Viewing Issues 1 - 50 / 2596

    PID CategorySeverityStatusUpdated Summary
  00065071  
[The Dark Mod]  Mapping
normal
assigned (Amadeus)
13/06/2024"Drunk" AI spawnarg broken
  00064431  
[The Dark Mod]  Def / Setup
normal
new
11/06/2024Some gamepad settings, like some bindings and controls and gamepad values, are not listed in DarkmodPadbinds.cfg
  0006543   
[The Dark Mod]  GUI
normal
new
10/06/2024Change TDM codemap to add 2 new characters
  0005718147
[The Dark Mod]  Feature proposal
normal
new (stgatilov)
09/06/2024Vertex blended model material unable to support two bumpmaps.
  0006541   
[The Dark Mod]  Physics
normal
new
08/06/2024Ragdolls fall through supporting objects
  000472624  
[The Dark Mod]  Distribution
normal
resolved (nbohr1more)
07/06/2024Check I18N links on Mission web pages
  0006314152
[The Dark Mod]  Coding
major
resolved (stgatilov)
06/06/2024fails to build: ffmpeg
  00062534  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
06/06/2024Third-party libraries update and conan 2
  00028431  
[The Dark Mod]  Coding
major
feedback
06/06/2024Support for language-dependend image or sound assets
  00027794  
[The Dark Mod]  GUI
normal
confirmed
06/06/2024Translate the menu and HUD into different languages
  00064072  
[The Dark Mod]  Def / Setup
normal
new
05/06/2024Unexpected object rotation in direction pitch for gamepad
  00065391  
[The Dark Mod]  Sound
normal
resolved (Amadeus)
03/06/2024atdm:ai_vocal_set_drunk_civilian_01 - missing sleeping sounds
  000628833
[The Dark Mod]  Models
normal
resolved (Amadeus)
01/06/2024endtable_001.lwo has no shadow mesh
  00065386  
[The Dark Mod]  Graphics
major
resolved (nbohr1more)
28/05/2024Volumetric Lights and Certain Alpha Effects Not Visible in Xray Subview as of 2.11
  00065114  
[DarkRadiant]  Design/Coding
crash
new
27/05/2024fails to compile: plugins/vcs/Repository.cpp: invalid conversion: ‘const git_commit**’ to ‘git_commit* const*’
  0004514111
[The Dark Mod]  Tweaking
major
resolved (stgatilov)
22/05/2024Game runs sluggish randomly
  000557512  
[The Dark Mod]  Sound
major
resolved (stgatilov)
22/05/2024When Uncapped FPS is Off, Video Cutscene Loses Audio Sync
  00054535  
[The Dark Mod]  Design/Coding
feature
feedback (stgatilov)
19/05/2024Rethink how FM's should override cvars
  000567053
[The Dark Mod]  Graphics
minor
confirmed
19/05/2024Overbright pixels
  000653621
[The Dark Mod]  Textures
normal
new
15/05/2024Shadows2 texture broken
  0005172132
[The Dark Mod]  Coding
minor
resolved (stgatilov)
15/05/2024Improve interaction culling: case when player-visible object is not visible from light
  0006537 8
[The Dark Mod]  Models
feature
new
14/05/2024Pleas add models to the core mod.
  000653514
[The Dark Mod]  Textures
normal
new
14/05/2024NoSelfShadows broken.
  00056162  
[The Dark Mod]  Models
normal
resolved
11/05/2024MerryChest prefabs are broken
  000628611
[The Dark Mod]  Models
normal
new
10/05/2024handle_curved02_latch.pfb prefab has wrong rotate value
  0006534   
[DarkRadiant]  Compilation/Build
normal
new
10/05/2024invalid conversion from ‘const git_commit**’ to ‘git_commit* const*’
  0006533   
[The Dark Mod]  Map Editing
text
new
07/05/2024Wrong instructions for picking locks in Training Mission when using gamepad
  00064081  
[The Dark Mod]  Def / Setup
normal
new
07/05/2024Allow changing gamepad control for moving object closer and further away
  0006532   
[The Dark Mod]  Sound
normal
new
07/05/2024Custom main menu music doesn't always play if sound shader has 'leadin' property
  0006465   
[The Dark Mod]  Coding
normal
new
07/05/2024Frobbable objects competing over higlighting space
  0006531 2
[The Dark Mod]  Textures
normal
new
07/05/2024"Cushion" material causes player stutter
  00027843  
[The Dark Mod]  Coding
normal
new
07/05/2024Moss patches need work
  00017282  
[The Dark Mod]  Textures
normal
new
07/05/2024Need an altered glass texture or decal for when glass has been moss-arrowed
  00065302  
[The Dark Mod]  Script/Def
feature
assigned (stgatilov)
06/05/2024Make script constants customizable by mission
  000560011  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
04/05/2024Crashes due to cvarSystem not being threadsafe
  0006529   
[DarkRadiant]  General
normal
new
04/05/2024Crashing on ctrl-z to undo
  00063921  
[The Dark Mod]  Mapping
tweak
new
02/05/2024Add objectives to Training Mission
  000650911  
[The Dark Mod]  GUI
feature
suspended (stgatilov)
28/04/2024Add GUI debriefing stage to main menu
  00029331  
[The Dark Mod]  GUI
feature
resolved (grayman)
28/04/2024Add ability to select player start points to mission briefing
  000651711
[The Dark Mod]  Models
minor
new
28/04/2024Can't load .obj model exported from Blender without tweaks
  00065282  
[The Dark Mod]  Feature proposal
normal
new
28/04/2024Feature request: Support for nested .pk4s in FM releases
  0006454   
[The Dark Mod]  Sound
normal
new
25/04/2024Objects on floor sound sometimes loops
  0006526 2
[The Dark Mod]  Models
normal
new
24/04/2024Rotation hack causes brightening of iron_pipe_ models
  000652711
[The Dark Mod]  Sound
feature
resolved (nbohr1more)
21/04/2024Sound for 'charge post' model
  000636213  
[The Dark Mod]  Models
normal
new
21/04/2024It is possible to walk through some stone walls
  000592841
[The Dark Mod]  Coding
normal
resolved (stgatilov)
20/04/2024Save game while bow is strung yields broken bow on fresh load
  000633941
[The Dark Mod]  GUI
normal
new
20/04/2024Polishing menus: mission downloader
  000627842
[The Dark Mod]  Mapping
normal
new
20/04/2024Func_Peek lightgem glitch
  00062071  
[The Dark Mod]  Coding
normal
new
20/04/2024When peeking, lightgem matches lighting on the other side of the door
  00063542  
[The Dark Mod]  Graphics
normal
assigned (stgatilov)
20/04/2024Envmap stage works very differently with bumpmap and without