Viewing Issues 1 - 50 / 2028

    PID CategorySeverityStatusUpdated Summary
   000509881
[DarkRadiant]  GUI
minor
acknowledged
08/04/2020The texture inspoector will not show all the 'in-use' textures.
   00051765  
[DarkRadiant]  GUI
feature
confirmed
08/04/2020Let DR remember the shader in ShaderClipboard after closing
   000514562
[DarkRadiant]  Models
normal
feedback
08/04/2020DR and the engine behave differently when dealing with the angle spawnarg of a idDoor.
   0005159   
[DarkRadiant]  GUI
normal
resolved (greebo)
07/04/2020Search function missing in head chooser and vocal set chooser
   00052101  
[DarkRadiant]  GUI
normal
resolved (orbweaver)
07/04/2020Difficulty dialog shows string table entries instead of difficulty names
   00052091  
[DarkRadiant]  GUI
normal
resolved (orbweaver)
07/04/2020Modal dialogs can be too easily closed without saving settings
   00052111  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
07/04/2020Add an interface for editing difficulty names
   00051661  
[DarkRadiant]  Map Editing
tweak
feedback
06/04/2020Fixed Subdivisions higher than 32
   0005207   
[DarkRadiant]  GUI
feature
resolved (greebo)
06/04/2020Add 'Move up' and 'Move down' buttons to conversations list
   00051741  
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
06/04/2020Loading error caused by non-Latin character in filename
   00051221  
[DarkRadiant]  Selection System
minor
resolved (greebo)
06/04/2020Feature: Selection by Filter
   0005188   
[DarkRadiant]  Shader System
normal
resolved (greebo)
06/04/2020DR can't find materials whose names start with table
   0005203   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
05/04/2020Let DR look for either 32-bit or 64-bit TDM .exe's
   00052051  
[The Dark Mod]  Animation
normal
resolved (STiFU)
04/04/2020Player is temporarily suspended mid-air when shouldering a body mid-air
   00036075  
[The Dark Mod]  Def / Setup
normal
resolved (STiFU)
04/04/2020Add dip to shouldering bodies
   0004964221
[The Dark Mod]  Saving/Loading
normal
resolved (STiFU)
04/04/2020Version check fails
   0005208   
[The Dark Mod]  GUI
normal
new
03/04/2020Support for extra mouse buttons
   00052061  
[The Dark Mod]  Animation
tweak
resolved (STiFU)
03/04/2020Player view rotation should not be locked while shouldering animation is played out
   0005186   
[The Dark Mod]  Mapping
normal
assigned (stgatilov)
02/04/2020Make prefabs with rotation hacks comply with new rules
   000497011  
[The Dark Mod]  Design/Coding
feature
assigned (stgatilov)
02/04/2020Avoid problems with rotation-resized models
   0005184   
[The Dark Mod]  Models
normal
new
02/04/2020Issues with new manbeast/werebeast/zombie assets (SVN 2.08)
   0005163   
[The Dark Mod]  GUI
normal
new
01/04/2020Allow to configure gamma/brightness in menu with quick preview
   00049923  
[The Dark Mod]  Sound
normal
feedback
01/04/2020Add swim burst sounds for various speeds and especially for underwater
   00052041  
[The Dark Mod]  Models
normal
new
30/03/20202.08 beta issues with new assets
   0004523392
[The Dark Mod]  Tweaking
tweak
resolved (nbohr1more)
30/03/2020Romanian Translation fix slated for 2.06
   00019324  
[The Dark Mod]  Tweaking
normal
suspended
30/03/2020Gameplay balance between shouldering and dragging of bodies / Add shouldering ragdoll
   00051621  
[DarkRadiant]  GUI
major
new
30/03/2020Textures browser keeps hiding in-use textures
   0005154 1
[DarkRadiant]  GUI
normal
resolved (greebo)
30/03/2020Edit Objectives dialog doesn't adjust its height when selecting a component
   0004731183
[The Dark Mod]  Models
feature
assigned (Obstler)
29/03/2020Add Epifire's security camera model
   00052011  
[The Dark Mod]  AI
major
resolved (Springheel)
28/03/20202.08 Ape beasts missing wearables.
   00049072  
[The Dark Mod]  Sound System
feature
confirmed
28/03/2020Make OpenAL settings more configurable inside TDM
   0002626   
[The Dark Mod]  GUI
feature
assigned (Obstler)
28/03/2020Add mouse-over help for menu entries
   0005199   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
28/03/2020It's possible to delete the classname spawnarg through the context menu
   00051963  
[DarkRadiant]  Map Editing
normal
resolved (greebo)
28/03/2020All spawnargs with the same value as the "name" spawnarg iterate when the entity is cloned
   0005200   
[DarkRadiant]  Design/Coding
normal
acknowledged
28/03/2020Unit testing infrastructure
   00046744  
[The Dark Mod]  Coding
normal
new
27/03/2020Particles that look different or are invisible since 2.06
   000519311
[DarkRadiant]  GUI
normal
resolved (greebo)
27/03/2020Removing a Stim/Response entry can break the remaining entries
   0005198   
[The Dark Mod]  Textures
normal
new
27/03/2020textures/sfx/bubbles material missing
   0005197   
[The Dark Mod]  Coding
normal
new
26/03/2020Problems with 'Error during initialization' messages about scripting bugs
   00051951  
[The Dark Mod]  Models
normal
resolved (Dragofer)
26/03/2020Missing painting_dead* material decls for dead* painting skins
   000515531
[DarkRadiant]  GUI
minor
resolved (greebo)
26/03/2020Model chooser doesn't list .md3 models
   00051713  
[DarkRadiant]  GUI
minor
suspended
26/03/2020Edit Filter bug - Index field problem
   0005194   
[The Dark Mod]  GUI
normal
new
26/03/2020Is console "editguis" (Quake IV GUI Editor) still supported? If so, currently unusable
   00051352  
[DarkRadiant]  Map Editing
crash
resolved (greebo)
24/03/2020Texture Tool: crashes on brush surfaces with texture scale 0
   0005192   
[DarkRadiant]  Shader System
normal
confirmed
23/03/2020Failure to apply material name through Surface Inspector's entry box
   000513211
[DarkRadiant]  Map Editing
crash
resolved (greebo)
23/03/2020Undo after thickening a cylinder cap along vertex normals causes crash
   00050893  
[DarkRadiant]  Selection System
feature
resolved (greebo)
23/03/2020Preserve grouping information in prefabs
   000505063
[The Dark Mod]  Script/Def
normal
new
23/03/2020Electric lights don't toggle hide/show of targeted entities
   00044303  
[The Dark Mod]  Coding
normal
assigned (duzenko)
22/03/2020Allow TDM to run on non-primary monitors
   0004866   
[The Dark Mod]  Graphics
normal
assigned (duzenko)
22/03/2020Make use of MultiDraw functions