| | | 0005666 | 19 | |
| normal | confirmed | 05/12/2023 | Shooting a noise arrow then picking it up, sound keeps playing - at HIGH FPS |
| | | 0005835 | | |
| minor | | 05/12/2023 | Refactor: merge cubic and other lights |
| | | 0006117 | 6 | |
| normal | | 05/12/2023 | Notes/Message in upper-left corner fade in has wrong first frame |
| | | 0006258 | 1 | 2 |
| normal | | 05/12/2023 | Proxy models (_roth_gen) are not generated on saved game load |
| | | 0006305 | 3 | 5 |
| normal | | 05/12/2023 | forcefield impulse increases or applies more often as FPS increases |
| | | 0006313 | 2 | |
| major | | 05/12/2023 | Readable GUI sometimes gets stuck on screen (blank) |
| | | 0006271 | 10 | |
| normal | | 05/12/2023 | Merge old and new backend |
| | | 0005575 | 11 | |
| major | confirmed | 05/12/2023 | When Uncapped FPS is Off, Video Cutscene Loses Audio Sync |
| | | 0006306 | 2 | |
| normal | | 05/12/2023 | Deprecate parallel lights |
| | | 0005889 | 2 | |
| feature | new | 05/12/2023 | Finalize volumetric fog lights |
| | | 0006228 | 3 | 1 |
| minor | resolved | 05/12/2023 | Fog has banding in "Marsh of Rahena" |
| | | 0004915 | 4 | |
| tweak | | 05/12/2023 | Create HD version of briefing_video |
| | | 0006164 | 21 | 1 |
| feature | | 05/12/2023 | New features in GUI engine |
| | | 0005906 | | 1 |
| normal | new | 05/12/2023 | Dropping dead or KO'ed AI into water falls slowly |
| | | 0005915 | 1 | 1 |
| normal | | 05/12/2023 | Investigate storing uncompressed FMs in SVN |
| | | 0006300 | 6 | |
| feature | | 05/12/2023 | Refactor idImage code for CPU-resident textures |
| | | 0006316 | 6 | |
| normal | | 05/12/2023 | Add Hold Frob for Alternate Interaction |
| | | 0005307 | 18 | 4 |
| normal | acknowledged | 05/12/2023 | Accountant 1: machine arrows have black background |
| | | 0006320 | 3 | |
| normal | | 05/12/2023 | Add New Lean |
| | | 0005282 | 1 | |
| minor | acknowledged | 05/12/2023 | Readables look stretched in widescreen modes |
| | | 0005772 | 1 | 1 |
| normal | confirmed | 05/12/2023 | Ambient sound: volume does not change if sound is the same |
| | | 0004980 | 19 | |
| normal | | 05/12/2023 | Front-facing shadow face casts back-shadow when it should not |
| | | 0005998 | 3 | 1 |
| normal | feedback | 05/12/2023 | Can we suppress Sys_QueEvent: Overflow console warnings ? |
| | | 0004493 | 36 | 5 |
| normal | | 05/12/2023 | Some physics events have changed in 2.05 due to faster fps |
| | | 0006270 | 17 | |
| normal | | 05/12/2023 | Multiloot feature breaks game sometimes |
| | | 0006331 | 2 | |
| normal | | 05/12/2023 | Add viewpos to player HUD and screenshot |
| | | 0005896 | | |
| normal | new | 05/12/2023 | Add screenshots to Tracy profiling |
| | | 0006254 | 2 | |
| major | acknowledged | 05/12/2023 | AI ragdolls not sustaining any damage from any fall height |
| | | 0006323 | | |
| normal | new | 05/12/2023 | Drowned AI not marked as 'player responsible' if shallow water |
| | | 0002935 | 4 | 1 |
| minor | new | 05/12/2023 | Mines tossed onto a thin func_static can have a physics problem |
| | | 0004975 | 1 | |
| feature | new | 05/12/2023 | Add proper scaling to the new inventory grid |
| | | 0006273 | | |
| feature | new | 05/12/2023 | Feature request: EFX preset spawnarg for Location Entities |
| | | 0005867 | 1 | |
| feature | new | 05/12/2023 | Try to support interactions on projected decals |
| | | 0003135 | 34 | 3 |
| feature | new | 05/12/2023 | Add per-pixel material definitions ("material maps") |
| | | 0005189 | 4 | |
| normal | | 05/12/2023 | noshadows mask spawnarg for shadows optimization |
| | | 0006264 | 3 | |
| normal | | 05/12/2023 | Subtitle improvements |
| | | 0006091 | 1 | |
| normal | | 05/12/2023 | Idle animations can cause ai to see the player behind him. |
| | | 0005190 | 1 | |
| normal | | 05/12/2023 | Frontend optimizations due to connectedness of entities/surfaces |
| | | 0006291 | | |
| feature | | 05/12/2023 | Use particle softening for all particle types? |
| | | 0006214 | 3 | 3 |
| normal | | 05/12/2023 | Cleaning the scissors mess |
| | | 0005239 | 6 | |
| normal | | 05/12/2023 | Reflection probes support in the engine |
| | | 0005670 | 3 | 2 |
| minor | | 05/12/2023 | Overbright pixels |
| | | 0004634 | 32 | 5 |
| minor | | 05/12/2023 | Decal depth fighting (Inn Business: "rug in tavern is not smooth") |
| | | 0005333 | | |
| feature | | 05/12/2023 | Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection |
| | | 0004726 | 6 | |
| normal | | 05/12/2023 | Check I18N links on Mission web pages |
| | | 0005284 | 2 | |
| normal | | 05/12/2023 | Remove outdated rendering cvars |
| | | 0005169 | 6 | |
| minor | | 05/12/2023 | Clean multithreading routines |
| | | 0006339 | | 1 |
| normal | new | 04/12/2023 | Polishing menus: mission downloader |
| | | 0006345 | 1 | |
| normal | | 04/12/2023 | Moor ragdoll def uses non-existent model |
| | | 0006348 | 2 | |
| normal | | 04/12/2023 | Rebalance some player footstep volumes |