Viewing Issues 1 - 50 / 2566

    PID CategorySeverityStatusUpdated Summary
  00063291  
[The Dark Mod]  Script/Def
normal
resolved (Dragofer)
27/11/2023CFrobLock doesn't support basic "locked" script events
  000628452
[The Dark Mod]  Sound System
normal
resolved (Dragofer)
27/11/2023Renaming of a few Wench sound files
  00063381  
[The Dark Mod]  Mapping
normal
resolved (Dragofer)
26/11/2023Fix presentation of official FMs in mission list
  000632653
[The Dark Mod]  Models
normal
resolved (stgatilov)
26/11/2023Crash: TDM crashes when modifying the model / skin of the player's head
  0005172112
[The Dark Mod]  Coding
minor
resolved (stgatilov)
26/11/2023Improve interaction culling: case when player-visible object is not visible from light
  000624332
[The Dark Mod]  Coding
normal
resolved (stgatilov)
26/11/2023Light volumes that should be culled bleeding into other vizleafs
  00063441  
[The Dark Mod]  GUI
normal
resolved (Daft Mugi)
26/11/2023Remove "Show Menu Tooltips" from main menu
  00063192  
[The Dark Mod]  Feature proposal
normal
resolved (Daft Mugi)
26/11/2023Allow weapon select while climbing and mantling
  00063432  
[The Dark Mod]  Animation
normal
feedback (Daft Mugi)
26/11/2023Increase mantle speed
  000625942
[The Dark Mod]  Coding
normal
assigned (STiFU)
24/11/2023Player falls through moving platform on shouldering animation
  0006342   
[The Dark Mod]  GUI
normal
resolved (STiFU)
23/11/2023Add a "Fade In Fast" Option for the FrobHelper
  0001640   
[The Dark Mod]  Coding
normal
assigned
23/11/2023Swimming should be slower when carrying junk objects
  000622791
[The Dark Mod]  Coding
crash
resolved (stgatilov)
22/11/2023Dictionary \ Hash crash in mission CoS: Pearls and Swine ( Linux )
  000628955
[The Dark Mod]  Models
feature
resolved (Dragofer)
22/11/2023Please added the following covered models to TDM 2.12
  0006341   
[The Dark Mod]  Sound System
normal
new
18/11/2023Sounds still audible at minimum SFX volume setting
  00063402  
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
18/11/2023Discourage output color depending on input alpha due to gl_dst_alpha
  00063362  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
17/11/2023Support several independent user addon scripts.
  000632542
[The Dark Mod]  General
feature
resolved (Dragofer)
17/11/2023Text entity - should include necessary args by default; have to manually create
  00063006  
[The Dark Mod]  Coding
feature
assigned (stgatilov)
14/11/2023Refactor idImage code for CPU-resident textures
  0006339 1
[The Dark Mod]  GUI
normal
new
12/11/2023Polishing menus: mission downloader
  0006337 1
[The Dark Mod]  GUI
normal
new
12/11/2023Misalignment in mission lists
  00051791  
[The Dark Mod]  Script/Def
feature
resolved (Dragofer)
12/11/2023Add support for scripts in user addons
  0006335   
[DarkRadiant]  GUI
normal
new
11/11/2023Feature request: allow a way to easily see all properties of attached entities
  000633411
[The Dark Mod]  Physics
normal
new
11/11/2023Lights extinguish on map start if below water level of merged water entity
  0004493365
[The Dark Mod]  Physics
normal
resolved (duzenko)
11/11/2023Some physics events have changed in 2.05 due to faster fps
  00063331  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
11/11/2023Jumping player sometimes pauses at top on very high FPS
  0004696271
[The Dark Mod]  Sound
major
resolved (stgatilov)
11/11/2023At high FPS player footsteps don't always play
  0006164211
[The Dark Mod]  GUI
feature
assigned (stgatilov)
06/11/2023New features in GUI engine
  00062158  
[DarkRadiant]  GUI
normal
resolved (orbweaver)
06/11/20232D views revert to original ortho layout each time running DR.
  00063166  
[The Dark Mod]  Feature proposal
normal
feedback (Daft Mugi)
04/11/2023Add Hold Frob for Alternate Interaction
  00058671  
[The Dark Mod]  Graphics
feature
new
04/11/2023Try to support interactions on projected decals
  0006332   
[DarkRadiant]  GUI
normal
assigned (orbweaver)
01/11/2023Spinboxes in Background Image panel don't work correctly
  00063311  
[The Dark Mod]  Coding
normal
feedback (Daft Mugi)
30/10/2023Add viewpos to player HUD and screenshot
  00058193  
[The Dark Mod]  Feature proposal
normal
resolved (Obsttorte)
30/10/2023Feature request - add location to screenshot filename
  000627017  
[The Dark Mod]  Coding
normal
feedback (Daft Mugi)
30/10/2023Multiloot feature breaks game sometimes
  000633041
[The Dark Mod]  Sound System
normal
resolved (stgatilov)
29/10/2023Looping WAV sounds continue playing in main menu
  00043414  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
29/10/2023Conversation sound will abort during a save
  000591511
[The Dark Mod]  Distribution
normal
feedback (stgatilov)
26/10/2023Investigate storing uncompressed FMs in SVN
  0006314142
[The Dark Mod]  Coding
major
new
21/10/2023fails to build: ffmpeg
  00063281  
[The Dark Mod]  Graphics
normal
new
20/10/2023Setting 'r_showtris 2' lights up the light gem
  00038153  
[The Dark Mod]  Coding
normal
resolved (SteveL)
19/10/2023Side-on visportals can cause game freezes
  000632711
[DarkRadiant]  GUI
normal
resolved (orbweaver)
18/10/2023WX assertion failure when docking windows on top of the Properties panel on Linux
  000554261
[The Dark Mod]  Coding
crash
resolved (stgatilov)
17/10/2023Crash in idEntity::Event_Frob when lockpick is selected
  00062834  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
15/10/2023Support aspect ratio corrections for fonts
  000629722
[The Dark Mod]  Graphics
normal
new
08/10/2023ambient_dynamic_light_cap not respected with ambient_light_falloff > 0
  00062541  
[The Dark Mod]  Physics
major
acknowledged
08/10/2023AI ragdolls not sustaining any damage from any fall height
  0006323   
[The Dark Mod]  Physics
normal
new
08/10/2023Drowned AI not marked as 'player responsible' if shallow water
  0006324   
[The Dark Mod]  Coding
normal
new
06/10/2023upstreaming patch: openal: mxcsr.patch
  00062036  
[DarkRadiant]  General
major
acknowledged (orbweaver)
04/10/2023Incorrect mouse movement in 3D / 2D views on Plasma Wayland
  00063132  
[The Dark Mod]  Coding
major
feedback (stgatilov)
03/10/2023Readable GUI sometimes gets stuck on screen (blank)