Viewing Issues 51 - 100 / 2589

    PID CategorySeverityStatusUpdated Summary
  0006447   
[The Dark Mod]  Models
normal
new
05/04/2024Knocking the stool under the desk may cause it to cut through the floor
  0006422   
[The Dark Mod]  Feature proposal
minor
new
05/04/2024Make it possible to toggle lightgem
  000651033
[The Dark Mod]  Design/Coding
crash
new
04/04/2024Northdale 1 crash while frobbing some pictures
  0006239   
[DarkRadiant]  GUI
crash
new
04/04/2024Crash in skin editor
  0006516   
[The Dark Mod]  AI
normal
new
03/04/2024path_follow_actor doesn't work as described
  000651512
[The Dark Mod]  Textures
normal
resolved
03/04/2024Very low qaulity versions of the following texture series - panel_carved_rectangles_01
  0006462   
[The Dark Mod]  Def / Setup
normal
new
01/04/2024Missing configuration for rotating objects in direction roll for gamepad
  000443017  
[The Dark Mod]  Coding
normal
assigned (duzenko)
01/04/2024Allow TDM to run on non-primary monitors
  0006513 1
[The Dark Mod]  Models
normal
new
01/04/2024Modules: Interior corner has left window but no right window version
  00065113  
[DarkRadiant]  Design/Coding
crash
new
31/03/2024fails to compile: plugins/vcs/Repository.cpp: invalid conversion: ‘const git_commit**’ to ‘git_commit* const*’
  0006512   
[DarkRadiant]  Design/Coding
tweak
new
31/03/2024Wiki: Compiling with "n" cores
  0006502   
[DarkRadiant]  Design/Coding
normal
resolved (orbweaver)
31/03/2024Replace libxml2 with pugixml
  00062037  
[DarkRadiant]  General
major
resolved (jonri)
31/03/2024Incorrect mouse movement in 3D / 2D views on Plasma Wayland
  0006507   
[The Dark Mod]  Mapping
normal
new
26/03/2024"Drunk" AI spawnarg broken
  0006469   
[The Dark Mod]  Models
normal
new
25/03/2024Broadhead arrows can block doors
  0006499   
[The Dark Mod]  Models
normal
new
25/03/2024tdm_safe_lock_small prefab doesn't work if rotated
  000633041
[The Dark Mod]  Sound System
normal
resolved (stgatilov)
25/03/2024Looping WAV sounds continue playing in main menu
  00033213  
[The Dark Mod]  Coding
normal
new
24/03/2024idStr::ToUpper(), idStr::ToLower() etc. don't work properly
  000648161
[The Dark Mod]  Models
normal
feedback (nbohr1more)
23/03/2024Add HMart's new Hedge model or other reduced-poly Hedge models to the core
  00017446  
[The Dark Mod]  GUI
minor
assigned (nbohr1more)
19/03/2024Method for controlling readable brightness
  0006506   
[DarkRadiant]  GUI
normal
new
18/03/2024Not everything is sorted alphabetically on favourites tab
  0006373   
[The Dark Mod]  Models
normal
new
18/03/2024Failure to pick lock of chest
  0006463   
[The Dark Mod]  Def / Setup
normal
new
17/03/2024Cannot immediately rotate objects using touchpad
  000627111  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
15/03/2024Merge old and new backend
  000650412
[The Dark Mod]  Mapping
normal
new
15/03/2024grime_corners_medium material shows as inverted in DarkRadiant but correct in-game
  000649611
[The Dark Mod]  Feature proposal
normal
new
10/03/2024Request: make parallelsky a validated argument
  00065032  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
10/03/2024Jobs system improvements
  00064984  
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
09/03/2024Store core missions uncompressed in assets SVN
  000649041
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
07/03/2024Incorrect Specular Response on Translucent Materials in Stencil Shadows Implementation
  00063492  
[The Dark Mod]  Graphics
normal
assigned (stgatilov)
05/03/2024Cleaning the scissors mess
  00065001  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
05/03/2024Envmap stage does not support bumpmap texture transforms
  000398410  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
05/03/2024GPU vertex skinning
  000648052
[The Dark Mod]  Coding
normal
resolved (stgatilov)
04/03/2024Dmap rounds all floats in .proc file to integers
  000577211
[The Dark Mod]  Script/Def
normal
confirmed
04/03/2024Ambient sound: volume does not change if sound is the same
  00030902  
[The Dark Mod]  AI
normal
new
01/03/2024AI get stuck in corners when blocked by moveables
  00064841  
[The Dark Mod]  Physics
minor
new
01/03/2024If cancelling a throw by dropping, the next item the player picks up will get thrown
  0006371   
[The Dark Mod]  AI
normal
new
01/03/2024AIs sometimes freeze or get stuck during battle
  0004352131
[The Dark Mod]  Feature proposal
normal
feedback (nbohr1more)
01/03/2024Add Vine Arrow Practice to the Training Mission
  000642561
[The Dark Mod]  Mapping
normal
resolved (Daft Mugi)
29/02/2024See through ceiling glitch when mantling top shelf
  0006444   
[The Dark Mod]  Coding
normal
new
28/02/2024Small box on top does not move when bottom large box is pushed
  00014593  
[The Dark Mod]  Distribution
normal
new
28/02/2024Include external sources in authors or license or credits text file
  0006416   
[The Dark Mod]  Feature proposal
tweak
new
28/02/2024Add option restore game on the Death screen
  0006485   
[The Dark Mod]  Physics
normal
new
28/02/2024Ragdoll twitches when AI is hit on the head after waking up and sitting up
  0006493   
[The Dark Mod]  Physics
normal
new
28/02/2024Moveable freezes in-air if moveable below it is removed
  00063892  
[The Dark Mod]  Tweaking
text
resolved (nbohr1more)
27/02/2024Rephrase message about healing potions in Training Mission
  0006495   
[The Dark Mod]  Coding
normal
new
26/02/2024Player can tunnel through some objects by frobbing them
  0006375   
[The Dark Mod]  Models
tweak
new
26/02/2024Locked doors have no keyholes
  00050484  
[The Dark Mod]  Animation
normal
new
25/02/2024Horses may still glide when rotating
  0006494   
[DarkRadiant]  Map Editing
normal
new
25/02/2024Feature Request: Add option to remove selected brush when creating any patch type
  0005172132
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/02/2024Improve interaction culling: case when player-visible object is not visible from light