Viewing Issues 1 - 50 / 2570

    PID CategorySeverityStatusUpdated Summary
  000566619  
[The Dark Mod]  Sound System
normal
confirmed
05/12/2023Shooting a noise arrow then picking it up, sound keeps playing - at HIGH FPS
  0005835   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
05/12/2023Refactor: merge cubic and other lights
  00061176  
[The Dark Mod]  GUI
normal
resolved (duzenko)
05/12/2023Notes/Message in upper-left corner fade in has wrong first frame
  000625812
[The Dark Mod]  Graphics
normal
assigned (stgatilov)
05/12/2023Proxy models (_roth_gen) are not generated on saved game load
  000630535
[The Dark Mod]  Physics
normal
assigned (stgatilov)
05/12/2023forcefield impulse increases or applies more often as FPS increases
  00063132  
[The Dark Mod]  Coding
major
resolved (stgatilov)
05/12/2023Readable GUI sometimes gets stuck on screen (blank)
  000627110  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
05/12/2023Merge old and new backend
  000557511  
[The Dark Mod]  Sound
major
confirmed
05/12/2023When Uncapped FPS is Off, Video Cutscene Loses Audio Sync
  00063062  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
05/12/2023Deprecate parallel lights
  00058892  
[The Dark Mod]  Graphics
feature
new
05/12/2023Finalize volumetric fog lights
  000622831
[The Dark Mod]  Graphics
minor
resolved
05/12/2023Fog has banding in "Marsh of Rahena"
  00049154  
[The Dark Mod]  GUI
tweak
assigned (Goldwell)
05/12/2023Create HD version of briefing_video
  0006164211
[The Dark Mod]  GUI
feature
feedback (stgatilov)
05/12/2023New features in GUI engine
  0005906 1
[The Dark Mod]  Physics
normal
new
05/12/2023Dropping dead or KO'ed AI into water falls slowly
  000591511
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
05/12/2023Investigate storing uncompressed FMs in SVN
  00063006  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
05/12/2023Refactor idImage code for CPU-resident textures
  00063166  
[The Dark Mod]  Feature proposal
normal
resolved (Daft Mugi)
05/12/2023Add Hold Frob for Alternate Interaction
  0005307184
[The Dark Mod]  Graphics
normal
acknowledged
05/12/2023Accountant 1: machine arrows have black background
  00063203  
[The Dark Mod]  Feature proposal
normal
resolved (Daft Mugi)
05/12/2023Add New Lean
  00052821  
[The Dark Mod]  GUI
minor
acknowledged
05/12/2023Readables look stretched in widescreen modes
  000577211
[The Dark Mod]  Script/Def
normal
confirmed
05/12/2023Ambient sound: volume does not change if sound is the same
  000498019  
[The Dark Mod]  Graphics
normal
acknowledged (cabalistic)
05/12/2023Front-facing shadow face casts back-shadow when it should not
  000599831
[The Dark Mod]  Coding
normal
feedback
05/12/2023Can we suppress Sys_QueEvent: Overflow console warnings ?
  0004493365
[The Dark Mod]  Physics
normal
resolved (duzenko)
05/12/2023Some physics events have changed in 2.05 due to faster fps
  000627017  
[The Dark Mod]  Coding
normal
resolved (Daft Mugi)
05/12/2023Multiloot feature breaks game sometimes
  00063312  
[The Dark Mod]  Coding
normal
resolved (Daft Mugi)
05/12/2023Add viewpos to player HUD and screenshot
  0005896   
[The Dark Mod]  Feature proposal
normal
new
05/12/2023Add screenshots to Tracy profiling
  00062542  
[The Dark Mod]  Physics
major
acknowledged
05/12/2023AI ragdolls not sustaining any damage from any fall height
  0006323   
[The Dark Mod]  Physics
normal
new
05/12/2023Drowned AI not marked as 'player responsible' if shallow water
  000293541
[The Dark Mod]  Physics
minor
new
05/12/2023Mines tossed onto a thin func_static can have a physics problem
  00049751  
[The Dark Mod]  GUI
feature
new
05/12/2023Add proper scaling to the new inventory grid
  0006273   
[The Dark Mod]  Sound System
feature
new
05/12/2023Feature request: EFX preset spawnarg for Location Entities
  00058671  
[The Dark Mod]  Graphics
feature
new
05/12/2023Try to support interactions on projected decals
  0003135343
[The Dark Mod]  Coding
feature
new
05/12/2023Add per-pixel material definitions ("material maps")
  00051894  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
05/12/2023noshadows mask spawnarg for shadows optimization
  00062643  
[The Dark Mod]  Sound System
normal
feedback (stgatilov)
05/12/2023Subtitle improvements
  00060911  
[The Dark Mod]  AI
normal
assigned (Obsttorte)
05/12/2023Idle animations can cause ai to see the player behind him.
  00051901  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
05/12/2023Frontend optimizations due to connectedness of entities/surfaces
  0006291   
[The Dark Mod]  Graphics
feature
assigned (stgatilov)
05/12/2023Use particle softening for all particle types?
  000621433
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
05/12/2023Cleaning the scissors mess
  00052396  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
05/12/2023Reflection probes support in the engine
  000567032
[The Dark Mod]  Graphics
minor
assigned (cabalistic)
05/12/2023Overbright pixels
  0004634325
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
05/12/2023Decal depth fighting (Inn Business: "rug in tavern is not smooth")
  0005333   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
05/12/2023Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection
  00047266  
[The Dark Mod]  Distribution
normal
assigned (nbohr1more)
05/12/2023Check I18N links on Mission web pages
  00052842  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
05/12/2023Remove outdated rendering cvars
  00051696  
[The Dark Mod]  Coding
minor
assigned (cabalistic)
05/12/2023Clean multithreading routines
  0006339 1
[The Dark Mod]  GUI
normal
new
04/12/2023Polishing menus: mission downloader
  00063451  
[The Dark Mod]  Script/Def
normal
resolved (Dragofer)
04/12/2023Moor ragdoll def uses non-existent model
  00063482  
[The Dark Mod]  Sound
normal
feedback (Daft Mugi)
04/12/2023Rebalance some player footstep volumes