| | | 0005418 | 5 | |
| normal | new | 11/02/2024 | path_sleep ignores the "wait" and "wait_max" spawnargs, AI immediately stands up after laying down |
| | | 0005008 | 2 | |
| minor | new | 02/07/2022 | "is_lantern" spawnarg breaks the "should_be_vert" spawnarg |
| | | 0001672 | 1 | |
| normal | new | 07/10/2017 | Show multiple documentation entries as a list per entity |
| | | 0003505 | 1 | |
| feature | | 04/08/2013 | Create 'no_alert_idle' spawnarg |
| | | 0001742 | | |
| feature | acknowledged | 10/04/2009 | Wireframe display mode for filtered objects |
| | | 0001526 | | |
| trivial | new | 18/11/2008 | Arrow models in editor rotated from game |
| | | 0000349 | 1 | |
| trivial | confirmed | 18/09/2007 | Hotkey/menu item to open browsers |
| | | 0005670 | 5 | 3 |
| minor | confirmed | 19/05/2024 | Overbright pixels |
| | | 0006465 | | |
| normal | new | 07/05/2024 | Frobbable objects competing over higlighting space |
| | | 0006339 | 4 | 1 |
| normal | new | 20/04/2024 | Polishing menus: mission downloader |
| | | 0006447 | | |
| normal | new | 05/04/2024 | Knocking the stool under the desk may cause it to cut through the floor |
| | | 0006422 | | |
| minor | new | 05/04/2024 | Make it possible to toggle lightgem |
| | | 0006462 | | |
| normal | new | 01/04/2024 | Missing configuration for rotating objects in direction roll for gamepad |
| | | 0006512 | | |
| tweak | new | 31/03/2024 | Wiki: Compiling with "n" cores |
| | | 0001744 | 6 | |
| minor | | 19/03/2024 | Method for controlling readable brightness |
| | | 0006484 | 1 | |
| minor | new | 01/03/2024 | If cancelling a throw by dropping, the next item the player picks up will get thrown |
| | | 0006425 | 6 | 1 |
| normal | | 29/02/2024 | See through ceiling glitch when mantling top shelf |
| | | 0006375 | | |
| tweak | new | 26/02/2024 | Locked doors have no keyholes |
| | | 0005887 | 3 | |
| minor | | 16/02/2024 | Raise trace model limits and optimize memory |
| | | 0006412 | | |
| minor | new | 12/02/2024 | It is possible to mantle and stand on end tip of hanging rope |
| | | 0006486 | | |
| normal | new | 11/02/2024 | Rat disappeared when hit with blackjack |
| | | 0006369 | | |
| text | new | 11/02/2024 | Unexpected behavior when frobbing an item when maximum inventory for that item type has already been reached |
| | | 0003673 | 5 | |
| minor | feedback | 10/02/2024 | Falling water from a water arrow should wake a sleeping AI |
| | | 0003630 | 3 | |
| normal | feedback | 10/02/2024 | AI might become chatterboxes after exiting dormancy |
| | | 0003623 | 1 | |
| feature | new | 10/02/2024 | Add or enhance AI Teams with commonly scripted behaviors. |
| | | 0002364 | 1 | |
| minor | new | 10/02/2024 | Horse - "could not find animation" |
| | | 0006466 | | |
| normal | new | 26/01/2024 | Inconcistent mouse pointer speed between menues for gamepad |
| | | 0006420 | 1 | |
| minor | new | 26/01/2024 | Mouse pointer speed as setting |
| | | 0006400 | | |
| normal | new | 26/01/2024 | Add a test function to test mapping of buttons and keys and mouse from GUI |
| | | 0006423 | 1 | |
| normal | new | 23/01/2024 | Graft map A New Job and map Tears of St. Lucia |
| | | 0006397 | | |
| tweak | new | 23/01/2024 | Some banners with builder symbol look sqashed narrow |
| | | 0006382 | 3 | |
| tweak | new | 23/01/2024 | The depth of the seats of the benches are too narrow |
| | | 0006381 | 2 | |
| tweak | new | 23/01/2024 | Issues with model fence around the pulpit |
| | | 0006442 | | |
| normal | new | 22/01/2024 | Levitating rat |
| | | 0006453 | | |
| normal | new | 22/01/2024 | Mouse pointer visible during cutscene |
| | | 0005695 | 1 | |
| feature | new | 22/01/2024 | Force feedback support |
| | | 0006366 | 4 | |
| tweak | new | 21/01/2024 | Clouds in the sky do not move in Tears of St. Lucia |
| | | 0006394 | | |
| feature | new | 21/01/2024 | Add action slowly open and close lids and doors |
| | | 0006391 | 1 | |
| tweak | new | 21/01/2024 | Remove superfluous difficulty levels on Objective page in Training Mission |
| | | 0006451 | | |
| normal | new | 20/01/2024 | Add visual cues for pressing modifying gamepad buttons or keyboard keys |
| | | 0006450 | | |
| normal | new | 20/01/2024 | See through wall glitch when leaning forward and running into wall |
| | | 0006388 | | |
| tweak | new | 20/01/2024 | Gamepad button triggers player action when that button is used to return to game from Main Menu |
| | | 0006401 | 2 | |
| normal | new | 20/01/2024 | Undefined modifier combination for gamepad in DarkmodPadbinds.cfg results in unexpected and delayed function |
| | | 0006365 | | |
| tweak | new | 20/01/2024 | Ladder in the wood shed cuts into a barrel |
| | | 0006430 | | |
| minor | new | 19/01/2024 | Last object of a type that is knocked out of player's hand stays highlighted |
| | | 0006372 | | |
| normal | new | 09/01/2024 | Lever and hatch states and animation are out of synch |
| | | 0005249 | 4 | 4 |
| minor | | 06/01/2024 | Some mission names are not displayed well in the Start mission screen |
| | | 0006426 | | |
| normal | new | 04/01/2024 | Add slow match to Training Mission |
| | | 0006418 | 1 | |
| minor | new | 04/01/2024 | Add peek through keyhole to default missions |
| | | 0006421 | | |
| minor | new | 03/01/2024 | Make it possible to toggle compass |