| | | | 0006696 | 2 | 4 |
| Map Editing | normal | new | 20/04/2026 | 'normalise' button on Texture Tool window doesn't work |
| | | | 0006694 | 4 | 2 |
| Map Editing | normal | new | 20/04/2026 | Feature Request: Trim Tool |
| | | | 0006698 | 2 | |
| Map Editing | normal | new | 20/04/2026 | Feature request: Ungroup all nested groups |
| | | | 0006547 | 7 | 6 |
| Map Editing | normal | new | 18/04/2026 | Copy/paste shader doesn't always work with angled surfaces |
| | | | 0006702 | 2 | 2 |
| Map Editing | normal | new | 18/04/2026 | Can't create entities in latest dev build |
| | | | 0006121 | | 1 |
| GUI | feature | acknowledged | 07/04/2026 | Move Mouse Bindings and Keyboard Shortcuts to the preferences screen |
| | | | 0006645 | 3 | 1 |
| Map Editing | normal | new | 14/03/2026 | Feature request: Option to preserve texture on CSG subtract target brushes |
| | | | 0006353 | 3 | |
| Map Editing | normal | new | 14/03/2026 | Feature request: Make 'Shift Textures randomly' work with patches |
| | | | 0006693 | 2 | |
| Map Editing | normal | new | 10/03/2026 | Cloning should place new object in active layer |
| | | | 0006494 | 1 | |
1 | Map Editing | normal | new | 08/03/2026 | Feature Request: Add option to remove selected brush when creating any patch type |
| | | | 0000061 | 1 | |
1 | Renderer | minor | | 08/03/2026 | Choice of model render modes |
| | | | 0006695 | | 1 |
| Map Editing | normal | new | 08/03/2026 | User configuration causing multiple bugs |
| | | | 0005798 | 11 | |
| GUI | normal | acknowledged | 05/03/2026 | Texture rotation and fit on patches broken on 2.14 |
| | | | 0006127 | 12 | 3 |
| GUI | normal | new | 01/03/2026 | Pick Shader via MMB not working. |
| | | | 0006529 | 3 | |
| General | normal | new | 01/03/2026 | Crashing on pressing ctrl-z to undo |
| | | | 0006689 | | |
| Map Editing | normal | new | 28/02/2026 | Edit Package Info (darkmod.txt) doesn't work |
| | | | 0006263 | | |
| General | normal | new | 28/02/2026 | Feature request: Animation selector for path_anim and path_cycleanim entities |
| | | | 0000447 | 2 | |
| Models | feature | acknowledged | 28/02/2026 | Model viewer does not give a scale or sense of size |
| | | | 0005355 | 5 | 5 |
| Saving and loading | normal | acknowledged | 28/02/2026 | Very simple 4x4 floor, trying to export as .OBJ results in distorted UV |
| | | | 0006564 | | 2 |
| Design/Coding | normal | new | 28/02/2026 | Model exporter breaking UV map on existing stock tdm models |
| | | | 0005522 | 4 | 1 |
| Models | minor | acknowledged | 28/02/2026 | DR .ase importer should remove vertex doubles, .lwo importer should not |
| | | | 0001820 | 3 | |
| Map Editing | normal | feedback | 28/02/2026 | Texture lock unfriendliness for vertex dragging |
| | | | 0005995 | | 2 |
| Models | normal | new | 28/02/2026 | DR-exported models that are only partially solid |
| | | | 0005006 | 7 | |
| GUI | normal | new | 28/02/2026 | Pressing shift-LMB select, is selecting multiple back ground items. |
| | | | 0006251 | 1 | 3 |
| Map Editing | normal | new | 28/02/2026 | light_center should not be transformed when the light is rotated |
| | | | 0006275 | 1 | |
| General | normal | new | 28/02/2026 | Texture stretches when rotating brush 90 degrees |
| | | | 0006347 | 2 | 3 |
| Renderer | feature | new | 28/02/2026 | Clipping in Camerview/Orthoview when grid is set to less than 0.125 |
| | | | 0006123 | 3 | 1 |
| Renderer | normal | acknowledged | 28/02/2026 | DR displaying some particles incorrectly: |
| | | | 0005096 | 7 | 1 |
| GUI | normal | acknowledged | 28/02/2026 | Selected objects/entites (grouped or selected) will randomly rotate about non-center pivot point, rather than on the spot, |
| | | | 0006124 | | 1 |
| GUI | minor | acknowledged | 28/02/2026 | Get DR to remember size abd location of all windows: Use main window to calculate position and size of child windows? |
| | | | 0006122 | 3 | 1 |
| GUI | minor | acknowledged | 28/02/2026 | DR 'flashes' all white on opening of program |
| | | | 0005812 | 2 | |
| GUI | feature | acknowledged | 28/02/2026 | Darkmod/Theme for DR |
| | | | 0006605 | 3 | 2 |
| GUI | normal | acknowledged | 28/02/2026 | Bizzare bug - every texture is rotated slightly |
| | | | 0006135 | 2 | |
| Map Editing | feature | new | 22/02/2026 | feature request: TAB cycles through items in a selected Group |
| | | | 0001038 | | |
| Map Editing | feature | acknowledged | 21/02/2026 | EAX Audio Settings Editor (EFX File) |
| | | | 0005548 | | |
| GUI | feature | acknowledged | 21/02/2026 | GUI Chooser |
| | | | 0003931 | | |
| Map Editing | feature | acknowledged | 21/02/2026 | GUI spawnargs need <Choose GUI> button in the Entity Inspector panel |
| | | | 0006553 | 1 | |
| General | feature | acknowledged | 03/02/2026 | Feature Request: avoid 'Game/Project setup...' hassle |
| | | | 0005525 | | |
8 | GUI | minor | | 18/01/2026 | Toggle multiple filters at once |
| | | | 0006511 | 7 | |
1 | Compilation/Build | major | | 18/01/2026 | fails to compile: plugins/vcs/Repository.cpp: invalid conversion: ‘const git_commit**’ to ‘git_commit* const*’ |
| | | | 0005742 | 3 | |
7 | Shader System | feature | | 18/01/2026 | Feature: extend asset deprecation to more asset types |
| | | | 0006554 | 3 | |
1 | General | normal | | 18/01/2026 | Paintings face the wrong way in model chooser |
| | | | 0003821 | 2 | |
2 | Models | normal | | 18/01/2026 | Model viewer filters apply to the whole editor and cause unexpected results. |
| | | | 0006506 | 1 | |
| GUI | normal | new | 18/10/2025 | Not everything is sorted alphabetically on favourites tab |
| | | | 0006643 | | 2 |
| GUI | normal | new | 04/10/2025 | Window of objective editor doesn't show everything until you resize the Window |
| | | | 0006476 | | |
| GUI | feature | confirmed | 25/06/2025 | Allow to copy spawnargs from Entity Class Tree |
| | | | 0006512 | 5 | |
| Design/Coding | tweak | | 18/06/2025 | Wiki: Compiling with "n" cores |
| | | | 0006602 | 3 | |
| GUI | crash | | 17/06/2025 | Flatpak build of DarkRadiant still crashes when opening Light Inspector |
| | | | 0006622 | | |
| General | normal | new | 14/05/2025 | DarkRadiant crashes when I pick "New XY view" |
| | | | 0006621 | | |
| Map Editing | normal | new | 11/05/2025 | 'Create Decal Patches' should always use current shader on ShaderClipboard |