| | | 0005845 | 4 | 2 |
| crash | new | 22/05/2022 | TDM crashes when restoring a save done soon after killing an elemental |
| | | 0005913 | 2 | |
| normal | new | 22/05/2022 | Negative sound loss on location separator makes everybody alert |
| | | 0005963 | | |
| normal | | 21/05/2022 | More Geometry Corruption in Camera View (Lighting Mode) |
| | | 0005960 | 1 | |
| crash | | 19/05/2022 | (3.0.0pre6) Crash in model viewer |
| | | 0005959 | 1 | 2 |
| normal | | 17/05/2022 | Geometry Corruption / weird diagonal lines messing up the view |
| | | 0005962 | 3 | 1 |
| normal | new | 16/05/2022 | Add "new toggle crouch" |
| | | 0001746 | 2 | |
| normal | confirmed | 16/05/2022 | Climbing physics should use crouched player bounding box |
| | | 0004247 | 2 | |
| normal | confirmed | 16/05/2022 | Using the crouch key when climbing a ladder or a pipe |
| | | 0005961 | 1 | |
| normal | new | 16/05/2022 | Fix rope/ladder speed while crouched |
| | | 0005955 | 6 | 2 |
| normal | | 07/05/2022 | Player start entity is invisible in 3.0.0pre5 |
| | | 0005956 | 1 | |
| normal | | 07/05/2022 | Pointfiles no longer visible in 3.0.0pre5 |
| | | 0005953 | | |
| normal | | 07/05/2022 | Wireframe object drawing order is changing between sessions |
| | | 0005958 | | |
| minor | acknowledged | 07/05/2022 | (3.0.0pre5) Version Control feature ignores some folders |
| | | 0005831 | 3 | 1 |
| normal | new | 07/05/2022 | Texture search dosent work |
| | | 0005798 | 7 | |
| normal | acknowledged | 07/05/2022 | Texture rotation and fit on patches broken on 2.14 |
| | | 0005045 | 2 | |
| normal | new | 06/05/2022 | Implement a "boids" system |
| | | 0005957 | | |
| normal | new | 04/05/2022 | "add_precompiled_header" wrongly used with multiple parameters at "CMakeLists.txt" |
| | | 0005954 | 1 | |
| minor | | 03/05/2022 | Optimize idClip: broad-phase collision detection |
| | | 0005194 | 2 | |
| normal | new | 03/05/2022 | Is console "editguis" (Quake IV GUI Editor) still supported? If so, currently unusable |
| | | 0005952 | | |
| normal | | 01/05/2022 | Extract interface from ObjectRenderer |
| | | 0005951 | | 1 |
| normal | | 01/05/2022 | "Hide Deselected" is slowed when there's a lot of patches present in the scene |
| | | 0005950 | | |
| normal | | 01/05/2022 | Visibility checks are slowing down front-end render pass |
| | | 0005949 | 4 | 2 |
| crash | | 29/04/2022 | DR crash with combination of mouse buttons pressed |
| | | 0005948 | | |
| normal | | 24/04/2022 | Manipulation Vertex Dots are hard to see |
| | | 0005947 | | |
| normal | | 24/04/2022 | Git Sync Exception: too many redirects or authentication replays |
| | | 0005907 | 2 | |
| feature | | 24/04/2022 | Allow way to hide some entities in Create Entity list |
| | | 0005946 | | |
| normal | | 24/04/2022 | Speaker radii should be transparent |
| | | 0005945 | | |
| normal | | 24/04/2022 | Light diamonds should be transparent again |
| | | 0005554 | 6 | |
| normal | | 23/04/2022 | Strafing left sounds very quiet, while strafing right sounds normal, like moving forward or backward |
| | | 0005937 | | |
| normal | | 23/04/2022 | Sound radius spheres don't always update |
| | | 0005943 | | |
| normal | | 23/04/2022 | Brush manipulation is laggy in huge maps |
| | | 0005881 | 17 | 1 |
| minor | | 22/04/2022 | Revise conan dependencies |
| | | 0005944 | 2 | |
| normal | | 21/04/2022 | Optimize LOD thinking |
| | | 0005942 | 1 | 1 |
| normal | | 18/04/2022 | Missing brushes when opening alphalabs1 from vanilla Doom 3 PK4s |
| | | 0005941 | | |
| normal | | 17/04/2022 | Selected Skin not showing in ModelSelector |
| | | 0005935 | 2 | |
| normal | | 17/04/2022 | Reload Defs takes longer every time |
| | | 0005939 | | 1 |
| normal | | 17/04/2022 | "Texture tool" Free rotation not showing anymore (3.0.0) |
| | | 0005940 | 1 | 1 |
| normal | | 17/04/2022 | Light diamond frequently disappears on colour change until it's moved again |
| | | 0005938 | | |
| normal | | 16/04/2022 | Additive blend stages over black diffusemap are z-fighting |
| | | 0005648 | 3 | 1 |
| normal | | 15/04/2022 | AAS: expanding brush generated almost parallel faces |
| | | 0005936 | | 1 |
| normal | | 10/04/2022 | Ambient lights don't render properly in lighting preview mode |
| | | 0005934 | 1 | 2 |
| normal | | 09/04/2022 | Selection overlay is z-fighting on patches |
| | | 0005932 | | |
| normal | | 08/04/2022 | ForceShadows materials are not casting shadows |
| | | 0005933 | | |
| normal | | 08/04/2022 | Moving brushes doesn't update the scene in lit render mode |
| | | 0005931 | | 2 |
| normal | | 08/04/2022 | 3D view patch selection box not attached (3.0.0 pre1) |
| | | 0005822 | 13 | |
| normal | | 04/04/2022 | Feature Request: Improve UI for worldspawn-to-entity conversion |
| | | 0005910 | 1 | |
| normal | | 03/04/2022 | Entity Inspector: classname field should always be read-only, to force use of the "Choose entity class" button |
| | | 0005905 | 1 | |
| normal | | 03/04/2022 | Feature Request: Safeguard against Loss of Layering |
| | | 0005757 | 2 | |
| feature | | 03/04/2022 | Ability to center 3D camera on selected entity |
| | | 0005929 | | |
| normal | acknowledged | 03/04/2022 | Bring back the Cycle Cap Texture function |