Viewing Issues 2251 - 2300 / 2585

    PID CategorySeverityStatusUpdated Summary
  0003189   
[The Dark Mod]  Models
normal
resolved (Springheel)
16/09/2012tdm:moveable_holder_round_plus_candle3 doesn't have a shadow mesh
  00032321  
[The Dark Mod]  Script/Def
feature
resolved (tels)
15/09/2012add a way for scripts to query the TDM version
  00031982  
[The Dark Mod]  GUI
normal
resolved (tels)
15/09/2012Chalice of the Kings freezes on loading with non english menu languages
  000304010  
[The Dark Mod]  GUI
crash
resolved (angua)
15/09/2012Trying to view images using mission browser in game crashes Dark Mod
  00032055  
[The Dark Mod]  GUI
normal
resolved (tels)
11/09/2012Briefing text in Training Mission is cut off
  00032291  
[The Dark Mod]  Distribution
normal
resolved (greebo)
11/09/2012tdm_fonts01.pk4 is downloaded twice
  0003218   
[The Dark Mod]  Models
minor
resolved (Springheel)
09/09/2012skin for shaded light changed since1.07
  00032254  
[The Dark Mod]  Coding
normal
resolved (tels)
08/09/2012There are no *.cfg files present after installation.
  00032112  
[The Dark Mod]  TDM Installer
major
resolved (grayman)
08/09/2012tdm_update won't update saintlucia if fms/saintlucia doesn't exist
  00032231  
[The Dark Mod]  Coding
feature
resolved (tels)
07/09/2012Add ability for individual entities to randomly not spawn
  000318415  
[The Dark Mod]  Coding
major
resolved (greebo)
04/09/2012Missions have AAS error in Linux
  00032171  
[The Dark Mod]  Objectives
feature
resolved (tels)
02/09/2012Need script event to set text of objective
  00032141  
[The Dark Mod]  Coding
normal
resolved (tels)
31/08/2012darkmod.ini uses hardcoded path on linux
  0003207   
[The Dark Mod]  Animation
normal
resolved (Springheel)
30/08/2012Female AI not using turn?
  00032084  
[The Dark Mod]  TDM Installer
normal
resolved (grayman)
24/08/2012tdm_updater builds wrong paths, fails to download from bloodgate.com
  00030943  
[The Dark Mod]  Mapping
normal
resolved (Springheel)
23/08/2012Prep St. Lucia for 1.08 release
  00031855  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
23/08/2012Visual Oddities in 1.08
  00030353  
[The Dark Mod]  TDM Installer
normal
resolved (grayman)
21/08/2012delete dmargs.txt, tdmlauncher etc
  00031175  
[The Dark Mod]  Coding
major
resolved (taaaki)
20/08/2012Need release plan for old gamex86.dlls
  00031793  
[The Dark Mod]  Coding
normal
resolved (angua)
18/08/2012Light gem doesn't react to torches in Score to Settle
  00032006  
[The Dark Mod]  AI
normal
resolved (grayman)
17/08/2012AI not hearing very well?
  00031972  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/08/2012Clock hands appear light blue
  00031991  
[The Dark Mod]  Coding
minor
resolved (tels)
12/08/2012autoexec.cfg is run too early for some operations
  00031932  
[The Dark Mod]  GUI
normal
resolved (tels)
08/08/2012numofpages accepts integers only and not alphanumeric strings
  00031921  
[The Dark Mod]  Design/Coding
major
resolved (grayman)
06/08/2012interactionTableWidth limit of 4096 needs to be increased
  0003169   
[The Dark Mod]  Models
normal
resolved (Springheel)
19/07/2012Add new furniture and plant models
  00031573  
[The Dark Mod]  Coding
minor
resolved (taaaki)
14/07/2012Console ArgCompletion_FolderExtension looking in wrong directories
  00031781  
[The Dark Mod]  Graphics
normal
resolved (grayman)
12/07/2012Fire Arrows no showing 'scorch' decal
  0003176   
[The Dark Mod]  Animation
normal
resolved (Springheel)
11/07/2012Need kneeling animation for torch carriers.
  00029207  
[The Dark Mod]  Coding
normal
resolved (grayman)
10/07/2012Warned AI do not play walk_alerted walk
  00029183  
[The Dark Mod]  Coding
normal
resolved (Springheel)
10/07/2012AI giving casual greetings while alert
  00031701  
[The Dark Mod]  Coding
trivial
resolved (tels)
07/07/2012allow v1.07 in addition to 1.07 as version in darkmod.txt
  00026776  
[The Dark Mod]  Coding
normal
resolved (grayman)
06/07/2012Weapon behaviour interrupted
  00031642  
[The Dark Mod]  Coding
normal
resolved (grayman)
06/07/2012Player arm freezes when attack button pressed
  00031443  
[The Dark Mod]  Coding
normal
resolved (angua)
25/06/2012Lightgem brightness affected by turning.
  00030335  
[The Dark Mod]  Coding
normal
resolved (taaaki)
16/06/2012map compiler does not respect fms path
  000303414  
[The Dark Mod]  Coding
normal
resolved (taaaki)
16/06/2012DoomConfig.cfg read/write locations
  00031561  
[The Dark Mod]  Design/Coding
normal
resolved (grayman)
12/06/2012Prop torch flame doesn't stay with torch during cinematic
  00031201  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
02/06/2012Still some old fire particles somewhere
  00030991  
[The Dark Mod]  Animation
normal
resolved (Springheel)
02/06/2012Female Characters Miss Anims? Halts completely patrol cycle
  00031521  
[The Dark Mod]  Animation
normal
resolved (Springheel)
02/06/2012Create a quick drop cards animation
  0003153   
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
01/06/2012Making elite guard 02 entity
  00031482  
[The Dark Mod]  AI
normal
resolved (Springheel)
31/05/2012Finish rigging elite citywatch
  00031511  
[The Dark Mod]  GUI
normal
resolved (Springheel)
31/05/2012New Mission blend
  0003147   
[The Dark Mod]  Models
normal
resolved (Springheel)
30/05/2012Wall clock and grandfather clock use different hand positions
  00031364  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
28/05/2012Light entities changed
  00031383  
[The Dark Mod]  Coding
major
resolved (Serpentine)
28/05/2012Visportals flush with doors not rendering properly
  00031411  
[The Dark Mod]  Coding
minor
resolved (tels)
26/05/2012Remove proxy CVARs
  00030911  
[The Dark Mod]  Sound
normal
resolved (Springheel)
26/05/2012Finish rustle sounds for all AI
  00029463  
[The Dark Mod]  AI
normal
resolved (Springheel)
26/05/2012Give all AI a "taking fire" soundshader