Viewing Issues 1 - 50 / 2446

    PID CategorySeverityStatusUpdated Summary
  000607221
[The Dark Mod]  Graphics
normal
new
14/08/2022Major performance drop due to air potion material
  00058511  
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
14/08/2022Stencil shadows with multisampling: don't blit whole framebuffer
  00055032  
[DarkRadiant]  Shader System
feature
assigned (greebo)
14/08/2022Reload Images
  00060191619
[The Dark Mod]  Models
normal
assigned (Dragofer)
14/08/2022Auto-detecting asset bugs
  0006071   
[DarkRadiant]  GUI
normal
resolved (greebo)
14/08/2022Material Editor: New Material is locked if the default unnamed name is already in use
  0006073   
[DarkRadiant]  General
normal
resolved (greebo)
14/08/2022Renaming Declarations causes problems when saving it later
  00060312  
[DarkRadiant]  GUI
normal
resolved (greebo)
14/08/2022Material Editor: allow to delete materials
  00060552  
[DarkRadiant]  GUI
normal
resolved (greebo)
14/08/2022Material Editor: should show .mtr the material is defined in
  0006069   
[DarkRadiant]  GUI
normal
resolved (greebo)
14/08/2022Material Editor: after "Reload Images", image previews are only updated when selecting a different material
  0006070   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
14/08/2022DeclarationManager needs to react to FM/Project setup changes
  0006068   
[DarkRadiant]  General
normal
acknowledged
12/08/2022Support new decl precedence rules in TDM 2.11
  000589291
[The Dark Mod]  Feature proposal
normal
assigned (nbohr1more)
09/08/2022Cant mantle while carring a body
  0006067   
[The Dark Mod]  GUI
normal
new
08/08/2022Gamma Standard Picture not showing
  0006066   
[DarkRadiant]  GUI
feature
acknowledged
08/08/2022Let Map Info show materials used by models
  0006065   
[DarkRadiant]  Renderer
normal
acknowledged
08/08/2022DR doesn't consider wildcards in skins
  0006064   
[DarkRadiant]  GUI
normal
acknowledged
08/08/2022Skin Chooser doesn't preselect non-matching skins
  0005453   
[The Dark Mod]  Design/Coding
minor
new
08/08/2022Rethink how FM's should override cvars
  000576654
[The Dark Mod]  Design/Coding
major
assigned (stgatilov)
08/08/2022Support overriding individual decls in FM
  00047651  
[The Dark Mod]  Distribution
text
feedback
08/08/2022Team page on the website need updating
  00059261  
[The Dark Mod]  Design/Coding
normal
resolved (nbohr1more)
08/08/2022tdm_player_thief.def needs to contain default pm_runmod value
  00022974  
[The Dark Mod]  Graphics
normal
new
08/08/2022Sidedness of material sticks to skin
  000480221
[The Dark Mod]  Textures
minor
assigned (nbohr1more)
08/08/2022Nodraw surfaces in models remain invisible when given a visible texture via skin.
  000524452
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
08/08/2022Can't move in noclip with shouldered NPC's
  0006063   
[DarkRadiant]  GUI
normal
acknowledged
07/08/2022Sound Chooser doesn't preselect shader if it's at the top of a folder
  0006062   
[DarkRadiant]  Map Editing
normal
acknowledged
07/08/2022Moving speakers deletes distance spawnargs if they're the same as in shader
  0006061 1
[DarkRadiant]  GUI
normal
acknowledged
07/08/2022Particle effects still visable when hidden via layers or filter
  000599131
[DarkRadiant]  GUI
normal
acknowledged
07/08/2022Func_Emitters almost impossible to draged/move
  00054644  
[The Dark Mod]  Physics
normal
resolved (nbohr1more)
07/08/2022TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics
  000521831
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
07/08/2022broken material def
  0006041   
[DarkRadiant]  Renderer
normal
acknowledged
06/08/2022Renderer doesn't take "translucent" keyword into account
  00060501  
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: suboptimal preview for cubeMap materials
  0006060   
[The Dark Mod]  Models
normal
new
06/08/2022Lever entity in wall_lever01.pfb prefab has gigantic frob box
  000420610  
[The Dark Mod]  Sound
normal
new
06/08/2022Wooden chests sound exactly like wooden doors
  0006042 1
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: preview object doesn't have smooth shading
  0006022   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
06/08/2022Refactor/Extend Favourite Management
  0006043   
[DarkRadiant]  Renderer
normal
resolved (greebo)
06/08/2022Material Editor: preview doesn't take "scale" into account in Textured Mode
  0005158   
[The Dark Mod]  Sound System
feature
new
06/08/2022TDM dosent dynamically detect default sound device
  0005672 1
[The Dark Mod]  Models
normal
new
06/08/2022entity model appearing as unknown cube in DR
  000567111
[The Dark Mod]  Models
normal
new
06/08/2022Model showing as unknown cube in DR
  000538441
[The Dark Mod]  Sound
normal
new
06/08/2022Broken sound shader: water_medium_running
  000524152
[The Dark Mod]  Coding
normal
confirmed (stgatilov)
06/08/2022Stencil shadows not compataible with see-through textures:
  00058823  
[The Dark Mod]  GUI
normal
new
06/08/2022'target_changetarget' entity has the same look & colour as 'info_locationsperator' - please change
  0005809   
[The Dark Mod]  Textures
normal
new
06/08/2022Scaling a textures via the material dosent work in DR or in-game
  00057182  
[The Dark Mod]  Feature proposal
normal
new
06/08/2022Vertex blended model material unable to support two bumpmaps.
  0006058 2
[The Dark Mod]  Textures
normal
new
06/08/2022textures/darkmod/window/metal_irregularpanes_moonlit - has incorrect blend add link and is too bright.
  000578211
[The Dark Mod]  Models
normal
new
06/08/2022Floating decals on model - ext_timber01_window01.lwo
  000603911
[DarkRadiant]  Renderer
normal
acknowledged
06/08/2022Material Editor: additional preview object in textures/glass/ materials
  000605311
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: blend add stages are rendered separately in preview in lighting mode
  0006059   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: test frob highlight button not working
  0006045   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: doesn't remember settings from previous session