Viewing Issues 1 - 50 / 2466

    PID CategorySeverityStatusUpdated Summary
  0006090114
[The Dark Mod]  Graphics
normal
feedback (stgatilov)
29/11/2022Restore ambientCubicMap
  00052395  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
28/11/2022Reflection probes support in the engine
  000607651
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
28/11/2022Optimize soft stencil shadows limit expensive sampling for near-penumbra regions
  0006185 4
[DarkRadiant]  Renderer
normal
acknowledged
28/11/2022Models glitch out when filtering then showing them
  0005843199
[The Dark Mod]  Coding
normal
confirmed (stgatilov)
27/11/2022Dmap computes wrong shadows on version 4 of NHAT
  00052855  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
27/11/2022Remove old backend's depth/interaction/stencil stages
  00059183  
[The Dark Mod]  Saving/Loading
crash
feedback (stgatilov)
27/11/2022Save game crash on Linux
  00053144  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
27/11/2022While loading a game there are weird texts or graphics displayed in the first second
  00061491  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
27/11/2022Quick loading graphics glitch
  00058755  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
27/11/2022Render same frame in frontend and backend when SMP if off
  00060883  
[The Dark Mod]  Coding
normal
new
27/11/2022Quickloading from bright area to dark area, the player is fully lit for a few frames
  000599821
[The Dark Mod]  Coding
normal
new
27/11/2022Can we suppress Sys_QueEvent: Overflow console warnings ?
  00055966  
[The Dark Mod]  Graphics
tweak
resolved (duzenko)
26/11/2022r_lockSurfaces broken
  000567371
[The Dark Mod]  Coding
minor
resolved (cabalistic)
26/11/2022Crash with r_showViewEntities and LOD
  00061841  
[The Dark Mod]  AI
minor
resolved (angua)
25/11/2022Ability to disable/ allow random headturning
  000617551
[The Dark Mod]  Physics
minor
resolved (nbohr1more)
25/11/2022Models hidden at map start are nonsolid and can't be frobbed after show()
  00058868  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
24/11/2022Add BVH-based optimization for whole-surface processing in renderer frontend
  0006183   
[DarkRadiant]  GUI
trivial
acknowledged
24/11/2022Silence sound shader button
  0006181   
[DarkRadiant]  GUI
normal
acknowledged
23/11/2022Skin Editor: internal test skins are shown if Material Editor was open previously
  0006180   
[DarkRadiant]  GUI
normal
acknowledged
23/11/2022"Copy Resource Path" includes top level folders
  0006179   
[DarkRadiant]  GUI
normal
acknowledged
23/11/2022Skin Editor: preview doesn't show .md5meshes
  0006176 1
[DarkRadiant]  GUI
normal
acknowledged
23/11/2022Skin Editor: models not centered well in preview
  00061821  
[The Dark Mod]  AI
normal
resolved (angua)
23/11/2022Ability to disable / allow idle animations
  000617713
[The Dark Mod]  Mapping
normal
new
22/11/2022Weird map corruption: map splinter
  0006178   
[DarkRadiant]  General
normal
assigned (orbweaver)
22/11/2022Sporadic assertion failure on shutdown due to LocalBitmapArtProvider destruction
  00061625  
[DarkRadiant]  GUI
normal
resolved (greebo)
22/11/2022Skin Editor
  0006158 1
[DarkRadiant]  GUI
normal
resolved (greebo)
22/11/2022ModelDefs are now shown in T-pose
  00041165  
[The Dark Mod]  SEED
normal
resolved (SteveL)
21/11/2022LOD objects blocking player after map start
  0005502104
[DarkRadiant]  Renderer
normal
acknowledged
21/11/2022Surfaces render through other surfaces on AMD cards
  00061741  
[DarkRadiant]  Saving and loading
minor
resolved (greebo)
21/11/2022Hitting escape while autosaving crashes to desktop
  00061534  
[DarkRadiant]  General
normal
acknowledged
19/11/2022Feature Request: 'Add to Group' and/or 'Merge Groups' command
  0005850133
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
19/11/2022Volumetric lights: render to texture then blur
  00055759  
[The Dark Mod]  Sound
major
new
19/11/2022When Uncapped FPS is Off, Video Cutscene Loses Audio Sync
  000566617  
[The Dark Mod]  Sound System
normal
confirmed
19/11/2022Shooting a noise arrow then picking it up, sound keeps playing - at HIGH FPS
  0005835   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
19/11/2022Refactor: merge cubic and other lights
  0006173 1
[DarkRadiant]  Map Editing
normal
resolved (greebo)
18/11/2022Def parsing problem in tdm_playertools_lockpicks.def
  0006166   
[DarkRadiant]  GUI
normal
resolved (greebo)
18/11/2022DR hangs if selecting a lot of entities with entity list open
  0006172   
[DarkRadiant]  GUI
normal
resolved (greebo)
18/11/2022Script Window usability improvements
  0006171 1
[DarkRadiant]  GUI
normal
resolved (greebo)
18/11/2022Float Property Editor's entry box is sticking around after selecting a float key
  000616911
[DarkRadiant]  Map Editing
normal
resolved (greebo)
17/11/2022Spline entities without model spawnarg are unselectable
  000616343
[DarkRadiant]  GUI
normal
resolved (greebo)
17/11/2022Entity window resets interior sizing forcing resize each time it is opened
  0006170   
[DarkRadiant]  GUI
feature
acknowledged
17/11/2022Feature: copy-paste spawnargs between multiple instances of DR
  0006168   
[DarkRadiant]  GUI
normal
resolved (greebo)
17/11/2022Spline curves should not be created with a model spawnarg
  0006167 1
[DarkRadiant]  GUI
normal
resolved (greebo)
17/11/2022Newly appended curve control vertices aren't shown at first
  0006165   
[DarkRadiant]  GUI
crash
acknowledged
17/11/2022Crash/exit when launching some dialogs
  00061641  
[The Dark Mod]  GUI
feature
assigned (stgatilov)
15/11/2022New features in GUI engine
  0005333   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
15/11/2022Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection
  0004634325
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
15/11/2022Decal depth fighting (Inn Business: "rug in tavern is not smooth")
  00054591  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
15/11/2022Optimize idRenderWorldLocal::CreateLightDefInteractions for ambient_world light
  00056001  
[The Dark Mod]  Coding
crash
assigned (stgatilov)
15/11/2022Crashes due to cvarSystem not being threadsafe