| | | 0006483 | 4 | |
| normal | new | 09/11/2024 | Stacked moveables drop into each other after you touch them |
| | | 0006427 | 3 | |
| normal | | 14/10/2024 | Unexpected behavior when locking and unlocking chest in Training Mission |
| | | 0006436 | 4 | |
| normal | new | 13/09/2024 | Climbing on tall objects allows beating AI to death with the blackjack without the AI ever noticing the player's presence |
| | | 0002366 | 2 | |
| major | new | 17/07/2024 | Inverse kinematics spoil legs of horses |
| | | 0006454 | | |
| normal | new | 25/04/2024 | Objects on floor sound sometimes loops |
| | | 0006447 | | |
| normal | new | 05/04/2024 | Knocking the stool under the desk may cause it to cut through the floor |
| | | 0006422 | | |
| minor | new | 05/04/2024 | Make it possible to toggle lightgem |
| | | 0006462 | | |
| normal | new | 01/04/2024 | Missing configuration for rotating objects in direction roll for gamepad |
| | | 0006469 | | |
| normal | new | 25/03/2024 | Broadhead arrows can block doors |
| | | 0006371 | | |
| normal | new | 01/03/2024 | AIs sometimes freeze or get stuck during battle |
| | | 0006444 | | |
| normal | new | 28/02/2024 | Small box on top does not move when bottom large box is pushed |
| | | 0006485 | | |
| normal | new | 28/02/2024 | Ragdoll twitches when AI is hit on the head after waking up and sitting up |
| | | 0006493 | | |
| normal | new | 28/02/2024 | Moveable freezes in-air if moveable below it is removed |
| | | 0006375 | | |
| tweak | new | 26/02/2024 | Locked doors have no keyholes |
| | | 0005048 | 4 | |
| normal | new | 25/02/2024 | Horses may still glide when rotating |
| | | 0006448 | | |
| normal | new | 12/02/2024 | Analogue lean |
| | | 0006369 | | |
| text | new | 11/02/2024 | Unexpected behavior when frobbing an item when maximum inventory for that item type has already been reached |
| | | 0005161 | 1 | |
| normal | new | 11/02/2024 | Would like code support for a better destructable crate. |
| | | 0003671 | 13 | |
| feature | feedback | 11/02/2024 | Absence noticeability improper when bound. |
| | | 0002247 | 30 | 1 |
| normal | new | 11/02/2024 | Facial Animations |
| | | 0000048 | 11 | |
| major | new | 11/02/2024 | Stim Response through walls |
| | | 0006432 | | 1 |
| normal | new | 11/02/2024 | Guards deal damage before their attack animation, can cause instant proximity damage without any vocal / animated attack |
| | | 0006295 | | |
| feature | new | 11/02/2024 | Allow scary AI to intimidate enemies, making them flee instead of attacking |
| | | 0006091 | 1 | |
| normal | | 11/02/2024 | Idle animations can cause ai to see the player behind him. |
| | | 0005688 | 1 | 2 |
| major | new | 11/02/2024 | Sitting AI gets stuck standing in table when alerted |
| | | 0004982 | 3 | |
| normal | new | 11/02/2024 | KO'ed AI should drown faster |
| | | 0004248 | 2 | 1 |
| normal | new | 11/02/2024 | AI door blocking |
| | | 0003981 | | |
| feature | new | 11/02/2024 | Examine turning |
| | | 0003673 | 5 | |
| minor | feedback | 10/02/2024 | Falling water from a water arrow should wake a sleeping AI |
| | | 0003605 | 9 | |
| normal | new | 10/02/2024 | Eyelid bones jitter when AI are talking |
| | | 0003600 | 10 | |
| normal | feedback | 10/02/2024 | Revenants being killed by swords too easily |
| | | 0003589 | 1 | |
| normal | new | 10/02/2024 | Seated spinning should be sped up |
| | | 0002645 | 1 | |
| normal | new | 10/02/2024 | Gas arrows can, in rare cases, impart an impulse to an AI that throws it a good distance. |
| | | 0002073 | 4 | |
| normal | suspended | 10/02/2024 | Rats do not avoid fire or other strong light sources |
| | | 0001738 | | |
| major | new | 10/02/2024 | AI check for melee range does not take leaned players into account |
| | | 0003543 | 1 | |
| normal | new | 10/02/2024 | Bad physics for small moveables |
| | | 0000665 | 2 | |
| normal | new | 10/02/2024 | Moveables stacked on top of eachother begin to levitate up |
| | | 0006254 | 7 | |
| major | acknowledged | 10/02/2024 | AI ragdolls not sustaining any damage from any fall height |
| | | 0005535 | 1 | |
| major | new | 26/01/2024 | It should be easier to clear rats stuck in doors |
| | | 0004830 | 2 | |
| normal | | 26/01/2024 | AI refuses to leave a door he can't close because a corpse is in the way |
| | | 0006411 | | |
| normal | new | 24/01/2024 | Add visual cue indicating throw power |
| | | 0006428 | | |
| normal | new | 24/01/2024 | Increased precision when aiming with bow |
| | | 0006382 | 3 | |
| tweak | new | 23/01/2024 | The depth of the seats of the benches are too narrow |
| | | 0006452 | | |
| normal | new | 22/01/2024 | Jump cuts before and after the final cutscene in A New Job |
| | | 0006442 | | |
| normal | new | 22/01/2024 | Levitating rat |
| | | 0006394 | | |
| feature | new | 21/01/2024 | Add action slowly open and close lids and doors |
| | | 0006450 | | |
| normal | new | 20/01/2024 | See through wall glitch when leaning forward and running into wall |
| | | 0005559 | | |
| normal | new | 20/01/2024 | Clipping into brush corners |
| | | 0006445 | | |
| normal | new | 20/01/2024 | Candlestick cuts into book |
| | | 0006365 | | |
| tweak | new | 20/01/2024 | Ladder in the wood shed cuts into a barrel |