Viewing Issues 1 - 50 / 2338

    PID CategorySeverityStatusUpdated Summary
  00055996  
[The Dark Mod]  Physics
normal
feedback (stgatilov)
08/12/2021Improve grabber on lightweight objects
  0005835   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
08/12/2021Refactor: merge cubic and other lights
  0005834   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
08/12/2021Refactor: merge interaction and ambient shaders
  00054954  
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
07/12/2021Terminate tdm_update support
  00055842  
[DarkRadiant]  Renderer
normal
assigned (greebo)
05/12/2021Move openGL render calls to Backend
  0005833   
[DarkRadiant]  GUI
feature
new
04/12/2021Feature: show lines between entities bound to each other
  0005832   
[DarkRadiant]  GUI
feature
new
03/12/2021Feature: ability to undo "hide" and "unhide"
  000581572
[The Dark Mod]  Coding
major
feedback (stgatilov)
01/12/2021Projected lights behavior has changed since 2.08
  0005831 1
[DarkRadiant]  GUI
normal
new
01/12/2021Texture search dosent work
  0005830   
[The Dark Mod]  Sound
minor
new
30/11/2021At least two female vocal sets contain male barks
  0005829   
[DarkRadiant]  GUI
normal
new
29/11/2021Entity inspector shows inherited spawnargs of previous selection
  0005828   
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
29/11/2021Try to reduce duplication among shader code.
  0005827   
[DarkRadiant]  GUI
feature
new
29/11/2021Better distinction between inherited and regular spawnargs
  0005826 1
[DarkRadiant]  GUI
trivial
new
29/11/2021Entity inspector considers inherited colors black
  00057986  
[DarkRadiant]  GUI
normal
acknowledged
29/11/2021Texture rotation and fit on patches broken on 2.14
  000567691
[The Dark Mod]  GUI
normal
confirmed
28/11/2021Screens for security cameras won't work with textures/common/camera/camera# textures
  000488854
[The Dark Mod]  Coding
normal
resolved (stgatilov)
28/11/2021Terrible precision in light frustums
  0005825 1
[DarkRadiant]  General
normal
acknowledged
28/11/2021Absolute paths for snapshots
  00058241  
[DarkRadiant]  GUI
normal
resolved (greebo)
27/11/20212.14pre2: Spawnarg field should not be changed when selection has "differing values"
  00058227  
[DarkRadiant]  GUI
normal
acknowledged
26/11/2021Feature Request: Improve UI for worldspawn-to-entity conversion
  0005823   
[The Dark Mod]  Feature proposal
normal
new
23/11/2021Feature request - auto-delete old compilation files upon DMAP
  0005190   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
22/11/2021Frontend optimizations due to connectedness of entities/surfaces
  00051892  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
22/11/2021noshadows mask spawnarg for shadows optimization
  000565631
[The Dark Mod]  Saving/Loading
normal
assigned (stgatilov)
22/11/2021Saves broken
  0005282   
[The Dark Mod]  GUI
minor
assigned
22/11/2021Readables look stretched in widescreen modes
  00051723  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
22/11/2021Improve interaction culling: case when player-visible object is not visible from light
  0005810   
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Objective components not correctly renumbered after removing a component
  00058171  
[DarkRadiant]  GUI
normal
resolved
21/11/20212.14pre1: "Choose x..." on inherited spawnargs deficient
  000580112
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Applying a skin to a model entity no longer works under 2.14pre1
  000581321
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Spawnarg types and tooltips not reliably inherited in entityDefs
  0005814   
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Spawnarg type icon not shown for inherited properties
  000552977
[The Dark Mod]  Textures
normal
feedback (duzenko)
21/11/2021Projected lights can't use appropriate falloff images
  0005820   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
21/11/2021Migrate all VC projects to MSVC 2022
  0005528421
[The Dark Mod]  Coding
normal
assigned (Dragofer)
20/11/2021Improvements to security cameras
  000561322
[DarkRadiant]  GUI
feature
resolved (greebo)
20/11/2021Show shared keyvalues when multiple entities are selected
  0005819   
[The Dark Mod]  Feature proposal
normal
new
20/11/2021Feature request - add location to screenshot filename
  0005816   
[The Dark Mod]  Graphics
feature
assigned (duzenko)
19/11/2021Volumetric lights (aka "god rays")
  0003727   
[The Dark Mod]  Coding
normal
new
18/11/2021idLight::GetBounds() should handle projected lights correctly
  0005746   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
18/11/2021Texture Tool Improvements
  00057925115
[DarkRadiant]  GUI
normal
assigned (greebo)
16/11/2021Zoom in orthoview Broken
  00058122  
[DarkRadiant]  GUI
feature
acknowledged
15/11/2021Darkmod/Theme for DR
  000581121
[DarkRadiant]  Renderer
normal
new
15/11/2021Texture dithering in Cameraview in 2.14
  00058081  
[DarkRadiant]  Saving and loading
crash
resolved (greebo)
14/11/2021Crash when saving map or prefab without a file extension
  0005706104
[DarkRadiant]  GUI
normal
resolved (greebo)
14/11/2021Surface Inspector's minimum width is too large
  0005809   
[The Dark Mod]  Textures
normal
new
13/11/2021Scaling a textures via the material dosent work in DR or in-game
  000580711
[DarkRadiant]  GUI
crash
resolved (greebo)
12/11/2021Texture Tool crashes when creating a new brush
  0005806 1
[DarkRadiant]  GUI
normal
acknowledged
12/11/2021DR 2.14pre1: normalised UV islands shouldn't overlap
  0005804   
[DarkRadiant]  GUI
feature
acknowledged
12/11/2021Make Texture Tool light/dark mode auto-detection optional
  0005805   
[DarkRadiant]  GUI
feature
acknowledged
12/11/2021Texture Tool free scale
  00054278  
[The Dark Mod]  Graphics
normal
assigned (stgatilov)
10/11/2021Remove frob-highlight stages from materials