Viewing Issues 1 - 50 / 2304

    PID CategorySeverityStatusUpdated Summary
  00023541  
[The Dark Mod]  Coding
feature
suspended
25/09/2021Add a way to control local ambient lights depending on nearby lights
  0005746   
[DarkRadiant]  Map Editing
normal
assigned (greebo)
25/09/2021Texture Tool Improvements
  000512811
[DarkRadiant]  Map Editing
normal
assigned (greebo)
25/09/2021Texture Tools: rotate function and selection improvements
  000575011
[DarkRadiant]  Map Editing
normal
assigned (greebo)
25/09/2021Texture Tool: Grid lines are getting too dense when zooming out a lot
  00056692  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/09/2021MIssion intro not showing sometimes
  000532310  
[The Dark Mod]  Coding
normal
suspended (stgatilov)
25/09/2021Improve menu GUI and remove unexpected overrides of menu GUI files
  00057631  
[The Dark Mod]  Coding
feature
assigned (stgatilov)
25/09/2021Reproducible and deterministic gameplay
  000469813  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/09/2021Timescale command doesn't work with uncapped FPS / com_fixedTic 1
  00053241  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/09/2021Refactor times and clocks
  0005762   
[The Dark Mod]  Design/Coding
feature
new
24/09/2021pk4dir support
  00055952  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
24/09/2021Black screen temporarily shown while mission loading GUI is active
  00055741  
[The Dark Mod]  GUI
normal
feedback (stgatilov)
24/09/2021Debrief Video: Cuts to Menu Before Start
  0004634325
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
24/09/2021Decal depth fighting (Inn Business: "rug in tavern is not smooth")
  0005333   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
24/09/2021Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection
  0005761   
[DarkRadiant]  Map Editing
feature
new
23/09/2021Cut functionality to complement copy and paste
  00051435  
[The Dark Mod]  Graphics
major
resolved (duzenko)
23/09/2021Allow to run TDM on GL3 core profile
  000576012
[The Dark Mod]  Textures
feature
new
22/09/2021Missing normal map: textures/darkmod/stone/cobblestones/flagstones_gravel
  0005758 1
[The Dark Mod]  GUI
normal
new
19/09/2021Cutscene video shortfalls in replay & embedded audio
  00057524  
[DarkRadiant]  GUI
normal
resolved (duzenko)
18/09/2021Double click on list elements should auto-close dialogs
  0005757   
[DarkRadiant]  GUI
feature
new
17/09/2021Ability to center 3D camera on selected entity
  0005753   
[DarkRadiant]  GUI
normal
resolved (duzenko)
17/09/2021XY view zoom around cursor
  0005756   
[The Dark Mod]  Sound
normal
new
15/09/2021Shader 'city_sounds_varied" includes sound file with bad path
  000575432
[DarkRadiant]  GUI
normal
resolved (duzenko)
12/09/2021Ctrl-S does not work when focus is on inputs
  00053143  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
12/09/2021While loading a game there are weird texts or graphics displayed in the first second
  000574031
[DarkRadiant]  Map Editing
normal
resolved (greebo)
12/09/2021Step-rotating textures through the Surface Inspector should be using the center as pivot
  00032062  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
11/09/2021Heat haze fights with glare particle
  0005755   
[The Dark Mod]  Saving/Loading
normal
new
11/09/2021Calling script from console ruins saves/loads; says Can't load console
  000514212
[The Dark Mod]  Script/Def
normal
new
11/09/2021Calling scripts via console breaks future saves
  00055334  
[DarkRadiant]  GUI
normal
new
11/09/2021Pick Shader via MMB not working.
  0005733   
[DarkRadiant]  GUI
feature
assigned (greebo)
10/09/2021Texture Tool: use aspect ratio of material
  0005751   
[DarkRadiant]  GUI
feature
new
10/09/2021Feature: reference table for assets
  0005749   
[DarkRadiant]  Map Editing
normal
confirmed
10/09/2021Texture Tool: Select items by clicking the UV space they cover
  0005748   
[DarkRadiant]  Map Editing
normal
confirmed
10/09/2021Texture Tool: Constrain operations to axes by holding down Shift
  0005747   
[DarkRadiant]  Map Editing
normal
confirmed
10/09/2021Texture Tool: drag operation doesn't capture the mouse
  0002272   
[DarkRadiant]  Map Editing
normal
acknowledged
10/09/2021Prevent Texture Tool "face jump" on rescaling textures
  0005732   
[DarkRadiant]  GUI
feature
acknowledged
10/09/2021Texture Tool: intercept keystrokes for grid resizing & snap to grid
  0005731   
[DarkRadiant]  GUI
feature
acknowledged
10/09/2021Texture Tool: UI contrast
  0005743   
[DarkRadiant]  GUI
feature
acknowledged
10/09/2021Feature: "show definition" for more asset types
  0005742   
[DarkRadiant]  Shader System
feature
acknowledged
10/09/2021Feature: extend asset deprecation to more asset types
  0005745   
[DarkRadiant]  GUI
minor
acknowledged
10/09/2021Search function: don't start searching while still typing
  0005744   
[The Dark Mod]  Models
normal
assigned (Dragofer)
09/09/2021Desk3 cabinet doors can get player stuck
  0005735   
[DarkRadiant]  GUI
normal
resolved (greebo)
09/09/2021Move modifier hints out of the status bar
  000570693
[DarkRadiant]  GUI
normal
resolved (greebo)
09/09/2021Surface Inspector's minimum width is too large
  00057412  
[DarkRadiant]  GUI
normal
resolved (greebo)
09/09/2021Model Exporter: warn if Output Format and extension in File Path don't match
  0005739   
[DarkRadiant]  GUI
feature
new
08/09/2021Feature: show entities as children of model nodes in the Model Chooser
  0005734 1
[DarkRadiant]  GUI
block
new
06/09/2021Surface Inspector vertical shift / vertical scale arrows
  0005540   
[DarkRadiant]  GUI
minor
acknowledged
06/09/2021Add ReloadDefs and Reload Skins buttons to Entity Chooser and Skin Chooser
  000571112  
[DarkRadiant]  Saving and loading
feature
resolved (greebo)
05/09/2021Change Quake3 map exporter to write "legacy" brush syntax
  000571041
[DarkRadiant]  Saving and loading
normal
assigned (greebo)
05/09/2021Q3 Legacy BrushDef parser sometime produce some wrong texture rotation
  0005687   
[DarkRadiant]  GUI
minor
resolved (greebo)
02/09/2021"Replace Selection with exported Model" assigns result to Default layer