Viewing Issues 1 - 50 / 2075

    PID CategorySeverityStatusUpdated Summary
   00052652  
[The Dark Mod]  AI
normal
resolved (grayman)
28/05/2020Problem with allowing sitting/sleeping when AI is far away.
   0003989416
[The Dark Mod]  AI
normal
assigned (grayman)
28/05/2020Examine returning to sitting position after interruption
   0005267 1
[DarkRadiant]  Map Editing
normal
new
28/05/2020Duplicating model and moving with Alt-arrow results in pivot on original model when trying to rotate afterwards
   0005266 1
[DarkRadiant]  Map Editing
normal
new
28/05/2020Twosided models can only be selected from one side
   00052552  
[The Dark Mod]  Coding
normal
new
26/05/2020Build fails on linux, rev 8725
   00052641  
[DarkRadiant]  Map Editing
normal
resolved (greebo)
26/05/2020Add `monster_player_clip_wood` to list of filtered clip textures
   0005246   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
26/05/2020Texture Tool / UV Tool grid size
   000466518  
[The Dark Mod]  Coding
major
resolved (stgatilov)
26/05/2020Mouse Sensitivity Tied to Framerate
   00047262  
[The Dark Mod]  Distribution
normal
new
26/05/2020Check I18N links on Mission web pages
   00049443  
[The Dark Mod]  GUI
normal
assigned (Obstler)
26/05/2020Adjust names for launching mission
   00052513  
[The Dark Mod]  Graphics
minor
assigned (duzenko)
26/05/2020Visual glitch - scissors?
   000525931
[The Dark Mod]  AI
normal
assigned (grayman)
26/05/2020Crash in game code
   00025093  
[The Dark Mod]  Animation
normal
new
26/05/2020blackjack idle
   00052041  
[The Dark Mod]  Models
normal
new
26/05/20202.08 beta issues with new assets
   00040042  
[The Dark Mod]  Models
normal
resolved (Dragofer)
26/05/2020Covered models
   00034865  
[The Dark Mod]  AI
normal
resolved (Springheel)
25/05/2020Completed Werebeast needed
   0005010   
[The Dark Mod]  Def / Setup
normal
new
25/05/2020Broken items noticed by e.g. animals
   00051841  
[The Dark Mod]  Models
normal
resolved (Springheel)
25/05/2020Issues with new manbeast/werebeast/zombie assets (SVN 2.08)
   0005263   
[DarkRadiant]  Map Editing
normal
new
25/05/2020"Model Scaler" doesn't handle model duplication correctly (or perhaps consistently)
   0005231   
[DarkRadiant]  Design/Coding
feature
confirmed
25/05/2020Extract Radiant core such that it can be instantiated from outside the main executable
   00052601  
[The Dark Mod]  Tweaking
normal
new
24/05/2020Stealth score: bodies found incorrect
   00052611  
[The Dark Mod]  Design/Coding
minor
new
23/05/2020Extend localization system to understand string placeholders
   000490511  
[The Dark Mod]  GUI
normal
resolved (AluminumHaste)
22/05/2020Please add support for Ultrawide Resolutions
   00043612  
[The Dark Mod]  Graphics
feature
assigned (nbohr1more)
22/05/2020Create new light type "customLight"
   0005258   
[The Dark Mod]  Sound
normal
assigned (grayman)
21/05/2020func_listener not working in a cinematic?
   000482571
[The Dark Mod]  Graphics
tweak
assigned (stgatilov)
21/05/2020Investigate approach to avoid/reduce light toggling on surfaces
   00042885  
[The Dark Mod]  GUI
normal
resolved
21/05/2020Minimizing TDM
   00051912  
[The Dark Mod]  Def / Setup
feature
feedback (duzenko)
21/05/2020Create x-ray material
   00049751  
[The Dark Mod]  GUI
feature
assigned (Obstler)
20/05/2020Add proper scaling to the new inventory grid
   00050444  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
20/05/2020Adjusting specular RGB in material stages fails under enhanced interaction shader
   00051211  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
20/05/2020Convenient parallel light for moon or sun
   00049152  
[The Dark Mod]  GUI
tweak
assigned (Springheel)
20/05/2020Create HD version of briefing_video
   00048813  
[The Dark Mod]  Sound
normal
assigned (grayman)
20/05/2020Apply EFX to location of player's ear, and not the player's origin
   00049312  
[The Dark Mod]  Design/Coding
normal
confirmed
20/05/2020Investigate frob highlight accuracy improvements
   00052402  
[The Dark Mod]  Textures
normal
resolved (Springheel)
20/05/2020Clothed zombie missing textures
   00041242  
[The Dark Mod]  Coding
normal
acknowledged
20/05/2020System auto-detection: for main menu config settings
   000498019  
[The Dark Mod]  Graphics
normal
assigned (duzenko)
20/05/2020Front-facing shadow face casts back-shadow when it should not
   00049465  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
20/05/2020Candle Flame Particle Behind Wall Shows in a Mirror
   00045504  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
19/05/2020Cleanup of SIMD code
   0005257   
[The Dark Mod]  Graphics
tweak
assigned (duzenko)
17/05/2020Tools glitch
   0005180   
[DarkRadiant]  Design/Coding
tweak
confirmed
16/05/2020Simplify Commands and Event registration
   0004660327
[The Dark Mod]  Graphics
normal
suspended (stgatilov)
15/05/2020Soft shadows: sometimes light leaks near edges (in complete darkness)
   00027588  
[The Dark Mod]  GUI
normal
assigned (grayman)
15/05/2020Arms detach from body on pause
   0005236105
[The Dark Mod]  Script/Def
normal
resolved (duzenko)
15/05/2020In scripting, string variables are limited to 127 characters
   00024541  
[The Dark Mod]  GUI
feature
assigned (duzenko)
15/05/2020Implement CC (closed captions, subtitles)
   000226671
[The Dark Mod]  Coding
normal
new
15/05/2020target_endlevel causes a TDM crash
   0001084   
[The Dark Mod]  Coding
normal
new
15/05/2020Grabber doesn't allow frobbing after held item is removed
   000293541
[The Dark Mod]  Physics
minor
assigned (stgatilov)
15/05/2020Mines tossed onto a thin func_static can have a physics problem
   0001640   
[The Dark Mod]  Coding
normal
assigned (STiFU)
14/05/2020Swimming should be slower when carrying junk objects
   0005256   
[The Dark Mod]  Script/Def
major
new
14/05/2020Frobbing readable with invalid xdata_contents breaks the game