| | | 0006297 | 1 | 2 |
| normal | new | 07/06/2023 | ambient_dynamic_light_cap not respected with ambient_light_falloff > 0 |
| | | 0005172 | 6 | |
| minor | | 06/06/2023 | Improve interaction culling: case when player-visible object is not visible from light |
| | | 0006271 | 10 | |
| normal | | 04/06/2023 | Merge old and new backend |
| | | 0006243 | 2 | 2 |
| normal | | 04/06/2023 | Light volumes that should be culled bleeding into other vizleafs |
| | | 0005190 | 1 | |
| normal | | 04/06/2023 | Frontend optimizations due to connectedness of entities/surfaces |
| | | 0006296 | 2 | |
| minor | | 31/05/2023 | CreateLightDefInteractions optimization |
| | | 0006295 | | |
| feature | new | 26/05/2023 | Allow scary AI to intimidate enemies, making them flee instead of attacking |
| | | 0006294 | | |
| minor | new | 26/05/2023 | Final save name is cut off in the GUI |
| | | 0006293 | 1 | 2 |
| normal | | 22/05/2023 | Please add to core mod |
| | | 0006292 | | 2 |
| major | new | 18/05/2023 | Projectiles don't collide with player at certain angles |
| | | 0006291 | | |
| feature | | 14/05/2023 | Use particle softening for all particle types? |
| | | 0006290 | | |
| feature | new | 14/05/2023 | EFX: Account for sound origin in reverb, not just where the player is hearing it |
| | | 0006262 | 6 | |
| feature | | 01/05/2023 | Allow subtitles to display beyond sound duration |
| | | 0006270 | 1 | |
| normal | new | 01/05/2023 | Multiloot feature breaks game sometimes |
| | | 0006289 | 1 | 1 |
| feature | | 01/05/2023 | Please added the following covered models to TDM 2.12 |
| | | 0004004 | 2 | |
| normal | | 01/05/2023 | Covered models |
| | | 0005868 | 1 | |
| feature | | 24/04/2023 | Interactions rendering with polygonOffset |
| | | 0006287 | 2 | 5 |
| normal | new | 12/04/2023 | DMAP visual glitches |
| | | 0006267 | 1 | |
| normal | new | 11/04/2023 | Safe prefab safe02_standing_combination_lock.pfbx doesn't unlock |
| | | 0006288 | | 1 |
| normal | new | 10/04/2023 | endtable_001.lwo has no shadow mesh |
| | | 0006276 | | 1 |
| normal | new | 09/04/2023 | Frequent saving and reloading/"idle_animations_interval" manipulation po causing ai to path find into monster clip and get stuck |
| | | 0006286 | | 1 |
| normal | new | 09/04/2023 | handle_curved02_latch.pfb prefab has wrong rotate value |
| | | 0006285 | | 1 |
| normal | new | 09/04/2023 | church_altar.pfb prefab missing an entire layer of steps |
| | | 0006280 | 4 | |
| tweak | | 07/04/2023 | Default constructor and initialization |
| | | 0006099 | 15 | 4 |
| normal | | 07/04/2023 | Entity bounds not conservative for animated models |
| | | 0006284 | | 2 |
| normal | new | 07/04/2023 | Renaming of a few Wench sound files |
| | | 0006264 | 2 | |
| normal | | 07/04/2023 | Subtitle improvements |
| | | 0006283 | 1 | |
| feature | | 02/04/2023 | Support aspect ratio corrections for fonts |
| | | 0006253 | 1 | |
| normal | | 31/03/2023 | Third-party libraries update and conan 2 |
| | | 0006282 | 2 | 2 |
| feature | | 31/03/2023 | Add noPortalFog flag to light entities |
| | | 0006281 | | |
| normal | new | 31/03/2023 | blocks_large_sandstone material file calls incorrect diffusemap |
| | | 0006279 | 2 | |
| text | | 29/03/2023 | Clarify matrix conventions in the code |
| | | 0006165 | 2 | |
| crash | acknowledged | 28/03/2023 | Crash/exit when launching some dialogs |
| | | 0006257 | 5 | |
| feature | | 26/03/2023 | Add auto-search bodies option |
| | | 0006278 | | |
| normal | new | 22/03/2023 | Func_Peek lightgem glitch |
| | | 0006277 | 1 | 3 |
| crash | new | 21/03/2023 | Map causes engine crash when loaded |
| | | 0006275 | | |
| normal | new | 20/03/2023 | Texture stretches when rotating brush 90 degrees |
| | | 0006274 | | |
| normal | | 20/03/2023 | Empty rotation when cloning an entity using editor_rotatable and an angle key |
| | | 0006273 | | |
| feature | new | 18/03/2023 | Feature request: EFX preset spawnarg for Location Entities |
| | | 0006272 | | |
| tweak | new | 17/03/2023 | Wardrobe prefab door clips through frame |
| | | 0004200 | 3 | |
| minor | | 15/03/2023 | models/darkmod/lights/non-extinguishable/squarehanginglamp.lwo chain can become invisible |
| | | 0006239 | | |
| crash | new | 14/03/2023 | Crash in skin editor |
| | | 0006256 | 2 | |
| normal | | 12/03/2023 | Auto lock picking cannot succeed on first attempt |
| | | 0006269 | | |
| normal | new | 11/03/2023 | Disabled pop-up message GUIs still briefly appear |
| | | 0006268 | | |
| normal | new | 07/03/2023 | Wall safe prefab lock clasps translate wildly if prefab is rotated |
| | | 0006266 | 4 | |
| normal | new | 05/03/2023 | Objectives invoked by "O" key only access first 5 objectives |
| | | 0006265 | | |
| normal | new | 03/03/2023 | Objective Description flumoxed by double-quotes |
| | | 0006263 | | |
| normal | new | 26/02/2023 | Feature request: Animation selector for path_anim entities |
| | | 0006261 | | |
| normal | | 26/02/2023 | Three-way merge produces duplicate primitives when a func_static is moved |
| | | 0006260 | | |
| normal | | 25/02/2023 | Renderer crash during three-way map merge |