| | | 0000047 | 4 | |
| minor | | 17/01/2015 | Lightgem Level Affected By Particles |
| | | 0000048 | 11 | |
| major | new | 11/02/2024 | Stim Response through walls |
| | | 0000052 | | |
| minor | resolved | 23/05/2014 | Player can keep AI at bay with held objects |
| | | 0000061 | 1 | |
| minor | | 18/01/2022 | Choice of model render modes |
| | | 0000109 | 1 | |
| feature | acknowledged | 12/02/2007 | Include deselect in Undo? |
| | | 0000188 | | |
| feature | acknowledged | 10/03/2007 | Mission: Create PK4 Feature |
| | | 0000252 | 1 | |
| feature | confirmed | 04/10/2017 | trigger_effect entity to trigger response effects. |
| | | 0000297 | | |
| minor | acknowledged | 31/07/2011 | Background image resizes on resize of viewport |
| | | 0000298 | 6 | |
| minor | feedback | 24/03/2012 | No precise control of background image offset |
| | | 0000303 | | |
| feature | acknowledged | 23/05/2007 | Texture Window optionally sorting the shaders by name |
| | | 0000322 | 5 | |
| feature | new | 23/10/2017 | Loading zones |
| | | 0000333 | | |
| minor | acknowledged | 30/12/2008 | Suggest relative aligned texture copy |
| | | 0000349 | 1 | |
| trivial | confirmed | 18/09/2007 | Hotkey/menu item to open browsers |
| | | 0000354 | 2 | |
| minor | new | 19/07/2011 | Add min/max magnitude to responses system |
| | | 0000359 | 1 | |
| feature | confirmed | 28/07/2022 | Adjustable display gamma |
| | | 0000362 | 3 | |
| minor | feedback | 19/01/2021 | Water does not slow down arrows |
| | | 0000380 | | 1 |
| trivial | acknowledged | 21/10/2007 | Distinguish base textures from map-loaded textures |
| | | 0000408 | | |
| feature | acknowledged | 03/11/2007 | Add an "default orientation" value to models for display in the model chooser |
| | | 0000435 | 2 | |
| major | confirmed | 04/01/2020 | Maps with custom scripts fail when loaded from savegame |
| | | 0000447 | 1 | |
| feature | acknowledged | 10/12/2007 | Model viewer does not give a scale or sense of size |
| | | 0000473 | | |
| feature | new | 03/01/2015 | Add bind_strength property, forces stronger than it make the bind break up |
| | | 0000476 | | |
| feature | confirmed | 30/12/2007 | Verify entities, materials and links on map load |
| | | 0000518 | 3 | |
| normal | | 30/06/2014 | AI needs to operate buttons/levers |
| | | 0000519 | 2 | |
| normal | resolved | 22/02/2012 | AI needs "wait for resource" lock (aka: work together) |
| | | 0000526 | 9 | |
| tweak | | 13/03/2020 | Some materials have incorrect surface types |
| | | 0000538 | 3 | |
| feature | suspended | 25/04/2018 | Display warnings when certain crucial cvars are at non-recommended values |
| | | 0000540 | 9 | |
| minor | | 09/07/2022 | Add entity scriptfunctions for getting/setting animation rates |
| | | 0000541 | 2 | |
| feature | | 24/05/2011 | AI should turn on lights while searching nearby |
| | | 0000558 | 3 | |
| feature | | 23/01/2023 | Add ability to toggle creeping |
| | | 0000578 | 2 | |
| normal | | 12/05/2013 | falling on a lowering platform doesn't properly subtract the relative velocity, so you get more hurt than you should |
| | | 0000589 | | |
| feature | acknowledged | 03/03/2008 | Functionality to aid in precise brush shaping based on texture |
| | | 0000591 | | |
| feature | acknowledged | 03/03/2008 | Add player clip option to model viewer |
| | | 0000594 | 3 | 1 |
| major | acknowledged | 08/07/2017 | Destruction of brush data for unknown classname? |
| | | 0000598 | | |
| normal | acknowledged | 12/03/2008 | Selecting "Patch" - "More cylinders" - "Very Dense Cylinder" gives lopsided desity |
| | | 0000602 | | |
| minor | confirmed | 17/03/2008 | Create decal patches for non-rectangular surfaces |
| | | 0000608 | | |
| tweak | acknowledged | 18/03/2008 | Revisit: remove colored overlay from selected brush? |
| | | 0000623 | | |
| normal | confirmed | 01/04/2008 | Offset for automatic decal patches |
| | | 0000625 | 3 | |
| minor | | 09/10/2017 | Under water, ladders "suck you in" to them from too far away |
| | | 0000637 | | 1 |
| feature | confirmed | 10/04/2008 | Window menu item: listing of all active windows |
| | | 0000658 | 2 | |
| normal | acknowledged | 22/12/2022 | Highlight sharing with binders? |
| | | 0000665 | 2 | |
| normal | new | 10/02/2024 | Moveables stacked on top of eachother begin to levitate up |
| | | 0000682 | 1 | |
| feature | acknowledged | 24/02/2011 | Randomly and procedurally generated terrain using patches/brushes. |
| | | 0000699 | | |
| normal | confirmed | 27/12/2009 | Consolidate Entity Class Hierarchy |
| | | 0000800 | 1 | |
| normal | new | 08/10/2017 | Player reflection should be disabled when in water |
| | | 0000833 | | |
| feature | confirmed | 05/02/2023 | Add mapvars options for extra variations |
| | | 0000849 | | |
| normal | acknowledged | 14/06/2008 | Modify readable gui to raise body start if no title. |
| | | 0001037 | 4 | |
| normal | | 08/01/2019 | Player Mantles Underwater |
| | | 0001038 | | |
| feature | acknowledged | 25/08/2008 | EAX Audio Settings Editor (EFX File) |
| | | 0001042 | 3 | |
| normal | new | 24/12/2022 | Moss arrow spawns for too long |
| | | 0001046 | | |
| feature | acknowledged | 25/08/2008 | Request: Coloration of Brushes |