top does not move when bottom large box is pushed |
| | | 0001459 | 3 | |
| normal | new | 28/02/2024 | Include external sources in authors or license or credits text file |
| | | 0006416 | | |
| tweak | new | 28/02/2024 | Add option restore game on the Death screen |
| | | 0006485 | | |
| normal | new | 28/02/2024 | Ragdoll twitches when AI is hit on the head after waking up and sitting up |
| | | 0006493 | | |
| normal | new | 28/02/2024 | Moveable freezes in-air if moveable below it is removed |
| | | 0006454 | | |
| normal | new | 28/02/2024 | Objects on floor sound sometimes loops |
| | | 0006389 | 2 | |
| text | | 27/02/2024 | Rephrase message about healing potions in Training Mission |
| | | 0006495 | | |
| normal | new | 26/02/2024 | Player can tunnel through some objects by frobbing them |
| | | 0006375 | | |
| tweak | new | 26/02/2024 | Locked doors have no keyholes |
| | | 0005048 | 4 | |
| normal | new | 25/02/2024 | Horses may still glide when rotating |
| | | 0006494 | | |
| normal | new | 25/02/2024 | Feature Request: Add option to remove selected brush when creating any patch type |
| | | 0005172 | 13 | 2 |
| minor | | 25/02/2024 | Improve interaction culling: case when player-visible object is not visible from light |
| | | 0006489 | 4 | 1 |
| crash | | 24/02/2024 | Volta 2 crashes on mission completion |