Viewing Issues 1 - 50 / 55

    PID CategorySeverityStatusUpdated Summary
  00064834  
[The Dark Mod]  Physics
normal
new
09/11/2024Stacked moveables drop into each other after you touch them
  00064273  
[The Dark Mod]  Models
normal
resolved (Amadeus)
14/10/2024Unexpected behavior when locking and unlocking chest in Training Mission
  00064364  
[The Dark Mod]  AI
normal
new
13/09/2024Climbing on tall objects allows beating AI to death with the blackjack without the AI ever noticing the player's presence
  00023662  
[The Dark Mod]  AI
major
new
17/07/2024Inverse kinematics spoil legs of horses
  0006454   
[The Dark Mod]  Sound
normal
new
25/04/2024Objects on floor sound sometimes loops
  0006447   
[The Dark Mod]  Models
normal
new
05/04/2024Knocking the stool under the desk may cause it to cut through the floor
  0006422   
[The Dark Mod]  Feature proposal
minor
new
05/04/2024Make it possible to toggle lightgem
  0006462   
[The Dark Mod]  Def / Setup
normal
new
01/04/2024Missing configuration for rotating objects in direction roll for gamepad
  0006469   
[The Dark Mod]  Models
normal
new
25/03/2024Broadhead arrows can block doors
  0006371   
[The Dark Mod]  AI
normal
new
01/03/2024AIs sometimes freeze or get stuck during battle
  0006444   
[The Dark Mod]  Coding
normal
new
28/02/2024Small box on top does not move when bottom large box is pushed
  0006485   
[The Dark Mod]  Physics
normal
new
28/02/2024Ragdoll twitches when AI is hit on the head after waking up and sitting up
  0006493   
[The Dark Mod]  Physics
normal
new
28/02/2024Moveable freezes in-air if moveable below it is removed
  0006375   
[The Dark Mod]  Models
tweak
new
26/02/2024Locked doors have no keyholes
  00050484  
[The Dark Mod]  Animation
normal
new
25/02/2024Horses may still glide when rotating
  0006448   
[The Dark Mod]  Feature proposal
normal
new
12/02/2024Analogue lean
  0006369   
[The Dark Mod]  GUI
text
new
11/02/2024Unexpected behavior when frobbing an item when maximum inventory for that item type has already been reached
  00051611  
[The Dark Mod]  General
normal
new
11/02/2024Would like code support for a better destructable crate.
  000367113  
[The Dark Mod]  Feature proposal
feature
feedback
11/02/2024Absence noticeability improper when bound.
  0002247301
[The Dark Mod]  Animation
normal
new
11/02/2024Facial Animations
  000004811  
[The Dark Mod]  Coding
major
new
11/02/2024Stim Response through walls
  0006432 1
[The Dark Mod]  AI
normal
new
11/02/2024Guards deal damage before their attack animation, can cause instant proximity damage without any vocal / animated attack
  0006295   
[The Dark Mod]  AI
feature
new
11/02/2024Allow scary AI to intimidate enemies, making them flee instead of attacking
  00060911  
[The Dark Mod]  AI
normal
assigned (Obsttorte)
11/02/2024Idle animations can cause ai to see the player behind him.
  000568812
[The Dark Mod]  AI
major
new
11/02/2024Sitting AI gets stuck standing in table when alerted
  00049823  
[The Dark Mod]  AI
normal
new
11/02/2024KO'ed AI should drown faster
  000424821
[The Dark Mod]  AI
normal
new
11/02/2024AI door blocking
  0003981   
[The Dark Mod]  AI
feature
new
11/02/2024Examine turning
  00036735  
[The Dark Mod]  AI
minor
feedback
10/02/2024Falling water from a water arrow should wake a sleeping AI
  00036059  
[The Dark Mod]  AI
normal
new
10/02/2024Eyelid bones jitter when AI are talking
  000360010  
[The Dark Mod]  AI
normal
feedback
10/02/2024Revenants being killed by swords too easily
  00035891  
[The Dark Mod]  AI
normal
new
10/02/2024Seated spinning should be sped up
  00026451  
[The Dark Mod]  AI
normal
new
10/02/2024Gas arrows can, in rare cases, impart an impulse to an AI that throws it a good distance.
  00020734  
[The Dark Mod]  AI
normal
suspended
10/02/2024Rats do not avoid fire or other strong light sources
  0001738   
[The Dark Mod]  AI
major
new
10/02/2024AI check for melee range does not take leaned players into account
  00035431  
[The Dark Mod]  Physics
normal
new
10/02/2024Bad physics for small moveables
  00006652  
[The Dark Mod]  Physics
normal
new
10/02/2024Moveables stacked on top of eachother begin to levitate up
  00062547  
[The Dark Mod]  Physics
major
acknowledged
10/02/2024AI ragdolls not sustaining any damage from any fall height
  00055351  
[The Dark Mod]  AI
major
new
26/01/2024It should be easier to clear rats stuck in doors
  00048302  
[The Dark Mod]  AI
normal
resolved (grayman)
26/01/2024AI refuses to leave a door he can't close because a corpse is in the way
  0006411   
[The Dark Mod]  Feature proposal
normal
new
24/01/2024Add visual cue indicating throw power
  0006428   
[The Dark Mod]  Feature proposal
normal
new
24/01/2024Increased precision when aiming with bow
  00063823  
[The Dark Mod]  Models
tweak
new
23/01/2024The depth of the seats of the benches are too narrow
  0006452   
[The Dark Mod]  Animation
normal
new
22/01/2024Jump cuts before and after the final cutscene in A New Job
  0006442   
[The Dark Mod]  AI
normal
new
22/01/2024Levitating rat
  0006394   
[The Dark Mod]  Feature proposal
feature
new
21/01/2024Add action slowly open and close lids and doors
  0006450   
[The Dark Mod]  Mapping
normal
new
20/01/2024See through wall glitch when leaning forward and running into wall
  0005559   
[The Dark Mod]  Design/Coding
normal
new
20/01/2024Clipping into brush corners
  0006445   
[The Dark Mod]  Models
normal
new
20/01/2024Candlestick cuts into book
  0006365   
[The Dark Mod]  Models
tweak
new
20/01/2024Ladder in the wood shed cuts into a barrel