Viewing Issues 1 - 50 / 2328

    PID CategorySeverityStatusUpdated Summary
  000581562
[The Dark Mod]  Coding
major
assigned (stgatilov)
28/11/2021Projected lights behavior has changed since 2.08
  000488854
[The Dark Mod]  Coding
normal
resolved (stgatilov)
28/11/2021Terrible precision in light frustums
  0005825 1
[DarkRadiant]  General
normal
acknowledged
28/11/2021Absolute paths for snapshots
  00058241  
[DarkRadiant]  GUI
normal
resolved (greebo)
27/11/20212.14pre2: Spawnarg field should not be changed when selection has "differing values"
  00058227  
[DarkRadiant]  GUI
normal
acknowledged
26/11/2021Feature Request: Improve UI for worldspawn-to-entity conversion
  0005823   
[The Dark Mod]  Feature proposal
normal
new
23/11/2021Feature request - auto-delete old compilation files upon DMAP
  0005190   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
22/11/2021Frontend optimizations due to connectedness of entities/surfaces
  00051892  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
22/11/2021noshadows mask spawnarg for shadows optimization
  000565631
[The Dark Mod]  Saving/Loading
normal
assigned (stgatilov)
22/11/2021Saves broken
  0005282   
[The Dark Mod]  GUI
minor
assigned
22/11/2021Readables look stretched in widescreen modes
  00051723  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
22/11/2021Improve interaction culling: case when player-visible object is not visible from light
  0005810   
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Objective components not correctly renumbered after removing a component
  00058171  
[DarkRadiant]  GUI
normal
resolved
21/11/20212.14pre1: "Choose x..." on inherited spawnargs deficient
  000580112
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Applying a skin to a model entity no longer works under 2.14pre1
  000581321
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Spawnarg types and tooltips not reliably inherited in entityDefs
  0005814   
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Spawnarg type icon not shown for inherited properties
  00057985  
[DarkRadiant]  GUI
normal
acknowledged
21/11/2021Texture rotation and fit on patches broken on 2.14pre1
  000567681
[The Dark Mod]  GUI
normal
confirmed
21/11/2021Screens for security cameras won't work with textures/common/camera/camera# textures
  000552977
[The Dark Mod]  Textures
normal
feedback (duzenko)
21/11/2021Projected lights can't use appropriate falloff images
  0005820   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
21/11/2021Migrate all VC projects to MSVC 2022
  0005528421
[The Dark Mod]  Coding
normal
assigned (Dragofer)
20/11/2021Improvements to security cameras
  000561322
[DarkRadiant]  GUI
feature
resolved (greebo)
20/11/2021Show shared keyvalues when multiple entities are selected
  0005819   
[The Dark Mod]  Feature proposal
normal
new
20/11/2021Feature request - add location to screenshot filename
  00055842  
[DarkRadiant]  Renderer
normal
assigned (greebo)
20/11/2021Move openGL render calls to Backend
  0005816   
[The Dark Mod]  Graphics
feature
assigned (duzenko)
19/11/2021Volumetric lights (aka "god rays")
  0003727   
[The Dark Mod]  Coding
normal
new
18/11/2021idLight::GetBounds() should handle projected lights correctly
  0005746   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
18/11/2021Texture Tool Improvements
  00057925115
[DarkRadiant]  GUI
normal
assigned (greebo)
16/11/2021Zoom in orthoview Broken
  00058122  
[DarkRadiant]  GUI
feature
acknowledged
15/11/2021Darkmod/Theme for DR
  000581121
[DarkRadiant]  Renderer
normal
new
15/11/2021Texture dithering in Cameraview in 2.14
  00058081  
[DarkRadiant]  Saving and loading
crash
resolved (greebo)
14/11/2021Crash when saving map or prefab without a file extension
  0005706104
[DarkRadiant]  GUI
normal
resolved (greebo)
14/11/2021Surface Inspector's minimum width is too large
  0005809   
[The Dark Mod]  Textures
normal
new
13/11/2021Scaling a textures via the material dosent work in DR or in-game
  000580711
[DarkRadiant]  GUI
crash
resolved (greebo)
12/11/2021Texture Tool crashes when creating a new brush
  0005806 1
[DarkRadiant]  GUI
normal
acknowledged
12/11/2021DR 2.14pre1: normalised UV islands shouldn't overlap
  0005804   
[DarkRadiant]  GUI
feature
acknowledged
12/11/2021Make Texture Tool light/dark mode auto-detection optional
  0005805   
[DarkRadiant]  GUI
feature
acknowledged
12/11/2021Texture Tool free scale
  00054278  
[The Dark Mod]  Graphics
normal
assigned (stgatilov)
10/11/2021Remove frob-highlight stages from materials
  00055995  
[The Dark Mod]  Physics
normal
feedback (stgatilov)
10/11/2021Improve grabber on lightweight objects
  000553324  
[DarkRadiant]  GUI
normal
acknowledged
10/11/2021Pick Shader via MMB not working.
  000580342
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
08/11/2021Broken normal for "ornament_shield_white_eagleandpallets" material
  000579721
[DarkRadiant]  GUI
normal
resolved (greebo)
05/11/2021"Texture tool" grid cannot decrease under 1
  0005802   
[DarkRadiant]  GUI
feature
new
05/11/2021Texture fitting on patches to work the same as it does on brushes.
  00057995  
[DarkRadiant]  GUI
normal
resolved (greebo)
05/11/2021Texture Tool: dragged vertices snap to grid even though it's switched off
  000580012
[DarkRadiant]  GUI
normal
resolved (greebo)
05/11/2021Choose a sound behavour changed under 2.14pre1
  0005796 1
[The Dark Mod]  Design/Coding
normal
new
03/11/2021Envshot is broken again - 2.10 x64
  00048683  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
03/11/2021Envshot is broken as of TDM 2.06
  00052152  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
03/11/2021Envshot is still broken as of TDM 2.07 & 2.08
  00057931  
[DarkRadiant]  Map Editing
normal
acknowledged
01/11/20213-way merge: automatically backup merge result
  0005794   
[DarkRadiant]  Documentation
normal
resolved (greebo)
01/11/20212.14pre1: User Guide (Local) doesn't work