| | | 0004289 | 3 | |
| normal | | 16/08/2022 | Examine blackjacking rules |
| | | 0005464 | 7 | |
| normal | | 16/08/2022 | TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics |
| | | 0006074 | | 1 |
| normal | acknowledged | 15/08/2022 | Func_animates created via Create Model initially place the mesh at map origin |
| | | 0006066 | | |
| feature | | 15/08/2022 | Let Map Info show materials used by models |
| | | 0006000 | | |
| normal | | 15/08/2022 | Particle Editor Preview lacks vertex colours in lighting mode |
| | | 0006061 | | 1 |
| normal | | 15/08/2022 | Particle effects still visable when hidden via layers or filter |
| | | 0005988 | 2 | 1 |
| normal | | 15/08/2022 | Unable to select func_emitter with particle attached |
| | | 0005968 | | 2 |
| normal | | 15/08/2022 | 3.0.0pre7: origin of player start entity misaligned |
| | | 0006031 | 3 | |
| normal | | 15/08/2022 | Material Editor: allow to delete materials |
| | | 0006054 | 3 | |
| normal | | 15/08/2022 | Material Editor: image browser's "cancel" button rewrites the material source text |
| | | 0000410 | 1 | |
| minor | | 15/08/2022 | Grey-out menu entries that are not applicable |
| | | 0006030 | | |
| normal | | 15/08/2022 | Material Editor: does not save manual edits to source text |
| | | 0005503 | 2 | |
| feature | | 15/08/2022 | Reload Images |
| | | 0005851 | 1 | |
| minor | | 14/08/2022 | Stencil shadows with multisampling: don't blit whole framebuffer |
| | | 0006019 | 16 | 19 |
| normal | | 14/08/2022 | Auto-detecting asset bugs |
| | | 0006071 | | |
| normal | | 14/08/2022 | Material Editor: New Material is locked if the default unnamed name is already in use |
| | | 0006073 | | |
| normal | | 14/08/2022 | Renaming Declarations causes problems when saving it later |
| | | 0006055 | 2 | |
| normal | | 14/08/2022 | Material Editor: should show .mtr the material is defined in |
| | | 0006069 | | |
| normal | | 14/08/2022 | Material Editor: after "Reload Images", image previews are only updated when selecting a different material |
| | | 0006070 | | |
| normal | | 14/08/2022 | DeclarationManager needs to react to FM/Project setup changes |
| | | 0006068 | | |
| normal | acknowledged | 12/08/2022 | Support new decl precedence rules in TDM 2.11 |
| | | 0005892 | 9 | 1 |
| normal | | 09/08/2022 | Cant mantle while carring a body |
| | | 0006067 | | |
| normal | new | 08/08/2022 | Gamma Standard Picture not showing |
| | | 0006065 | | |
| normal | acknowledged | 08/08/2022 | DR doesn't consider wildcards in skins |
| | | 0006064 | | |
| normal | acknowledged | 08/08/2022 | Skin Chooser doesn't preselect non-matching skins |
| | | 0005453 | | |
| minor | new | 08/08/2022 | Rethink how FM's should override cvars |
| | | 0005766 | 5 | 4 |
| major | | 08/08/2022 | Support overriding individual decls in FM |
| | | 0004765 | 1 | |
| text | feedback | 08/08/2022 | Team page on the website need updating |
| | | 0005926 | 1 | |
| normal | | 08/08/2022 | tdm_player_thief.def needs to contain default pm_runmod value |
| | | 0002297 | 4 | |
| normal | new | 08/08/2022 | Sidedness of material sticks to skin |
| | | 0004802 | 2 | 1 |
| minor | | 08/08/2022 | Nodraw surfaces in models remain invisible when given a visible texture via skin. |
| | | 0005244 | 5 | 2 |
| normal | | 08/08/2022 | Can't move in noclip with shouldered NPC's |
| | | 0006063 | | |
| normal | acknowledged | 07/08/2022 | Sound Chooser doesn't preselect shader if it's at the top of a folder |
| | | 0006062 | | |
| normal | acknowledged | 07/08/2022 | Moving speakers deletes distance spawnargs if they're the same as in shader |
| | | 0005218 | 3 | 1 |
| normal | | 07/08/2022 | broken material def |
| | | 0006041 | | |
| normal | acknowledged | 06/08/2022 | Renderer doesn't take "translucent" keyword into account |
| | | 0006050 | 1 | |
| normal | | 06/08/2022 | Material Editor: suboptimal preview for cubeMap materials |
| | | 0006060 | | |
| normal | new | 06/08/2022 | Lever entity in wall_lever01.pfb prefab has gigantic frob box |
| | | 0004206 | 10 | |
| normal | new | 06/08/2022 | Wooden chests sound exactly like wooden doors |
| | | 0006042 | | 1 |
| normal | | 06/08/2022 | Material Editor: preview object doesn't have smooth shading |
| | | 0006022 | | |
| normal | | 06/08/2022 | Refactor/Extend Favourite Management |
| | | 0006043 | | |
| normal | | 06/08/2022 | Material Editor: preview doesn't take "scale" into account in Textured Mode |
| | | 0005158 | | |
| feature | new | 06/08/2022 | TDM dosent dynamically detect default sound device |
| | | 0005672 | | 1 |
| normal | new | 06/08/2022 | entity model appearing as unknown cube in DR |
| | | 0005671 | 1 | 1 |
| normal | new | 06/08/2022 | Model showing as unknown cube in DR |
| | | 0005384 | 4 | 1 |
| normal | new | 06/08/2022 | Broken sound shader: water_medium_running |
| | | 0005241 | 5 | 2 |
| normal | | 06/08/2022 | Stencil shadows not compataible with see-through textures: |
| | | 0005882 | 3 | |
| normal | new | 06/08/2022 | 'target_changetarget' entity has the same look & colour as 'info_locationsperator' - please change |
| | | 0005809 | | |
| normal | new | 06/08/2022 | Scaling a textures via the material dosent work in DR or in-game |
| | | 0005718 | 2 | |
| normal | new | 06/08/2022 | Vertex blended model material unable to support two bumpmaps. |