| | | | 0006606 | 4 | 1 |
| normal | | 24/02/2026 | Apply tonemap to 3D game only, don't change HUDs |
| | | | 0005867 | 7 | |
| feature | | 24/02/2026 | Try to support interactions on projected decals |
| | | | 0006349 | 4 | |
| normal | | 24/02/2026 | Cleaning the scissors mess |
| | | | 0006254 | 8 | |
| major | acknowledged | 24/02/2026 | AI ragdolls not sustaining any damage from any fall height |
| | | | 0006309 | 12 | 4 |
| normal | | 24/02/2026 | Func_Smoke does not correctly loop particles with multiple stages with differing lifespans |
| | | | 0006650 | 4 | 3 |
| feature | | 24/02/2026 | Improvements of r_useParallelAddModels |
| | | | 0006117 | 8 | |
| normal | confirmed | 24/02/2026 | Popup message in upper-left corner fade in has wrong first frame |
| | | | 0005772 | 1 | 1 |
| normal | confirmed | 24/02/2026 | Ambient sound: volume does not change if sound is the same |
| | | | 0005666 | 20 | |
| normal | confirmed | 24/02/2026 | Shooting a noise arrow then picking it up, sound keeps playing - at HIGH FPS |
| | | | 0006690 | 1 | |
| crash | | 24/02/2026 | 2.14-5 long-frobbing with nothing to frob causes immediate CTD |
| | | | 0006278 | 7 | 2 |
| normal | new | 23/02/2026 | Func_Peek lightgem glitch |
| | | | 0006245 | 4 | 1 |
| normal | new | 23/02/2026 | Fixing the console warnings (pt2) |
| | | | 0006613 | | |
| normal | new | 23/02/2026 | Swing mission: fix player launcher. |
| | | | 0006482 | 1 | |
| trivial | new | 23/02/2026 | Fix no spawnfunc or spawnclass warning on aas_flood |
| | | | 0005906 | | 1 |
| normal | new | 23/02/2026 | Dropping dead or KO'ed AI into water falls slowly |
| | | | 0005889 | 2 | |
| feature | new | 23/02/2026 | Finalize volumetric fog lights |
| | | | 0006578 | 2 | 1 |
| normal | new | 23/02/2026 | Candles in candle holders sometimes spontaneously relight |
| | | | 0006612 | 1 | |
| normal | new | 23/02/2026 | Gas mine knockouts are not accounted to player |
| | | | 0006323 | 1 | 1 |
| normal | new | 23/02/2026 | Drowned AI not marked as 'player responsible' if shallow water |
| | | | 0005896 | | |
| normal | new | 23/02/2026 | Add screenshots to Tracy profiling |
| | | | 0006594 | 2 | |
| normal | new | 23/02/2026 | FOV settings not saved correctly in save games |
| | | | 0005670 | 5 | 3 |
| minor | confirmed | 23/02/2026 | Overbright pixels |
| | | | 0006637 | | |
| normal | new | 23/02/2026 | Mines explode underwater. |
| | | | 0006493 | | |
| normal | new | 23/02/2026 | Moveable freezes in-air if moveable below it is removed |
| | | | 0006483 | 5 | |
| normal | new | 23/02/2026 | Stacked moveables drop into each other after you touch them |
| | | | 0006091 | 1 | |
| normal | assigned | 23/02/2026 | Idle animations can cause ai to see the player behind him. |
| | | | 0006350 | 1 | 1 |
| normal | | 23/02/2026 | Support particle deform on animated models |
| | | | 0006305 | 3 | 5 |
| normal | | 23/02/2026 | forcefield impulse increases or applies more often as FPS increases |
| | | | 0005189 | 4 | |
| normal | | 23/02/2026 | noshadows mask spawnarg for shadows optimization |
| | | | 0006291 | | |
| feature | | 23/02/2026 | Use particle softening for all particle types? |
| | | | 0003984 | 10 | |
| normal | assigned | 23/02/2026 | GPU vertex skinning |
| | | | 0006686 | | 1 |
| crash | new | 23/02/2026 | dangling characters in map scripts cause game to hang/crash |
| | | | 0006135 | 2 | |
| feature | new | 22/02/2026 | feature request: TAB cycles through items in a selected Group |
| | | | 0006645 | 1 | |
| normal | new | 22/02/2026 | Feature request: Option to preserve texture on CSG subtract target brushes |
| | | | 0006598 | 3 | |
| normal | | 22/02/2026 | Eating food drops mines |
| | | | 0006688 | 1 | |
| normal | | 22/02/2026 | Drop item to hands will select next item if stack is empty, which can sometimes cause multiple items to be selected |
| | | | 0003569 | 3 | |
| normal | new | 22/02/2026 | Flashbomb can be used even when item with "Use" action is being held. |
| | | | 0006273 | 1 | |
| feature | | 21/02/2026 | Feature request: EFX preset spawnarg for Location Entities |
| | | | 0001038 | | |
| feature | acknowledged | 21/02/2026 | EAX Audio Settings Editor (EFX File) |
| | | | 0005548 | | |
| feature | acknowledged | 21/02/2026 | GUI Chooser |
| | | | 0003931 | | |
| feature | acknowledged | 21/02/2026 | GUI spawnargs need <Choose GUI> button in the Entity Inspector panel |
| | | | 0000052 | | |
| minor | resolved | 20/02/2026 | Player can keep AI at bay with held objects |
| | | | 0006689 | | |
| normal | new | 18/02/2026 | Edit Package Info (darkmod.txt) doesn't work |
| | | | 0006687 | | |
| normal | new | 18/02/2026 | Feature Request: Drop "carleton_condensed" font, treat as alias to "carleton@aspect=16:9" |
| | | | 0006656 | 1 | |
| normal | new | 18/02/2026 | Improve Carleton 24pt Font |
| | | | 0004987 | 3 | 1 |
| normal | feedback | 17/02/2026 | Loot icon and item icons overlapping |
| | | | 0006488 | 1 | 1 |
| major | new | 17/02/2026 | Inventory bug (two items on single button press) |
| | | | 0005428 | 1 | |
| feature | | 15/02/2026 | Add a different frob-highlight for loot objects to make them better distinguishable from junk |
| | | | 0006685 | 1 | 1 |
| normal | | 14/02/2026 | shadowmesh poking through model |
| | | | 0006566 | 1 | 1 |
| normal | new | 14/02/2026 | Player's model is clipped when using the bow |